mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-04 20:31:01 -05:00
74 lines
1.9 KiB
Text
74 lines
1.9 KiB
Text
[preset00]
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fRating=3.000000
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fGammaAdj=1.994
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fDecay=0.97
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fVideoEchoZoom=2
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fVideoEchoAlpha=0
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nVideoEchoOrientation=0
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nWaveMode=1
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bAdditiveWaves=1
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bWaveDots=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bMotionVectorsOn=0
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bRedBlueStereo=0
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nMotionVectorsX=12
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nMotionVectorsY=9
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=4.499998
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fWaveScale=1.524161
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fWaveSmoothing=0.9
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fWaveParam=0
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fModWaveAlphaStart=0.75
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fModWaveAlphaEnd=0.95
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fWarpAnimSpeed=0.334695
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fWarpScale=3.928016
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fZoomExponent=2.1
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fShader=0
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zoom=0.961
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rot=0
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cx=0.5
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cy=0.5
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dx=0
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dy=0
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warp=1.771011
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sx=1
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sy=1
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wave_r=0.65
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wave_g=0.65
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wave_b=0.65
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wave_x=0.5
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wave_y=0.5
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ob_size=0
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ob_r=0
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ob_g=0
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ob_b=0
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ob_a=0.5
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ib_size=0.0285
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ib_r=0.34
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ib_g=0.34
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ib_b=0.34
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ib_a=0.1
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per_frame_1=wave_x = wave_x + 0.2900*( 0.60*sin(2.121*time) + 0.40*sin(1.621*time) );
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per_frame_2=wave_y = wave_y + 0.2900*( 0.60*sin(1.742*time) + 0.40*sin(2.322*time) );
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per_frame_3=wave_r = wave_r + 0.350*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) );
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per_frame_4=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) );
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per_frame_5=wave_b = wave_b + 0.350*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) );
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per_frame_6=blah = 0.5/(wave_r+wave_g+wave_b);
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per_frame_7=wave_r = wave_r*blah; wave_g = wave_g*blah; wave_b = wave_b*blah;
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per_frame_8=rot = rot + 0.35*( 0.60*sin(0.21*time) + 0.30*sin(0.339*time) );
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per_frame_9=cx = cx + 0.30*( 0.60*sin(0.374*time) + 0.14*sin(0.194*time) );
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per_frame_10=cy = cy + 0.37*( 0.60*sin(0.274*time) + 0.10*sin(0.394*time) );
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per_frame_11=dx = dx + 0.01*( 0.60*sin(0.324*time) + 0.40*sin(0.234*time) );
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per_frame_12=dy = dy + 0.01*( 0.60*sin(0.244*time) + 0.40*sin(0.264*time) );
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per_frame_13=ib_r = ib_r + 0.2*sin(time*0.5413);
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per_frame_14=ib_g = ib_g + 0.2*sin(time*0.6459);
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per_frame_15=ib_b = ib_b + 0.2*sin(time*0.7354);
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per_frame_16=blah = 12.4/(ib_r+ib_g+ib_b)*3;
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per_frame_17=ib_r = ib_r*blah; ib_g = ib_g*blah; ib_b = ib_b*blah;
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per_frame_18=
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