mirror of
https://github.com/WinampDesktop/winamp.git
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2464 lines
69 KiB
C++
2464 lines
69 KiB
C++
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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xnamathmisc.inl
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Abstract:
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XNA math library for Windows and Xbox 360: Quaternion, plane, and color functions.
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--*/
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#if defined(_MSC_VER) && (_MSC_VER > 1000)
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#pragma once
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#endif
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#ifndef __XNAMATHMISC_INL__
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#define __XNAMATHMISC_INL__
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/****************************************************************************
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*
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* Quaternion
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*
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****************************************************************************/
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//------------------------------------------------------------------------------
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// Comparison operations
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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XMFINLINE BOOL XMQuaternionEqual
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(
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FXMVECTOR Q1,
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FXMVECTOR Q2
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)
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{
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return XMVector4Equal(Q1, Q2);
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}
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//------------------------------------------------------------------------------
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XMFINLINE BOOL XMQuaternionNotEqual
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(
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FXMVECTOR Q1,
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FXMVECTOR Q2
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)
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{
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return XMVector4NotEqual(Q1, Q2);
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}
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//------------------------------------------------------------------------------
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XMFINLINE BOOL XMQuaternionIsNaN
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(
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FXMVECTOR Q
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)
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{
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return XMVector4IsNaN(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE BOOL XMQuaternionIsInfinite
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(
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FXMVECTOR Q
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)
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{
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return XMVector4IsInfinite(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE BOOL XMQuaternionIsIdentity
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(
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FXMVECTOR Q
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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return XMVector4Equal(Q, g_XMIdentityR3.v);
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#elif defined(_XM_SSE_INTRINSICS_)
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XMVECTOR vTemp = _mm_cmpeq_ps(Q,g_XMIdentityR3);
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return (_mm_movemask_ps(vTemp)==0x0f) ? true : false;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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// Computation operations
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionDot
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(
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FXMVECTOR Q1,
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FXMVECTOR Q2
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)
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{
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return XMVector4Dot(Q1, Q2);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionMultiply
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(
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FXMVECTOR Q1,
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FXMVECTOR Q2
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR NegativeQ1;
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XMVECTOR Q2X;
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XMVECTOR Q2Y;
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XMVECTOR Q2Z;
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XMVECTOR Q2W;
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XMVECTOR Q1WZYX;
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XMVECTOR Q1ZWXY;
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XMVECTOR Q1YXWZ;
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XMVECTOR Result;
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CONST XMVECTORU32 ControlWZYX = {XM_PERMUTE_0W, XM_PERMUTE_1Z, XM_PERMUTE_0Y, XM_PERMUTE_1X};
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CONST XMVECTORU32 ControlZWXY = {XM_PERMUTE_0Z, XM_PERMUTE_0W, XM_PERMUTE_1X, XM_PERMUTE_1Y};
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CONST XMVECTORU32 ControlYXWZ = {XM_PERMUTE_1Y, XM_PERMUTE_0X, XM_PERMUTE_0W, XM_PERMUTE_1Z};
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NegativeQ1 = XMVectorNegate(Q1);
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Q2W = XMVectorSplatW(Q2);
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Q2X = XMVectorSplatX(Q2);
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Q2Y = XMVectorSplatY(Q2);
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Q2Z = XMVectorSplatZ(Q2);
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Q1WZYX = XMVectorPermute(Q1, NegativeQ1, ControlWZYX.v);
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Q1ZWXY = XMVectorPermute(Q1, NegativeQ1, ControlZWXY.v);
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Q1YXWZ = XMVectorPermute(Q1, NegativeQ1, ControlYXWZ.v);
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Result = XMVectorMultiply(Q1, Q2W);
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Result = XMVectorMultiplyAdd(Q1WZYX, Q2X, Result);
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Result = XMVectorMultiplyAdd(Q1ZWXY, Q2Y, Result);
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Result = XMVectorMultiplyAdd(Q1YXWZ, Q2Z, Result);
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
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static CONST XMVECTORF32 ControlWZYX = { 1.0f,-1.0f, 1.0f,-1.0f};
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static CONST XMVECTORF32 ControlZWXY = { 1.0f, 1.0f,-1.0f,-1.0f};
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static CONST XMVECTORF32 ControlYXWZ = {-1.0f, 1.0f, 1.0f,-1.0f};
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// Copy to SSE registers and use as few as possible for x86
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XMVECTOR Q2X = Q2;
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XMVECTOR Q2Y = Q2;
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XMVECTOR Q2Z = Q2;
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XMVECTOR vResult = Q2;
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// Splat with one instruction
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vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(3,3,3,3));
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Q2X = _mm_shuffle_ps(Q2X,Q2X,_MM_SHUFFLE(0,0,0,0));
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Q2Y = _mm_shuffle_ps(Q2Y,Q2Y,_MM_SHUFFLE(1,1,1,1));
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Q2Z = _mm_shuffle_ps(Q2Z,Q2Z,_MM_SHUFFLE(2,2,2,2));
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// Retire Q1 and perform Q1*Q2W
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vResult = _mm_mul_ps(vResult,Q1);
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XMVECTOR Q1Shuffle = Q1;
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// Shuffle the copies of Q1
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Q1Shuffle = _mm_shuffle_ps(Q1Shuffle,Q1Shuffle,_MM_SHUFFLE(0,1,2,3));
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// Mul by Q1WZYX
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Q2X = _mm_mul_ps(Q2X,Q1Shuffle);
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Q1Shuffle = _mm_shuffle_ps(Q1Shuffle,Q1Shuffle,_MM_SHUFFLE(2,3,0,1));
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// Flip the signs on y and z
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Q2X = _mm_mul_ps(Q2X,ControlWZYX);
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// Mul by Q1ZWXY
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Q2Y = _mm_mul_ps(Q2Y,Q1Shuffle);
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Q1Shuffle = _mm_shuffle_ps(Q1Shuffle,Q1Shuffle,_MM_SHUFFLE(0,1,2,3));
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// Flip the signs on z and w
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Q2Y = _mm_mul_ps(Q2Y,ControlZWXY);
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// Mul by Q1YXWZ
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Q2Z = _mm_mul_ps(Q2Z,Q1Shuffle);
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vResult = _mm_add_ps(vResult,Q2X);
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// Flip the signs on x and w
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Q2Z = _mm_mul_ps(Q2Z,ControlYXWZ);
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Q2Y = _mm_add_ps(Q2Y,Q2Z);
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vResult = _mm_add_ps(vResult,Q2Y);
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return vResult;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionLengthSq
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(
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FXMVECTOR Q
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)
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{
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return XMVector4LengthSq(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionReciprocalLength
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(
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FXMVECTOR Q
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)
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{
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return XMVector4ReciprocalLength(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionLength
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(
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FXMVECTOR Q
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)
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{
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return XMVector4Length(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionNormalizeEst
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(
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FXMVECTOR Q
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)
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{
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return XMVector4NormalizeEst(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionNormalize
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(
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FXMVECTOR Q
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)
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{
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return XMVector4Normalize(Q);
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionConjugate
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(
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FXMVECTOR Q
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR Result = {
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-Q.vector4_f32[0],
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-Q.vector4_f32[1],
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-Q.vector4_f32[2],
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Q.vector4_f32[3]
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};
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
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static const XMVECTORF32 NegativeOne3 = {-1.0f,-1.0f,-1.0f,1.0f};
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XMVECTOR Result = _mm_mul_ps(Q,NegativeOne3);
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return Result;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionInverse
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(
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FXMVECTOR Q
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR Conjugate;
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XMVECTOR L;
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XMVECTOR Control;
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XMVECTOR Result;
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CONST XMVECTOR Zero = XMVectorZero();
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L = XMVector4LengthSq(Q);
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Conjugate = XMQuaternionConjugate(Q);
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Control = XMVectorLessOrEqual(L, g_XMEpsilon.v);
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L = XMVectorReciprocal(L);
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Result = XMVectorMultiply(Conjugate, L);
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Result = XMVectorSelect(Result, Zero, Control);
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
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XMVECTOR Conjugate;
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XMVECTOR L;
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XMVECTOR Control;
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XMVECTOR Result;
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XMVECTOR Zero = XMVectorZero();
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L = XMVector4LengthSq(Q);
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Conjugate = XMQuaternionConjugate(Q);
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Control = XMVectorLessOrEqual(L, g_XMEpsilon);
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Result = _mm_div_ps(Conjugate,L);
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Result = XMVectorSelect(Result, Zero, Control);
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return Result;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionLn
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(
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FXMVECTOR Q
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR Q0;
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XMVECTOR QW;
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XMVECTOR Theta;
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XMVECTOR SinTheta;
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XMVECTOR S;
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XMVECTOR ControlW;
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XMVECTOR Result;
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static CONST XMVECTOR OneMinusEpsilon = {1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f};
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QW = XMVectorSplatW(Q);
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Q0 = XMVectorSelect(g_XMSelect1110.v, Q, g_XMSelect1110.v);
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ControlW = XMVectorInBounds(QW, OneMinusEpsilon);
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Theta = XMVectorACos(QW);
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SinTheta = XMVectorSin(Theta);
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S = XMVectorReciprocal(SinTheta);
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S = XMVectorMultiply(Theta, S);
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Result = XMVectorMultiply(Q0, S);
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Result = XMVectorSelect(Q0, Result, ControlW);
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
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static CONST XMVECTORF32 OneMinusEpsilon = {1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f};
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static CONST XMVECTORF32 NegOneMinusEpsilon = {-(1.0f - 0.00001f), -(1.0f - 0.00001f),-(1.0f - 0.00001f),-(1.0f - 0.00001f)};
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// Get W only
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XMVECTOR QW = _mm_shuffle_ps(Q,Q,_MM_SHUFFLE(3,3,3,3));
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// W = 0
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XMVECTOR Q0 = _mm_and_ps(Q,g_XMMask3);
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// Use W if within bounds
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XMVECTOR ControlW = _mm_cmple_ps(QW,OneMinusEpsilon);
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XMVECTOR vTemp2 = _mm_cmpge_ps(QW,NegOneMinusEpsilon);
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ControlW = _mm_and_ps(ControlW,vTemp2);
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// Get theta
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XMVECTOR vTheta = XMVectorACos(QW);
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// Get Sine of theta
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vTemp2 = XMVectorSin(vTheta);
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// theta/sine of theta
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vTheta = _mm_div_ps(vTheta,vTemp2);
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// Here's the answer
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vTheta = _mm_mul_ps(vTheta,Q0);
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// Was W in bounds? If not, return input as is
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vTheta = XMVectorSelect(Q0,vTheta,ControlW);
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return vTheta;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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XMFINLINE XMVECTOR XMQuaternionExp
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(
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FXMVECTOR Q
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR Theta;
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XMVECTOR SinTheta;
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XMVECTOR CosTheta;
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XMVECTOR S;
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XMVECTOR Control;
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XMVECTOR Zero;
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XMVECTOR Result;
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Theta = XMVector3Length(Q);
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XMVectorSinCos(&SinTheta, &CosTheta, Theta);
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S = XMVectorReciprocal(Theta);
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S = XMVectorMultiply(SinTheta, S);
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Result = XMVectorMultiply(Q, S);
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Zero = XMVectorZero();
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Control = XMVectorNearEqual(Theta, Zero, g_XMEpsilon.v);
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Result = XMVectorSelect(Result, Q, Control);
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Result = XMVectorSelect(CosTheta, Result, g_XMSelect1110.v);
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
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XMVECTOR Theta;
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XMVECTOR SinTheta;
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XMVECTOR CosTheta;
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XMVECTOR S;
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XMVECTOR Control;
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XMVECTOR Zero;
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XMVECTOR Result;
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Theta = XMVector3Length(Q);
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XMVectorSinCos(&SinTheta, &CosTheta, Theta);
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S = _mm_div_ps(SinTheta,Theta);
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Result = _mm_mul_ps(Q, S);
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Zero = XMVectorZero();
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Control = XMVectorNearEqual(Theta, Zero, g_XMEpsilon);
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Result = XMVectorSelect(Result,Q,Control);
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Result = _mm_and_ps(Result,g_XMMask3);
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CosTheta = _mm_and_ps(CosTheta,g_XMMaskW);
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Result = _mm_or_ps(Result,CosTheta);
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return Result;
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#else // _XM_VMX128_INTRINSICS_
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#endif // _XM_VMX128_INTRINSICS_
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}
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//------------------------------------------------------------------------------
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XMINLINE XMVECTOR XMQuaternionSlerp
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(
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FXMVECTOR Q0,
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FXMVECTOR Q1,
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FLOAT t
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)
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{
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XMVECTOR T = XMVectorReplicate(t);
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return XMQuaternionSlerpV(Q0, Q1, T);
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}
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//------------------------------------------------------------------------------
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XMINLINE XMVECTOR XMQuaternionSlerpV
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(
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FXMVECTOR Q0,
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FXMVECTOR Q1,
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FXMVECTOR T
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)
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{
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#if defined(_XM_NO_INTRINSICS_)
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// Result = Q0 * sin((1.0 - t) * Omega) / sin(Omega) + Q1 * sin(t * Omega) / sin(Omega)
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XMVECTOR Omega;
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XMVECTOR CosOmega;
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XMVECTOR SinOmega;
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XMVECTOR InvSinOmega;
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XMVECTOR V01;
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XMVECTOR C1000;
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XMVECTOR SignMask;
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XMVECTOR S0;
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XMVECTOR S1;
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XMVECTOR Sign;
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XMVECTOR Control;
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XMVECTOR Result;
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XMVECTOR Zero;
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CONST XMVECTOR OneMinusEpsilon = {1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f};
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XMASSERT((T.vector4_f32[1] == T.vector4_f32[0]) && (T.vector4_f32[2] == T.vector4_f32[0]) && (T.vector4_f32[3] == T.vector4_f32[0]));
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CosOmega = XMQuaternionDot(Q0, Q1);
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Zero = XMVectorZero();
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Control = XMVectorLess(CosOmega, Zero);
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Sign = XMVectorSelect(g_XMOne.v, g_XMNegativeOne.v, Control);
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CosOmega = XMVectorMultiply(CosOmega, Sign);
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Control = XMVectorLess(CosOmega, OneMinusEpsilon);
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SinOmega = XMVectorNegativeMultiplySubtract(CosOmega, CosOmega, g_XMOne.v);
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SinOmega = XMVectorSqrt(SinOmega);
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Omega = XMVectorATan2(SinOmega, CosOmega);
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SignMask = XMVectorSplatSignMask();
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C1000 = XMVectorSetBinaryConstant(1, 0, 0, 0);
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V01 = XMVectorShiftLeft(T, Zero, 2);
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SignMask = XMVectorShiftLeft(SignMask, Zero, 3);
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V01 = XMVectorXorInt(V01, SignMask);
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V01 = XMVectorAdd(C1000, V01);
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InvSinOmega = XMVectorReciprocal(SinOmega);
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S0 = XMVectorMultiply(V01, Omega);
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S0 = XMVectorSin(S0);
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S0 = XMVectorMultiply(S0, InvSinOmega);
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S0 = XMVectorSelect(V01, S0, Control);
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S1 = XMVectorSplatY(S0);
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S0 = XMVectorSplatX(S0);
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S1 = XMVectorMultiply(S1, Sign);
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Result = XMVectorMultiply(Q0, S0);
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Result = XMVectorMultiplyAdd(Q1, S1, Result);
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return Result;
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#elif defined(_XM_SSE_INTRINSICS_)
|
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// Result = Q0 * sin((1.0 - t) * Omega) / sin(Omega) + Q1 * sin(t * Omega) / sin(Omega)
|
|
XMVECTOR Omega;
|
|
XMVECTOR CosOmega;
|
|
XMVECTOR SinOmega;
|
|
XMVECTOR V01;
|
|
XMVECTOR S0;
|
|
XMVECTOR S1;
|
|
XMVECTOR Sign;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
XMVECTOR Zero;
|
|
static const XMVECTORF32 OneMinusEpsilon = {1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f, 1.0f - 0.00001f};
|
|
static const XMVECTORI32 SignMask2 = {0x80000000,0x00000000,0x00000000,0x00000000};
|
|
static const XMVECTORI32 MaskXY = {0xFFFFFFFF,0xFFFFFFFF,0x00000000,0x00000000};
|
|
|
|
XMASSERT((XMVectorGetY(T) == XMVectorGetX(T)) && (XMVectorGetZ(T) == XMVectorGetX(T)) && (XMVectorGetW(T) == XMVectorGetX(T)));
|
|
|
|
CosOmega = XMQuaternionDot(Q0, Q1);
|
|
|
|
Zero = XMVectorZero();
|
|
Control = XMVectorLess(CosOmega, Zero);
|
|
Sign = XMVectorSelect(g_XMOne, g_XMNegativeOne, Control);
|
|
|
|
CosOmega = _mm_mul_ps(CosOmega, Sign);
|
|
|
|
Control = XMVectorLess(CosOmega, OneMinusEpsilon);
|
|
|
|
SinOmega = _mm_mul_ps(CosOmega,CosOmega);
|
|
SinOmega = _mm_sub_ps(g_XMOne,SinOmega);
|
|
SinOmega = _mm_sqrt_ps(SinOmega);
|
|
|
|
Omega = XMVectorATan2(SinOmega, CosOmega);
|
|
|
|
V01 = _mm_shuffle_ps(T,T,_MM_SHUFFLE(2,3,0,1));
|
|
V01 = _mm_and_ps(V01,MaskXY);
|
|
V01 = _mm_xor_ps(V01,SignMask2);
|
|
V01 = _mm_add_ps(g_XMIdentityR0, V01);
|
|
|
|
S0 = _mm_mul_ps(V01, Omega);
|
|
S0 = XMVectorSin(S0);
|
|
S0 = _mm_div_ps(S0, SinOmega);
|
|
|
|
S0 = XMVectorSelect(V01, S0, Control);
|
|
|
|
S1 = XMVectorSplatY(S0);
|
|
S0 = XMVectorSplatX(S0);
|
|
|
|
S1 = _mm_mul_ps(S1, Sign);
|
|
Result = _mm_mul_ps(Q0, S0);
|
|
S1 = _mm_mul_ps(S1, Q1);
|
|
Result = _mm_add_ps(Result,S1);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionSquad
|
|
(
|
|
FXMVECTOR Q0,
|
|
FXMVECTOR Q1,
|
|
FXMVECTOR Q2,
|
|
CXMVECTOR Q3,
|
|
FLOAT t
|
|
)
|
|
{
|
|
XMVECTOR T = XMVectorReplicate(t);
|
|
return XMQuaternionSquadV(Q0, Q1, Q2, Q3, T);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionSquadV
|
|
(
|
|
FXMVECTOR Q0,
|
|
FXMVECTOR Q1,
|
|
FXMVECTOR Q2,
|
|
CXMVECTOR Q3,
|
|
CXMVECTOR T
|
|
)
|
|
{
|
|
XMVECTOR Q03;
|
|
XMVECTOR Q12;
|
|
XMVECTOR TP;
|
|
XMVECTOR Two;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT( (XMVectorGetY(T) == XMVectorGetX(T)) && (XMVectorGetZ(T) == XMVectorGetX(T)) && (XMVectorGetW(T) == XMVectorGetX(T)) );
|
|
|
|
TP = T;
|
|
Two = XMVectorSplatConstant(2, 0);
|
|
|
|
Q03 = XMQuaternionSlerpV(Q0, Q3, T);
|
|
Q12 = XMQuaternionSlerpV(Q1, Q2, T);
|
|
|
|
TP = XMVectorNegativeMultiplySubtract(TP, TP, TP);
|
|
TP = XMVectorMultiply(TP, Two);
|
|
|
|
Result = XMQuaternionSlerpV(Q03, Q12, TP);
|
|
|
|
return Result;
|
|
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE VOID XMQuaternionSquadSetup
|
|
(
|
|
XMVECTOR* pA,
|
|
XMVECTOR* pB,
|
|
XMVECTOR* pC,
|
|
FXMVECTOR Q0,
|
|
FXMVECTOR Q1,
|
|
FXMVECTOR Q2,
|
|
CXMVECTOR Q3
|
|
)
|
|
{
|
|
XMVECTOR SQ0, SQ2, SQ3;
|
|
XMVECTOR InvQ1, InvQ2;
|
|
XMVECTOR LnQ0, LnQ1, LnQ2, LnQ3;
|
|
XMVECTOR ExpQ02, ExpQ13;
|
|
XMVECTOR LS01, LS12, LS23;
|
|
XMVECTOR LD01, LD12, LD23;
|
|
XMVECTOR Control0, Control1, Control2;
|
|
XMVECTOR NegativeOneQuarter;
|
|
|
|
XMASSERT(pA);
|
|
XMASSERT(pB);
|
|
XMASSERT(pC);
|
|
|
|
LS12 = XMQuaternionLengthSq(XMVectorAdd(Q1, Q2));
|
|
LD12 = XMQuaternionLengthSq(XMVectorSubtract(Q1, Q2));
|
|
SQ2 = XMVectorNegate(Q2);
|
|
|
|
Control1 = XMVectorLess(LS12, LD12);
|
|
SQ2 = XMVectorSelect(Q2, SQ2, Control1);
|
|
|
|
LS01 = XMQuaternionLengthSq(XMVectorAdd(Q0, Q1));
|
|
LD01 = XMQuaternionLengthSq(XMVectorSubtract(Q0, Q1));
|
|
SQ0 = XMVectorNegate(Q0);
|
|
|
|
LS23 = XMQuaternionLengthSq(XMVectorAdd(SQ2, Q3));
|
|
LD23 = XMQuaternionLengthSq(XMVectorSubtract(SQ2, Q3));
|
|
SQ3 = XMVectorNegate(Q3);
|
|
|
|
Control0 = XMVectorLess(LS01, LD01);
|
|
Control2 = XMVectorLess(LS23, LD23);
|
|
|
|
SQ0 = XMVectorSelect(Q0, SQ0, Control0);
|
|
SQ3 = XMVectorSelect(Q3, SQ3, Control2);
|
|
|
|
InvQ1 = XMQuaternionInverse(Q1);
|
|
InvQ2 = XMQuaternionInverse(SQ2);
|
|
|
|
LnQ0 = XMQuaternionLn(XMQuaternionMultiply(InvQ1, SQ0));
|
|
LnQ2 = XMQuaternionLn(XMQuaternionMultiply(InvQ1, SQ2));
|
|
LnQ1 = XMQuaternionLn(XMQuaternionMultiply(InvQ2, Q1));
|
|
LnQ3 = XMQuaternionLn(XMQuaternionMultiply(InvQ2, SQ3));
|
|
|
|
NegativeOneQuarter = XMVectorSplatConstant(-1, 2);
|
|
|
|
ExpQ02 = XMVectorMultiply(XMVectorAdd(LnQ0, LnQ2), NegativeOneQuarter);
|
|
ExpQ13 = XMVectorMultiply(XMVectorAdd(LnQ1, LnQ3), NegativeOneQuarter);
|
|
ExpQ02 = XMQuaternionExp(ExpQ02);
|
|
ExpQ13 = XMQuaternionExp(ExpQ13);
|
|
|
|
*pA = XMQuaternionMultiply(Q1, ExpQ02);
|
|
*pB = XMQuaternionMultiply(SQ2, ExpQ13);
|
|
*pC = SQ2;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionBaryCentric
|
|
(
|
|
FXMVECTOR Q0,
|
|
FXMVECTOR Q1,
|
|
FXMVECTOR Q2,
|
|
FLOAT f,
|
|
FLOAT g
|
|
)
|
|
{
|
|
XMVECTOR Q01;
|
|
XMVECTOR Q02;
|
|
FLOAT s;
|
|
XMVECTOR Result;
|
|
|
|
s = f + g;
|
|
|
|
if ((s < 0.00001f) && (s > -0.00001f))
|
|
{
|
|
Result = Q0;
|
|
}
|
|
else
|
|
{
|
|
Q01 = XMQuaternionSlerp(Q0, Q1, s);
|
|
Q02 = XMQuaternionSlerp(Q0, Q2, s);
|
|
|
|
Result = XMQuaternionSlerp(Q01, Q02, g / s);
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionBaryCentricV
|
|
(
|
|
FXMVECTOR Q0,
|
|
FXMVECTOR Q1,
|
|
FXMVECTOR Q2,
|
|
CXMVECTOR F,
|
|
CXMVECTOR G
|
|
)
|
|
{
|
|
XMVECTOR Q01;
|
|
XMVECTOR Q02;
|
|
XMVECTOR S, GS;
|
|
XMVECTOR Epsilon;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT( (XMVectorGetY(F) == XMVectorGetX(F)) && (XMVectorGetZ(F) == XMVectorGetX(F)) && (XMVectorGetW(F) == XMVectorGetX(F)) );
|
|
XMASSERT( (XMVectorGetY(G) == XMVectorGetX(G)) && (XMVectorGetZ(G) == XMVectorGetX(G)) && (XMVectorGetW(G) == XMVectorGetX(G)) );
|
|
|
|
Epsilon = XMVectorSplatConstant(1, 16);
|
|
|
|
S = XMVectorAdd(F, G);
|
|
|
|
if (XMVector4InBounds(S, Epsilon))
|
|
{
|
|
Result = Q0;
|
|
}
|
|
else
|
|
{
|
|
Q01 = XMQuaternionSlerpV(Q0, Q1, S);
|
|
Q02 = XMQuaternionSlerpV(Q0, Q2, S);
|
|
GS = XMVectorReciprocal(S);
|
|
GS = XMVectorMultiply(G, GS);
|
|
|
|
Result = XMQuaternionSlerpV(Q01, Q02, GS);
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Transformation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionIdentity()
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
return g_XMIdentityR3.v;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return g_XMIdentityR3;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionRotationRollPitchYaw
|
|
(
|
|
FLOAT Pitch,
|
|
FLOAT Yaw,
|
|
FLOAT Roll
|
|
)
|
|
{
|
|
XMVECTOR Angles;
|
|
XMVECTOR Q;
|
|
|
|
Angles = XMVectorSet(Pitch, Yaw, Roll, 0.0f);
|
|
Q = XMQuaternionRotationRollPitchYawFromVector(Angles);
|
|
|
|
return Q;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionRotationRollPitchYawFromVector
|
|
(
|
|
FXMVECTOR Angles // <Pitch, Yaw, Roll, 0>
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Q, Q0, Q1;
|
|
XMVECTOR P0, P1, Y0, Y1, R0, R1;
|
|
XMVECTOR HalfAngles;
|
|
XMVECTOR SinAngles, CosAngles;
|
|
static CONST XMVECTORU32 ControlPitch = {XM_PERMUTE_0X, XM_PERMUTE_1X, XM_PERMUTE_1X, XM_PERMUTE_1X};
|
|
static CONST XMVECTORU32 ControlYaw = {XM_PERMUTE_1Y, XM_PERMUTE_0Y, XM_PERMUTE_1Y, XM_PERMUTE_1Y};
|
|
static CONST XMVECTORU32 ControlRoll = {XM_PERMUTE_1Z, XM_PERMUTE_1Z, XM_PERMUTE_0Z, XM_PERMUTE_1Z};
|
|
static CONST XMVECTOR Sign = {1.0f, -1.0f, -1.0f, 1.0f};
|
|
|
|
HalfAngles = XMVectorMultiply(Angles, g_XMOneHalf.v);
|
|
XMVectorSinCos(&SinAngles, &CosAngles, HalfAngles);
|
|
|
|
P0 = XMVectorPermute(SinAngles, CosAngles, ControlPitch.v);
|
|
Y0 = XMVectorPermute(SinAngles, CosAngles, ControlYaw.v);
|
|
R0 = XMVectorPermute(SinAngles, CosAngles, ControlRoll.v);
|
|
P1 = XMVectorPermute(CosAngles, SinAngles, ControlPitch.v);
|
|
Y1 = XMVectorPermute(CosAngles, SinAngles, ControlYaw.v);
|
|
R1 = XMVectorPermute(CosAngles, SinAngles, ControlRoll.v);
|
|
|
|
Q1 = XMVectorMultiply(P1, Sign);
|
|
Q0 = XMVectorMultiply(P0, Y0);
|
|
Q1 = XMVectorMultiply(Q1, Y1);
|
|
Q0 = XMVectorMultiply(Q0, R0);
|
|
Q = XMVectorMultiplyAdd(Q1, R1, Q0);
|
|
|
|
return Q;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Q, Q0, Q1;
|
|
XMVECTOR P0, P1, Y0, Y1, R0, R1;
|
|
XMVECTOR HalfAngles;
|
|
XMVECTOR SinAngles, CosAngles;
|
|
static CONST XMVECTORI32 ControlPitch = {XM_PERMUTE_0X, XM_PERMUTE_1X, XM_PERMUTE_1X, XM_PERMUTE_1X};
|
|
static CONST XMVECTORI32 ControlYaw = {XM_PERMUTE_1Y, XM_PERMUTE_0Y, XM_PERMUTE_1Y, XM_PERMUTE_1Y};
|
|
static CONST XMVECTORI32 ControlRoll = {XM_PERMUTE_1Z, XM_PERMUTE_1Z, XM_PERMUTE_0Z, XM_PERMUTE_1Z};
|
|
static CONST XMVECTORF32 Sign = {1.0f, -1.0f, -1.0f, 1.0f};
|
|
|
|
HalfAngles = _mm_mul_ps(Angles, g_XMOneHalf);
|
|
XMVectorSinCos(&SinAngles, &CosAngles, HalfAngles);
|
|
|
|
P0 = XMVectorPermute(SinAngles, CosAngles, ControlPitch);
|
|
Y0 = XMVectorPermute(SinAngles, CosAngles, ControlYaw);
|
|
R0 = XMVectorPermute(SinAngles, CosAngles, ControlRoll);
|
|
P1 = XMVectorPermute(CosAngles, SinAngles, ControlPitch);
|
|
Y1 = XMVectorPermute(CosAngles, SinAngles, ControlYaw);
|
|
R1 = XMVectorPermute(CosAngles, SinAngles, ControlRoll);
|
|
|
|
Q1 = _mm_mul_ps(P1, Sign);
|
|
Q0 = _mm_mul_ps(P0, Y0);
|
|
Q1 = _mm_mul_ps(Q1, Y1);
|
|
Q0 = _mm_mul_ps(Q0, R0);
|
|
Q = _mm_mul_ps(Q1, R1);
|
|
Q = _mm_add_ps(Q,Q0);
|
|
return Q;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionRotationNormal
|
|
(
|
|
FXMVECTOR NormalAxis,
|
|
FLOAT Angle
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Q;
|
|
XMVECTOR N;
|
|
XMVECTOR Scale;
|
|
|
|
N = XMVectorSelect(g_XMOne.v, NormalAxis, g_XMSelect1110.v);
|
|
|
|
XMScalarSinCos(&Scale.vector4_f32[2], &Scale.vector4_f32[3], 0.5f * Angle);
|
|
|
|
Scale.vector4_f32[0] = Scale.vector4_f32[1] = Scale.vector4_f32[2];
|
|
|
|
Q = XMVectorMultiply(N, Scale);
|
|
|
|
return Q;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR N = _mm_and_ps(NormalAxis,g_XMMask3);
|
|
N = _mm_or_ps(N,g_XMIdentityR3);
|
|
XMVECTOR Scale = _mm_set_ps1(0.5f * Angle);
|
|
XMVECTOR vSine;
|
|
XMVECTOR vCosine;
|
|
XMVectorSinCos(&vSine,&vCosine,Scale);
|
|
Scale = _mm_and_ps(vSine,g_XMMask3);
|
|
vCosine = _mm_and_ps(vCosine,g_XMMaskW);
|
|
Scale = _mm_or_ps(Scale,vCosine);
|
|
N = _mm_mul_ps(N,Scale);
|
|
return N;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMQuaternionRotationAxis
|
|
(
|
|
FXMVECTOR Axis,
|
|
FLOAT Angle
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Normal;
|
|
XMVECTOR Q;
|
|
|
|
XMASSERT(!XMVector3Equal(Axis, XMVectorZero()));
|
|
XMASSERT(!XMVector3IsInfinite(Axis));
|
|
|
|
Normal = XMVector3Normalize(Axis);
|
|
Q = XMQuaternionRotationNormal(Normal, Angle);
|
|
|
|
return Q;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR Normal;
|
|
XMVECTOR Q;
|
|
|
|
XMASSERT(!XMVector3Equal(Axis, XMVectorZero()));
|
|
XMASSERT(!XMVector3IsInfinite(Axis));
|
|
|
|
Normal = XMVector3Normalize(Axis);
|
|
Q = XMQuaternionRotationNormal(Normal, Angle);
|
|
return Q;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE XMVECTOR XMQuaternionRotationMatrix
|
|
(
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_) || defined(_XM_SSE_INTRINSICS_)
|
|
|
|
XMVECTOR Q0, Q1, Q2;
|
|
XMVECTOR M00, M11, M22;
|
|
XMVECTOR CQ0, CQ1, C;
|
|
XMVECTOR CX, CY, CZ, CW;
|
|
XMVECTOR SQ1, Scale;
|
|
XMVECTOR Rsq, Sqrt, VEqualsNaN;
|
|
XMVECTOR A, B, P;
|
|
XMVECTOR PermuteSplat, PermuteSplatT;
|
|
XMVECTOR SignB, SignBT;
|
|
XMVECTOR PermuteControl, PermuteControlT;
|
|
XMVECTOR Result;
|
|
static CONST XMVECTORF32 OneQuarter = {0.25f, 0.25f, 0.25f, 0.25f};
|
|
static CONST XMVECTORF32 SignPNNP = {1.0f, -1.0f, -1.0f, 1.0f};
|
|
static CONST XMVECTORF32 SignNPNP = {-1.0f, 1.0f, -1.0f, 1.0f};
|
|
static CONST XMVECTORF32 SignNNPP = {-1.0f, -1.0f, 1.0f, 1.0f};
|
|
static CONST XMVECTORF32 SignPNPP = {1.0f, -1.0f, 1.0f, 1.0f};
|
|
static CONST XMVECTORF32 SignPPNP = {1.0f, 1.0f, -1.0f, 1.0f};
|
|
static CONST XMVECTORF32 SignNPPP = {-1.0f, 1.0f, 1.0f, 1.0f};
|
|
static CONST XMVECTORU32 Permute0X0X0Y0W = {XM_PERMUTE_0X, XM_PERMUTE_0X, XM_PERMUTE_0Y, XM_PERMUTE_0W};
|
|
static CONST XMVECTORU32 Permute0Y0Z0Z1W = {XM_PERMUTE_0Y, XM_PERMUTE_0Z, XM_PERMUTE_0Z, XM_PERMUTE_1W};
|
|
static CONST XMVECTORU32 SplatX = {XM_PERMUTE_0X, XM_PERMUTE_0X, XM_PERMUTE_0X, XM_PERMUTE_0X};
|
|
static CONST XMVECTORU32 SplatY = {XM_PERMUTE_0Y, XM_PERMUTE_0Y, XM_PERMUTE_0Y, XM_PERMUTE_0Y};
|
|
static CONST XMVECTORU32 SplatZ = {XM_PERMUTE_0Z, XM_PERMUTE_0Z, XM_PERMUTE_0Z, XM_PERMUTE_0Z};
|
|
static CONST XMVECTORU32 SplatW = {XM_PERMUTE_0W, XM_PERMUTE_0W, XM_PERMUTE_0W, XM_PERMUTE_0W};
|
|
static CONST XMVECTORU32 PermuteC = {XM_PERMUTE_0X, XM_PERMUTE_0Z, XM_PERMUTE_1X, XM_PERMUTE_1Y};
|
|
static CONST XMVECTORU32 PermuteA = {XM_PERMUTE_0Y, XM_PERMUTE_1Y, XM_PERMUTE_1Z, XM_PERMUTE_0W};
|
|
static CONST XMVECTORU32 PermuteB = {XM_PERMUTE_1X, XM_PERMUTE_1W, XM_PERMUTE_0Z, XM_PERMUTE_0W};
|
|
static CONST XMVECTORU32 Permute0 = {XM_PERMUTE_0X, XM_PERMUTE_1X, XM_PERMUTE_1Z, XM_PERMUTE_1Y};
|
|
static CONST XMVECTORU32 Permute1 = {XM_PERMUTE_1X, XM_PERMUTE_0Y, XM_PERMUTE_1Y, XM_PERMUTE_1Z};
|
|
static CONST XMVECTORU32 Permute2 = {XM_PERMUTE_1Z, XM_PERMUTE_1Y, XM_PERMUTE_0Z, XM_PERMUTE_1X};
|
|
static CONST XMVECTORU32 Permute3 = {XM_PERMUTE_1Y, XM_PERMUTE_1Z, XM_PERMUTE_1X, XM_PERMUTE_0W};
|
|
|
|
M00 = XMVectorSplatX(M.r[0]);
|
|
M11 = XMVectorSplatY(M.r[1]);
|
|
M22 = XMVectorSplatZ(M.r[2]);
|
|
|
|
Q0 = XMVectorMultiply(SignPNNP.v, M00);
|
|
Q0 = XMVectorMultiplyAdd(SignNPNP.v, M11, Q0);
|
|
Q0 = XMVectorMultiplyAdd(SignNNPP.v, M22, Q0);
|
|
|
|
Q1 = XMVectorAdd(Q0, g_XMOne.v);
|
|
|
|
Rsq = XMVectorReciprocalSqrt(Q1);
|
|
VEqualsNaN = XMVectorIsNaN(Rsq);
|
|
Sqrt = XMVectorMultiply(Q1, Rsq);
|
|
Q1 = XMVectorSelect(Sqrt, Q1, VEqualsNaN);
|
|
|
|
Q1 = XMVectorMultiply(Q1, g_XMOneHalf.v);
|
|
|
|
SQ1 = XMVectorMultiply(Rsq, g_XMOneHalf.v);
|
|
|
|
CQ0 = XMVectorPermute(Q0, Q0, Permute0X0X0Y0W.v);
|
|
CQ1 = XMVectorPermute(Q0, g_XMEpsilon.v, Permute0Y0Z0Z1W.v);
|
|
C = XMVectorGreaterOrEqual(CQ0, CQ1);
|
|
|
|
CX = XMVectorSplatX(C);
|
|
CY = XMVectorSplatY(C);
|
|
CZ = XMVectorSplatZ(C);
|
|
CW = XMVectorSplatW(C);
|
|
|
|
PermuteSplat = XMVectorSelect(SplatZ.v, SplatY.v, CZ);
|
|
SignB = XMVectorSelect(SignNPPP.v, SignPPNP.v, CZ);
|
|
PermuteControl = XMVectorSelect(Permute2.v, Permute1.v, CZ);
|
|
|
|
PermuteSplat = XMVectorSelect(PermuteSplat, SplatZ.v, CX);
|
|
SignB = XMVectorSelect(SignB, SignNPPP.v, CX);
|
|
PermuteControl = XMVectorSelect(PermuteControl, Permute2.v, CX);
|
|
|
|
PermuteSplatT = XMVectorSelect(PermuteSplat,SplatX.v, CY);
|
|
SignBT = XMVectorSelect(SignB, SignPNPP.v, CY);
|
|
PermuteControlT = XMVectorSelect(PermuteControl,Permute0.v, CY);
|
|
|
|
PermuteSplat = XMVectorSelect(PermuteSplat, PermuteSplatT, CX);
|
|
SignB = XMVectorSelect(SignB, SignBT, CX);
|
|
PermuteControl = XMVectorSelect(PermuteControl, PermuteControlT, CX);
|
|
|
|
PermuteSplat = XMVectorSelect(PermuteSplat,SplatW.v, CW);
|
|
SignB = XMVectorSelect(SignB, g_XMNegativeOne.v, CW);
|
|
PermuteControl = XMVectorSelect(PermuteControl,Permute3.v, CW);
|
|
|
|
Scale = XMVectorPermute(SQ1, SQ1, PermuteSplat);
|
|
|
|
P = XMVectorPermute(M.r[1], M.r[2],PermuteC.v); // {M10, M12, M20, M21}
|
|
A = XMVectorPermute(M.r[0], P, PermuteA.v); // {M01, M12, M20, M03}
|
|
B = XMVectorPermute(M.r[0], P, PermuteB.v); // {M10, M21, M02, M03}
|
|
|
|
Q2 = XMVectorMultiplyAdd(SignB, B, A);
|
|
Q2 = XMVectorMultiply(Q2, Scale);
|
|
|
|
Result = XMVectorPermute(Q1, Q2, PermuteControl);
|
|
|
|
return Result;
|
|
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Conversion operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE VOID XMQuaternionToAxisAngle
|
|
(
|
|
XMVECTOR* pAxis,
|
|
FLOAT* pAngle,
|
|
FXMVECTOR Q
|
|
)
|
|
{
|
|
XMASSERT(pAxis);
|
|
XMASSERT(pAngle);
|
|
|
|
*pAxis = Q;
|
|
|
|
#if defined(_XM_SSE_INTRINSICS_) && !defined(_XM_NO_INTRINSICS_)
|
|
*pAngle = 2.0f * acosf(XMVectorGetW(Q));
|
|
#else
|
|
*pAngle = 2.0f * XMScalarACos(XMVectorGetW(Q));
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Plane
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMPlaneEqual
|
|
(
|
|
FXMVECTOR P1,
|
|
FXMVECTOR P2
|
|
)
|
|
{
|
|
return XMVector4Equal(P1, P2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMPlaneNearEqual
|
|
(
|
|
FXMVECTOR P1,
|
|
FXMVECTOR P2,
|
|
FXMVECTOR Epsilon
|
|
)
|
|
{
|
|
XMVECTOR NP1 = XMPlaneNormalize(P1);
|
|
XMVECTOR NP2 = XMPlaneNormalize(P2);
|
|
return XMVector4NearEqual(NP1, NP2, Epsilon);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMPlaneNotEqual
|
|
(
|
|
FXMVECTOR P1,
|
|
FXMVECTOR P2
|
|
)
|
|
{
|
|
return XMVector4NotEqual(P1, P2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMPlaneIsNaN
|
|
(
|
|
FXMVECTOR P
|
|
)
|
|
{
|
|
return XMVector4IsNaN(P);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMPlaneIsInfinite
|
|
(
|
|
FXMVECTOR P
|
|
)
|
|
{
|
|
return XMVector4IsInfinite(P);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneDot
|
|
(
|
|
FXMVECTOR P,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return XMVector4Dot(P, V);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 vTemp2 = V;
|
|
__m128 vTemp = _mm_mul_ps(P,vTemp2);
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp,_MM_SHUFFLE(1,0,0,0)); // Copy X to the Z position and Y to the W position
|
|
vTemp2 = _mm_add_ps(vTemp2,vTemp); // Add Z = X+Z; W = Y+W;
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp2,_MM_SHUFFLE(0,3,0,0)); // Copy W to the Z position
|
|
vTemp = _mm_add_ps(vTemp,vTemp2); // Add Z and W together
|
|
return _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(2,2,2,2)); // Splat Z and return
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneDotCoord
|
|
(
|
|
FXMVECTOR P,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V3;
|
|
XMVECTOR Result;
|
|
|
|
// Result = P[0] * V[0] + P[1] * V[1] + P[2] * V[2] + P[3]
|
|
V3 = XMVectorSelect(g_XMOne.v, V, g_XMSelect1110.v);
|
|
Result = XMVector4Dot(P, V3);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp2 = _mm_and_ps(V,g_XMMask3);
|
|
vTemp2 = _mm_or_ps(vTemp2,g_XMIdentityR3);
|
|
XMVECTOR vTemp = _mm_mul_ps(P,vTemp2);
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp,_MM_SHUFFLE(1,0,0,0)); // Copy X to the Z position and Y to the W position
|
|
vTemp2 = _mm_add_ps(vTemp2,vTemp); // Add Z = X+Z; W = Y+W;
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp2,_MM_SHUFFLE(0,3,0,0)); // Copy W to the Z position
|
|
vTemp = _mm_add_ps(vTemp,vTemp2); // Add Z and W together
|
|
return _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(2,2,2,2)); // Splat Z and return
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneDotNormal
|
|
(
|
|
FXMVECTOR P,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
return XMVector3Dot(P, V);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// XMPlaneNormalizeEst uses a reciprocal estimate and
|
|
// returns QNaN on zero and infinite vectors.
|
|
|
|
XMFINLINE XMVECTOR XMPlaneNormalizeEst
|
|
(
|
|
FXMVECTOR P
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR Result;
|
|
Result = XMVector3ReciprocalLength(P);
|
|
Result = XMVectorMultiply(P, Result);
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product
|
|
XMVECTOR vDot = _mm_mul_ps(P,P);
|
|
// x=Dot.y, y=Dot.z
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(2,1,2,1));
|
|
// Result.x = x+y
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// x=Dot.z
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
// Result.x = (x+y)+z
|
|
vDot = _mm_add_ss(vDot,vTemp);
|
|
// Splat x
|
|
vDot = _mm_shuffle_ps(vDot,vDot,_MM_SHUFFLE(0,0,0,0));
|
|
// Get the reciprocal
|
|
vDot = _mm_rsqrt_ps(vDot);
|
|
// Get the reciprocal
|
|
vDot = _mm_mul_ps(vDot,P);
|
|
return vDot;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneNormalize
|
|
(
|
|
FXMVECTOR P
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT fLengthSq = sqrtf((P.vector4_f32[0]*P.vector4_f32[0])+(P.vector4_f32[1]*P.vector4_f32[1])+(P.vector4_f32[2]*P.vector4_f32[2]));
|
|
// Prevent divide by zero
|
|
if (fLengthSq) {
|
|
fLengthSq = 1.0f/fLengthSq;
|
|
}
|
|
{
|
|
XMVECTOR vResult = {
|
|
P.vector4_f32[0]*fLengthSq,
|
|
P.vector4_f32[1]*fLengthSq,
|
|
P.vector4_f32[2]*fLengthSq,
|
|
P.vector4_f32[3]*fLengthSq
|
|
};
|
|
return vResult;
|
|
}
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Perform the dot product on x,y and z only
|
|
XMVECTOR vLengthSq = _mm_mul_ps(P,P);
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(2,1,2,1));
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(1,1,1,1));
|
|
vLengthSq = _mm_add_ss(vLengthSq,vTemp);
|
|
vLengthSq = _mm_shuffle_ps(vLengthSq,vLengthSq,_MM_SHUFFLE(0,0,0,0));
|
|
// Prepare for the division
|
|
XMVECTOR vResult = _mm_sqrt_ps(vLengthSq);
|
|
// Failsafe on zero (Or epsilon) length planes
|
|
// If the length is infinity, set the elements to zero
|
|
vLengthSq = _mm_cmpneq_ps(vLengthSq,g_XMInfinity);
|
|
// Reciprocal mul to perform the normalization
|
|
vResult = _mm_div_ps(P,vResult);
|
|
// Any that are infinity, set to zero
|
|
vResult = _mm_and_ps(vResult,vLengthSq);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneIntersectLine
|
|
(
|
|
FXMVECTOR P,
|
|
FXMVECTOR LinePoint1,
|
|
FXMVECTOR LinePoint2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1;
|
|
XMVECTOR V2;
|
|
XMVECTOR D;
|
|
XMVECTOR ReciprocalD;
|
|
XMVECTOR VT;
|
|
XMVECTOR Point;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
V1 = XMVector3Dot(P, LinePoint1);
|
|
V2 = XMVector3Dot(P, LinePoint2);
|
|
D = XMVectorSubtract(V1, V2);
|
|
|
|
ReciprocalD = XMVectorReciprocal(D);
|
|
VT = XMPlaneDotCoord(P, LinePoint1);
|
|
VT = XMVectorMultiply(VT, ReciprocalD);
|
|
|
|
Point = XMVectorSubtract(LinePoint2, LinePoint1);
|
|
Point = XMVectorMultiplyAdd(Point, VT, LinePoint1);
|
|
|
|
Zero = XMVectorZero();
|
|
Control = XMVectorNearEqual(D, Zero, g_XMEpsilon.v);
|
|
|
|
Result = XMVectorSelect(Point, g_XMQNaN.v, Control);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR V1;
|
|
XMVECTOR V2;
|
|
XMVECTOR D;
|
|
XMVECTOR VT;
|
|
XMVECTOR Point;
|
|
XMVECTOR Zero;
|
|
XMVECTOR Control;
|
|
XMVECTOR Result;
|
|
|
|
V1 = XMVector3Dot(P, LinePoint1);
|
|
V2 = XMVector3Dot(P, LinePoint2);
|
|
D = _mm_sub_ps(V1, V2);
|
|
|
|
VT = XMPlaneDotCoord(P, LinePoint1);
|
|
VT = _mm_div_ps(VT, D);
|
|
|
|
Point = _mm_sub_ps(LinePoint2, LinePoint1);
|
|
Point = _mm_mul_ps(Point,VT);
|
|
Point = _mm_add_ps(Point,LinePoint1);
|
|
Zero = XMVectorZero();
|
|
Control = XMVectorNearEqual(D, Zero, g_XMEpsilon);
|
|
Result = XMVectorSelect(Point, g_XMQNaN, Control);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE VOID XMPlaneIntersectPlane
|
|
(
|
|
XMVECTOR* pLinePoint1,
|
|
XMVECTOR* pLinePoint2,
|
|
FXMVECTOR P1,
|
|
FXMVECTOR P2
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V1;
|
|
XMVECTOR V2;
|
|
XMVECTOR V3;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR RcpLengthSq;
|
|
XMVECTOR Point;
|
|
XMVECTOR P1W;
|
|
XMVECTOR P2W;
|
|
XMVECTOR Control;
|
|
XMVECTOR LinePoint1;
|
|
XMVECTOR LinePoint2;
|
|
|
|
XMASSERT(pLinePoint1);
|
|
XMASSERT(pLinePoint2);
|
|
|
|
V1 = XMVector3Cross(P2, P1);
|
|
|
|
LengthSq = XMVector3LengthSq(V1);
|
|
|
|
V2 = XMVector3Cross(P2, V1);
|
|
|
|
P1W = XMVectorSplatW(P1);
|
|
Point = XMVectorMultiply(V2, P1W);
|
|
|
|
V3 = XMVector3Cross(V1, P1);
|
|
|
|
P2W = XMVectorSplatW(P2);
|
|
Point = XMVectorMultiplyAdd(V3, P2W, Point);
|
|
|
|
RcpLengthSq = XMVectorReciprocal(LengthSq);
|
|
LinePoint1 = XMVectorMultiply(Point, RcpLengthSq);
|
|
|
|
LinePoint2 = XMVectorAdd(LinePoint1, V1);
|
|
|
|
Control = XMVectorLessOrEqual(LengthSq, g_XMEpsilon.v);
|
|
*pLinePoint1 = XMVectorSelect(LinePoint1,g_XMQNaN.v, Control);
|
|
*pLinePoint2 = XMVectorSelect(LinePoint2,g_XMQNaN.v, Control);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pLinePoint1);
|
|
XMASSERT(pLinePoint2);
|
|
XMVECTOR V1;
|
|
XMVECTOR V2;
|
|
XMVECTOR V3;
|
|
XMVECTOR LengthSq;
|
|
XMVECTOR Point;
|
|
XMVECTOR P1W;
|
|
XMVECTOR P2W;
|
|
XMVECTOR Control;
|
|
XMVECTOR LinePoint1;
|
|
XMVECTOR LinePoint2;
|
|
|
|
V1 = XMVector3Cross(P2, P1);
|
|
|
|
LengthSq = XMVector3LengthSq(V1);
|
|
|
|
V2 = XMVector3Cross(P2, V1);
|
|
|
|
P1W = _mm_shuffle_ps(P1,P1,_MM_SHUFFLE(3,3,3,3));
|
|
Point = _mm_mul_ps(V2, P1W);
|
|
|
|
V3 = XMVector3Cross(V1, P1);
|
|
|
|
P2W = _mm_shuffle_ps(P2,P2,_MM_SHUFFLE(3,3,3,3));
|
|
V3 = _mm_mul_ps(V3,P2W);
|
|
Point = _mm_add_ps(Point,V3);
|
|
LinePoint1 = _mm_div_ps(Point,LengthSq);
|
|
|
|
LinePoint2 = _mm_add_ps(LinePoint1, V1);
|
|
|
|
Control = XMVectorLessOrEqual(LengthSq, g_XMEpsilon);
|
|
*pLinePoint1 = XMVectorSelect(LinePoint1,g_XMQNaN, Control);
|
|
*pLinePoint2 = XMVectorSelect(LinePoint2,g_XMQNaN, Control);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneTransform
|
|
(
|
|
FXMVECTOR P,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR X;
|
|
XMVECTOR Y;
|
|
XMVECTOR Z;
|
|
XMVECTOR W;
|
|
XMVECTOR Result;
|
|
|
|
W = XMVectorSplatW(P);
|
|
Z = XMVectorSplatZ(P);
|
|
Y = XMVectorSplatY(P);
|
|
X = XMVectorSplatX(P);
|
|
|
|
Result = XMVectorMultiply(W, M.r[3]);
|
|
Result = XMVectorMultiplyAdd(Z, M.r[2], Result);
|
|
Result = XMVectorMultiplyAdd(Y, M.r[1], Result);
|
|
Result = XMVectorMultiplyAdd(X, M.r[0], Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR X = _mm_shuffle_ps(P,P,_MM_SHUFFLE(0,0,0,0));
|
|
XMVECTOR Y = _mm_shuffle_ps(P,P,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR Z = _mm_shuffle_ps(P,P,_MM_SHUFFLE(2,2,2,2));
|
|
XMVECTOR W = _mm_shuffle_ps(P,P,_MM_SHUFFLE(3,3,3,3));
|
|
X = _mm_mul_ps(X, M.r[0]);
|
|
Y = _mm_mul_ps(Y, M.r[1]);
|
|
Z = _mm_mul_ps(Z, M.r[2]);
|
|
W = _mm_mul_ps(W, M.r[3]);
|
|
X = _mm_add_ps(X,Z);
|
|
Y = _mm_add_ps(Y,W);
|
|
X = _mm_add_ps(X,Y);
|
|
return X;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMFLOAT4* XMPlaneTransformStream
|
|
(
|
|
XMFLOAT4* pOutputStream,
|
|
UINT OutputStride,
|
|
CONST XMFLOAT4* pInputStream,
|
|
UINT InputStride,
|
|
UINT PlaneCount,
|
|
CXMMATRIX M
|
|
)
|
|
{
|
|
return XMVector4TransformStream(pOutputStream,
|
|
OutputStride,
|
|
pInputStream,
|
|
InputStride,
|
|
PlaneCount,
|
|
M);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Conversion operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneFromPointNormal
|
|
(
|
|
FXMVECTOR Point,
|
|
FXMVECTOR Normal
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR W;
|
|
XMVECTOR Result;
|
|
|
|
W = XMVector3Dot(Point, Normal);
|
|
W = XMVectorNegate(W);
|
|
Result = XMVectorSelect(W, Normal, g_XMSelect1110.v);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR W;
|
|
XMVECTOR Result;
|
|
W = XMVector3Dot(Point,Normal);
|
|
W = _mm_mul_ps(W,g_XMNegativeOne);
|
|
Result = _mm_and_ps(Normal,g_XMMask3);
|
|
W = _mm_and_ps(W,g_XMMaskW);
|
|
Result = _mm_or_ps(Result,W);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMPlaneFromPoints
|
|
(
|
|
FXMVECTOR Point1,
|
|
FXMVECTOR Point2,
|
|
FXMVECTOR Point3
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR N;
|
|
XMVECTOR D;
|
|
XMVECTOR V21;
|
|
XMVECTOR V31;
|
|
XMVECTOR Result;
|
|
|
|
V21 = XMVectorSubtract(Point1, Point2);
|
|
V31 = XMVectorSubtract(Point1, Point3);
|
|
|
|
N = XMVector3Cross(V21, V31);
|
|
N = XMVector3Normalize(N);
|
|
|
|
D = XMPlaneDotNormal(N, Point1);
|
|
D = XMVectorNegate(D);
|
|
|
|
Result = XMVectorSelect(D, N, g_XMSelect1110.v);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR N;
|
|
XMVECTOR D;
|
|
XMVECTOR V21;
|
|
XMVECTOR V31;
|
|
XMVECTOR Result;
|
|
|
|
V21 = _mm_sub_ps(Point1, Point2);
|
|
V31 = _mm_sub_ps(Point1, Point3);
|
|
|
|
N = XMVector3Cross(V21, V31);
|
|
N = XMVector3Normalize(N);
|
|
|
|
D = XMPlaneDotNormal(N, Point1);
|
|
D = _mm_mul_ps(D,g_XMNegativeOne);
|
|
N = _mm_and_ps(N,g_XMMask3);
|
|
D = _mm_and_ps(D,g_XMMaskW);
|
|
Result = _mm_or_ps(D,N);
|
|
return Result;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Color
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Comparison operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorEqual
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4Equal(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorNotEqual
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4NotEqual(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorGreater
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4Greater(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorGreaterOrEqual
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4GreaterOrEqual(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorLess
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4Less(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorLessOrEqual
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVector4LessOrEqual(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorIsNaN
|
|
(
|
|
FXMVECTOR C
|
|
)
|
|
{
|
|
return XMVector4IsNaN(C);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMColorIsInfinite
|
|
(
|
|
FXMVECTOR C
|
|
)
|
|
{
|
|
return XMVector4IsInfinite(C);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Computation operations
|
|
//------------------------------------------------------------------------------
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMColorNegative
|
|
(
|
|
FXMVECTOR vColor
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
// XMASSERT(XMVector4GreaterOrEqual(C, XMVectorReplicate(0.0f)));
|
|
// XMASSERT(XMVector4LessOrEqual(C, XMVectorReplicate(1.0f)));
|
|
XMVECTOR vResult = {
|
|
1.0f - vColor.vector4_f32[0],
|
|
1.0f - vColor.vector4_f32[1],
|
|
1.0f - vColor.vector4_f32[2],
|
|
vColor.vector4_f32[3]
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Negate only x,y and z.
|
|
XMVECTOR vTemp = _mm_xor_ps(vColor,g_XMNegate3);
|
|
// Add 1,1,1,0 to -x,-y,-z,w
|
|
return _mm_add_ps(vTemp,g_XMOne3);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMColorModulate
|
|
(
|
|
FXMVECTOR C1,
|
|
FXMVECTOR C2
|
|
)
|
|
{
|
|
return XMVectorMultiply(C1, C2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMColorAdjustSaturation
|
|
(
|
|
FXMVECTOR vColor,
|
|
FLOAT fSaturation
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
CONST XMVECTOR gvLuminance = {0.2125f, 0.7154f, 0.0721f, 0.0f};
|
|
|
|
// Luminance = 0.2125f * C[0] + 0.7154f * C[1] + 0.0721f * C[2];
|
|
// Result = (C - Luminance) * Saturation + Luminance;
|
|
|
|
FLOAT fLuminance = (vColor.vector4_f32[0]*gvLuminance.vector4_f32[0])+(vColor.vector4_f32[1]*gvLuminance.vector4_f32[1])+(vColor.vector4_f32[2]*gvLuminance.vector4_f32[2]);
|
|
XMVECTOR vResult = {
|
|
((vColor.vector4_f32[0] - fLuminance)*fSaturation)+fLuminance,
|
|
((vColor.vector4_f32[1] - fLuminance)*fSaturation)+fLuminance,
|
|
((vColor.vector4_f32[2] - fLuminance)*fSaturation)+fLuminance,
|
|
vColor.vector4_f32[3]};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
static const XMVECTORF32 gvLuminance = {0.2125f, 0.7154f, 0.0721f, 0.0f};
|
|
// Mul RGB by intensity constants
|
|
XMVECTOR vLuminance = _mm_mul_ps(vColor,gvLuminance);
|
|
// vResult.x = vLuminance.y, vResult.y = vLuminance.y,
|
|
// vResult.z = vLuminance.z, vResult.w = vLuminance.z
|
|
XMVECTOR vResult = vLuminance;
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(2,2,1,1));
|
|
// vLuminance.x += vLuminance.y
|
|
vLuminance = _mm_add_ss(vLuminance,vResult);
|
|
// Splat vLuminance.z
|
|
vResult = _mm_shuffle_ps(vResult,vResult,_MM_SHUFFLE(2,2,2,2));
|
|
// vLuminance.x += vLuminance.z (Dot product)
|
|
vLuminance = _mm_add_ss(vLuminance,vResult);
|
|
// Splat vLuminance
|
|
vLuminance = _mm_shuffle_ps(vLuminance,vLuminance,_MM_SHUFFLE(0,0,0,0));
|
|
// Splat fSaturation
|
|
XMVECTOR vSaturation = _mm_set_ps1(fSaturation);
|
|
// vResult = ((vColor-vLuminance)*vSaturation)+vLuminance;
|
|
vResult = _mm_sub_ps(vColor,vLuminance);
|
|
vResult = _mm_mul_ps(vResult,vSaturation);
|
|
vResult = _mm_add_ps(vResult,vLuminance);
|
|
// Retain w from the source color
|
|
vLuminance = _mm_shuffle_ps(vResult,vColor,_MM_SHUFFLE(3,2,2,2)); // x = vResult.z,y = vResult.z,z = vColor.z,w=vColor.w
|
|
vResult = _mm_shuffle_ps(vResult,vLuminance,_MM_SHUFFLE(3,0,1,0)); // x = vResult.x,y = vResult.y,z = vResult.z,w=vColor.w
|
|
return vResult;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMColorAdjustContrast
|
|
(
|
|
FXMVECTOR vColor,
|
|
FLOAT fContrast
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
// Result = (vColor - 0.5f) * fContrast + 0.5f;
|
|
XMVECTOR vResult = {
|
|
((vColor.vector4_f32[0]-0.5f) * fContrast) + 0.5f,
|
|
((vColor.vector4_f32[1]-0.5f) * fContrast) + 0.5f,
|
|
((vColor.vector4_f32[2]-0.5f) * fContrast) + 0.5f,
|
|
vColor.vector4_f32[3] // Leave W untouched
|
|
};
|
|
return vResult;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vScale = _mm_set_ps1(fContrast); // Splat the scale
|
|
XMVECTOR vResult = _mm_sub_ps(vColor,g_XMOneHalf); // Subtract 0.5f from the source (Saving source)
|
|
vResult = _mm_mul_ps(vResult,vScale); // Mul by scale
|
|
vResult = _mm_add_ps(vResult,g_XMOneHalf); // Add 0.5f
|
|
// Retain w from the source color
|
|
vScale = _mm_shuffle_ps(vResult,vColor,_MM_SHUFFLE(3,2,2,2)); // x = vResult.z,y = vResult.z,z = vColor.z,w=vColor.w
|
|
vResult = _mm_shuffle_ps(vResult,vScale,_MM_SHUFFLE(3,0,1,0)); // x = vResult.x,y = vResult.y,z = vResult.z,w=vColor.w
|
|
return vResult;
|
|
#elif defined(XM_NO_MISALIGNED_VECTOR_ACCESS)
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Miscellaneous
|
|
*
|
|
****************************************************************************/
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE BOOL XMVerifyCPUSupport()
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_) || !defined(_XM_SSE_INTRINSICS_)
|
|
return TRUE;
|
|
#else // _XM_SSE_INTRINSICS_
|
|
// Note that on Windows 2000 or older, SSE2 detection is not supported so this will always fail
|
|
// Detecting SSE2 on older versions of Windows would require using cpuid directly
|
|
return ( IsProcessorFeaturePresent( PF_XMMI_INSTRUCTIONS_AVAILABLE ) && IsProcessorFeaturePresent( PF_XMMI64_INSTRUCTIONS_AVAILABLE ) );
|
|
#endif
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
#define XMASSERT_LINE_STRING_SIZE 16
|
|
|
|
XMINLINE VOID XMAssert
|
|
(
|
|
CONST CHAR* pExpression,
|
|
CONST CHAR* pFileName,
|
|
UINT LineNumber
|
|
)
|
|
{
|
|
CHAR aLineString[XMASSERT_LINE_STRING_SIZE];
|
|
CHAR* pLineString;
|
|
UINT Line;
|
|
|
|
aLineString[XMASSERT_LINE_STRING_SIZE - 2] = '0';
|
|
aLineString[XMASSERT_LINE_STRING_SIZE - 1] = '\0';
|
|
for (Line = LineNumber, pLineString = aLineString + XMASSERT_LINE_STRING_SIZE - 2;
|
|
Line != 0 && pLineString >= aLineString;
|
|
Line /= 10, pLineString--)
|
|
{
|
|
*pLineString = (CHAR)('0' + (Line % 10));
|
|
}
|
|
|
|
#ifndef NO_OUTPUT_DEBUG_STRING
|
|
OutputDebugStringA("Assertion failed: ");
|
|
OutputDebugStringA(pExpression);
|
|
OutputDebugStringA(", file ");
|
|
OutputDebugStringA(pFileName);
|
|
OutputDebugStringA(", line ");
|
|
OutputDebugStringA(pLineString + 1);
|
|
OutputDebugStringA("\r\n");
|
|
#else
|
|
DbgPrint("Assertion failed: %s, file %s, line %d\r\n", pExpression, pFileName, LineNumber);
|
|
#endif
|
|
|
|
__debugbreak();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE XMVECTOR XMFresnelTerm
|
|
(
|
|
FXMVECTOR CosIncidentAngle,
|
|
FXMVECTOR RefractionIndex
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR G;
|
|
XMVECTOR D, S;
|
|
XMVECTOR V0, V1, V2, V3;
|
|
XMVECTOR Result;
|
|
|
|
// Result = 0.5f * (g - c)^2 / (g + c)^2 * ((c * (g + c) - 1)^2 / (c * (g - c) + 1)^2 + 1) where
|
|
// c = CosIncidentAngle
|
|
// g = sqrt(c^2 + RefractionIndex^2 - 1)
|
|
|
|
XMASSERT(!XMVector4IsInfinite(CosIncidentAngle));
|
|
|
|
G = XMVectorMultiplyAdd(RefractionIndex, RefractionIndex, g_XMNegativeOne.v);
|
|
G = XMVectorMultiplyAdd(CosIncidentAngle, CosIncidentAngle, G);
|
|
G = XMVectorAbs(G);
|
|
G = XMVectorSqrt(G);
|
|
|
|
S = XMVectorAdd(G, CosIncidentAngle);
|
|
D = XMVectorSubtract(G, CosIncidentAngle);
|
|
|
|
V0 = XMVectorMultiply(D, D);
|
|
V1 = XMVectorMultiply(S, S);
|
|
V1 = XMVectorReciprocal(V1);
|
|
V0 = XMVectorMultiply(g_XMOneHalf.v, V0);
|
|
V0 = XMVectorMultiply(V0, V1);
|
|
|
|
V2 = XMVectorMultiplyAdd(CosIncidentAngle, S, g_XMNegativeOne.v);
|
|
V3 = XMVectorMultiplyAdd(CosIncidentAngle, D, g_XMOne.v);
|
|
V2 = XMVectorMultiply(V2, V2);
|
|
V3 = XMVectorMultiply(V3, V3);
|
|
V3 = XMVectorReciprocal(V3);
|
|
V2 = XMVectorMultiplyAdd(V2, V3, g_XMOne.v);
|
|
|
|
Result = XMVectorMultiply(V0, V2);
|
|
|
|
Result = XMVectorSaturate(Result);
|
|
|
|
return Result;
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Result = 0.5f * (g - c)^2 / (g + c)^2 * ((c * (g + c) - 1)^2 / (c * (g - c) + 1)^2 + 1) where
|
|
// c = CosIncidentAngle
|
|
// g = sqrt(c^2 + RefractionIndex^2 - 1)
|
|
|
|
XMASSERT(!XMVector4IsInfinite(CosIncidentAngle));
|
|
|
|
// G = sqrt(abs((RefractionIndex^2-1) + CosIncidentAngle^2))
|
|
XMVECTOR G = _mm_mul_ps(RefractionIndex,RefractionIndex);
|
|
XMVECTOR vTemp = _mm_mul_ps(CosIncidentAngle,CosIncidentAngle);
|
|
G = _mm_sub_ps(G,g_XMOne);
|
|
vTemp = _mm_add_ps(vTemp,G);
|
|
// max((0-vTemp),vTemp) == abs(vTemp)
|
|
// The abs is needed to deal with refraction and cosine being zero
|
|
G = _mm_setzero_ps();
|
|
G = _mm_sub_ps(G,vTemp);
|
|
G = _mm_max_ps(G,vTemp);
|
|
// Last operation, the sqrt()
|
|
G = _mm_sqrt_ps(G);
|
|
|
|
// Calc G-C and G+C
|
|
XMVECTOR GAddC = _mm_add_ps(G,CosIncidentAngle);
|
|
XMVECTOR GSubC = _mm_sub_ps(G,CosIncidentAngle);
|
|
// Perform the term (0.5f *(g - c)^2) / (g + c)^2
|
|
XMVECTOR vResult = _mm_mul_ps(GSubC,GSubC);
|
|
vTemp = _mm_mul_ps(GAddC,GAddC);
|
|
vResult = _mm_mul_ps(vResult,g_XMOneHalf);
|
|
vResult = _mm_div_ps(vResult,vTemp);
|
|
// Perform the term ((c * (g + c) - 1)^2 / (c * (g - c) + 1)^2 + 1)
|
|
GAddC = _mm_mul_ps(GAddC,CosIncidentAngle);
|
|
GSubC = _mm_mul_ps(GSubC,CosIncidentAngle);
|
|
GAddC = _mm_sub_ps(GAddC,g_XMOne);
|
|
GSubC = _mm_add_ps(GSubC,g_XMOne);
|
|
GAddC = _mm_mul_ps(GAddC,GAddC);
|
|
GSubC = _mm_mul_ps(GSubC,GSubC);
|
|
GAddC = _mm_div_ps(GAddC,GSubC);
|
|
GAddC = _mm_add_ps(GAddC,g_XMOne);
|
|
// Multiply the two term parts
|
|
vResult = _mm_mul_ps(vResult,GAddC);
|
|
// Clamp to 0.0 - 1.0f
|
|
vResult = _mm_max_ps(vResult,g_XMZero);
|
|
vResult = _mm_min_ps(vResult,g_XMOne);
|
|
return vResult;
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE BOOL XMScalarNearEqual
|
|
(
|
|
FLOAT S1,
|
|
FLOAT S2,
|
|
FLOAT Epsilon
|
|
)
|
|
{
|
|
FLOAT Delta = S1 - S2;
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
UINT AbsDelta = *(UINT*)&Delta & 0x7FFFFFFF;
|
|
return (*(FLOAT*)&AbsDelta <= Epsilon);
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return (fabsf(Delta) <= Epsilon);
|
|
#else
|
|
return (__fabs(Delta) <= Epsilon);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Modulo the range of the given angle such that -XM_PI <= Angle < XM_PI
|
|
XMFINLINE FLOAT XMScalarModAngle
|
|
(
|
|
FLOAT Angle
|
|
)
|
|
{
|
|
// Note: The modulo is performed with unsigned math only to work
|
|
// around a precision error on numbers that are close to PI
|
|
float fTemp;
|
|
#if defined(_XM_NO_INTRINSICS_) || !defined(_XM_VMX128_INTRINSICS_)
|
|
// Normalize the range from 0.0f to XM_2PI
|
|
Angle = Angle + XM_PI;
|
|
// Perform the modulo, unsigned
|
|
fTemp = fabsf(Angle);
|
|
fTemp = fTemp - (XM_2PI * (FLOAT)((INT)(fTemp/XM_2PI)));
|
|
// Restore the number to the range of -XM_PI to XM_PI-epsilon
|
|
fTemp = fTemp - XM_PI;
|
|
// If the modulo'd value was negative, restore negation
|
|
if (Angle<0.0f) {
|
|
fTemp = -fTemp;
|
|
}
|
|
return fTemp;
|
|
#else
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE FLOAT XMScalarSin
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT ValueMod;
|
|
FLOAT ValueSq;
|
|
XMVECTOR V0123, V0246, V1357, V9111315, V17192123;
|
|
XMVECTOR V1, V7, V8;
|
|
XMVECTOR R0, R1, R2;
|
|
|
|
ValueMod = XMScalarModAngle(Value);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! + V^9 / 9! - V^11 / 11! + V^13 / 13! - V^15 / 15! +
|
|
// V^17 / 17! - V^19 / 19! + V^21 / 21! - V^23 / 23! (for -PI <= V < PI)
|
|
|
|
ValueSq = ValueMod * ValueMod;
|
|
|
|
V0123 = XMVectorSet(1.0f, ValueMod, ValueSq, ValueSq * ValueMod);
|
|
V1 = XMVectorSplatY(V0123);
|
|
V0246 = XMVectorMultiply(V0123, V0123);
|
|
V1357 = XMVectorMultiply(V0246, V1);
|
|
V7 = XMVectorSplatW(V1357);
|
|
V8 = XMVectorMultiply(V7, V1);
|
|
V9111315 = XMVectorMultiply(V1357, V8);
|
|
V17192123 = XMVectorMultiply(V9111315, V8);
|
|
|
|
R0 = XMVector4Dot(V1357, g_XMSinCoefficients0.v);
|
|
R1 = XMVector4Dot(V9111315, g_XMSinCoefficients1.v);
|
|
R2 = XMVector4Dot(V17192123, g_XMSinCoefficients2.v);
|
|
|
|
return R0.vector4_f32[0] + R1.vector4_f32[0] + R2.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return sinf( Value );
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE FLOAT XMScalarCos
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT ValueMod;
|
|
FLOAT ValueSq;
|
|
XMVECTOR V0123, V0246, V8101214, V16182022;
|
|
XMVECTOR V2, V6, V8;
|
|
XMVECTOR R0, R1, R2;
|
|
|
|
ValueMod = XMScalarModAngle(Value);
|
|
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! + V^8 / 8! - V^10 / 10! +
|
|
// V^12 / 12! - V^14 / 14! + V^16 / 16! - V^18 / 18! + V^20 / 20! - V^22 / 22! (for -PI <= V < PI)
|
|
|
|
ValueSq = ValueMod * ValueMod;
|
|
|
|
V0123 = XMVectorSet(1.0f, ValueMod, ValueSq, ValueSq * ValueMod);
|
|
V0246 = XMVectorMultiply(V0123, V0123);
|
|
|
|
V2 = XMVectorSplatZ(V0123);
|
|
V6 = XMVectorSplatW(V0246);
|
|
V8 = XMVectorMultiply(V6, V2);
|
|
|
|
V8101214 = XMVectorMultiply(V0246, V8);
|
|
V16182022 = XMVectorMultiply(V8101214, V8);
|
|
|
|
R0 = XMVector4Dot(V0246, g_XMCosCoefficients0.v);
|
|
R1 = XMVector4Dot(V8101214, g_XMCosCoefficients1.v);
|
|
R2 = XMVector4Dot(V16182022, g_XMCosCoefficients2.v);
|
|
|
|
return R0.vector4_f32[0] + R1.vector4_f32[0] + R2.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return cosf(Value);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE VOID XMScalarSinCos
|
|
(
|
|
FLOAT* pSin,
|
|
FLOAT* pCos,
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT ValueMod;
|
|
FLOAT ValueSq;
|
|
XMVECTOR V0123, V0246, V1357, V8101214, V9111315, V16182022, V17192123;
|
|
XMVECTOR V1, V2, V6, V8;
|
|
XMVECTOR S0, S1, S2, C0, C1, C2;
|
|
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
|
|
ValueMod = XMScalarModAngle(Value);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! + V^9 / 9! - V^11 / 11! + V^13 / 13! - V^15 / 15! +
|
|
// V^17 / 17! - V^19 / 19! + V^21 / 21! - V^23 / 23! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! + V^8 / 8! - V^10 / 10! +
|
|
// V^12 / 12! - V^14 / 14! + V^16 / 16! - V^18 / 18! + V^20 / 20! - V^22 / 22! (for -PI <= V < PI)
|
|
|
|
ValueSq = ValueMod * ValueMod;
|
|
|
|
V0123 = XMVectorSet(1.0f, ValueMod, ValueSq, ValueSq * ValueMod);
|
|
|
|
V1 = XMVectorSplatY(V0123);
|
|
V2 = XMVectorSplatZ(V0123);
|
|
|
|
V0246 = XMVectorMultiply(V0123, V0123);
|
|
V1357 = XMVectorMultiply(V0246, V1);
|
|
|
|
V6 = XMVectorSplatW(V0246);
|
|
V8 = XMVectorMultiply(V6, V2);
|
|
|
|
V8101214 = XMVectorMultiply(V0246, V8);
|
|
V9111315 = XMVectorMultiply(V1357, V8);
|
|
V16182022 = XMVectorMultiply(V8101214, V8);
|
|
V17192123 = XMVectorMultiply(V9111315, V8);
|
|
|
|
C0 = XMVector4Dot(V0246, g_XMCosCoefficients0.v);
|
|
S0 = XMVector4Dot(V1357, g_XMSinCoefficients0.v);
|
|
C1 = XMVector4Dot(V8101214, g_XMCosCoefficients1.v);
|
|
S1 = XMVector4Dot(V9111315, g_XMSinCoefficients1.v);
|
|
C2 = XMVector4Dot(V16182022, g_XMCosCoefficients2.v);
|
|
S2 = XMVector4Dot(V17192123, g_XMSinCoefficients2.v);
|
|
|
|
*pCos = C0.vector4_f32[0] + C1.vector4_f32[0] + C2.vector4_f32[0];
|
|
*pSin = S0.vector4_f32[0] + S1.vector4_f32[0] + S2.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
|
|
*pSin = sinf(Value);
|
|
*pCos = cosf(Value);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE FLOAT XMScalarASin
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT AbsValue, Value2, Value3, D;
|
|
XMVECTOR AbsV, R0, R1, Result;
|
|
XMVECTOR V3;
|
|
|
|
*(UINT*)&AbsValue = *(UINT*)&Value & 0x7FFFFFFF;
|
|
|
|
Value2 = Value * AbsValue;
|
|
Value3 = Value * Value2;
|
|
D = (Value - Value2) / sqrtf(1.00000011921f - AbsValue);
|
|
|
|
AbsV = XMVectorReplicate(AbsValue);
|
|
|
|
V3.vector4_f32[0] = Value3;
|
|
V3.vector4_f32[1] = 1.0f;
|
|
V3.vector4_f32[2] = Value3;
|
|
V3.vector4_f32[3] = 1.0f;
|
|
|
|
R1 = XMVectorSet(D, D, Value, Value);
|
|
R1 = XMVectorMultiply(R1, V3);
|
|
|
|
R0 = XMVectorMultiplyAdd(AbsV, g_XMASinCoefficients0.v, g_XMASinCoefficients1.v);
|
|
R0 = XMVectorMultiplyAdd(AbsV, R0, g_XMASinCoefficients2.v);
|
|
|
|
Result = XMVector4Dot(R0, R1);
|
|
|
|
return Result.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return asinf(Value);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMINLINE FLOAT XMScalarACos
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
return XM_PIDIV2 - XMScalarASin(Value);
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return acosf(Value);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE FLOAT XMScalarSinEst
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT ValueSq;
|
|
XMVECTOR V;
|
|
XMVECTOR Y;
|
|
XMVECTOR Result;
|
|
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
|
|
ValueSq = Value * Value;
|
|
|
|
V = XMVectorSet(1.0f, Value, ValueSq, ValueSq * Value);
|
|
Y = XMVectorSplatY(V);
|
|
V = XMVectorMultiply(V, V);
|
|
V = XMVectorMultiply(V, Y);
|
|
|
|
Result = XMVector4Dot(V, g_XMSinEstCoefficients.v);
|
|
|
|
return Result.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
float ValueSq = Value*Value;
|
|
XMVECTOR vValue = _mm_set_ps1(Value);
|
|
XMVECTOR vTemp = _mm_set_ps(ValueSq * Value,ValueSq,Value,1.0f);
|
|
vTemp = _mm_mul_ps(vTemp,vTemp);
|
|
vTemp = _mm_mul_ps(vTemp,vValue);
|
|
// vTemp = Value,Value^3,Value^5,Value^7
|
|
vTemp = _mm_mul_ps(vTemp,g_XMSinEstCoefficients);
|
|
vValue = _mm_shuffle_ps(vValue,vTemp,_MM_SHUFFLE(1,0,0,0)); // Copy X to the Z position and Y to the W position
|
|
vValue = _mm_add_ps(vValue,vTemp); // Add Z = X+Z; W = Y+W;
|
|
vTemp = _mm_shuffle_ps(vTemp,vValue,_MM_SHUFFLE(0,3,0,0)); // Copy W to the Z position
|
|
vTemp = _mm_add_ps(vTemp,vValue); // Add Z and W together
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(2,2,2,2)); // Splat Z and return
|
|
#if defined(_MSC_VER) && (_MSC_VER>=1500)
|
|
return _mm_cvtss_f32(vTemp);
|
|
#else
|
|
return vTemp.m128_f32[0];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE FLOAT XMScalarCosEst
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
FLOAT ValueSq;
|
|
XMVECTOR V;
|
|
XMVECTOR Result;
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! (for -PI <= V < PI)
|
|
ValueSq = Value * Value;
|
|
V = XMVectorSet(1.0f, Value, ValueSq, ValueSq * Value);
|
|
V = XMVectorMultiply(V, V);
|
|
Result = XMVector4Dot(V, g_XMCosEstCoefficients.v);
|
|
return Result.vector4_f32[0];
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
float ValueSq = Value*Value;
|
|
XMVECTOR vValue = _mm_setzero_ps();
|
|
XMVECTOR vTemp = _mm_set_ps(ValueSq * Value,ValueSq,Value,1.0f);
|
|
vTemp = _mm_mul_ps(vTemp,vTemp);
|
|
// vTemp = 1.0f,Value^2,Value^4,Value^6
|
|
vTemp = _mm_mul_ps(vTemp,g_XMCosEstCoefficients);
|
|
vValue = _mm_shuffle_ps(vValue,vTemp,_MM_SHUFFLE(1,0,0,0)); // Copy X to the Z position and Y to the W position
|
|
vValue = _mm_add_ps(vValue,vTemp); // Add Z = X+Z; W = Y+W;
|
|
vTemp = _mm_shuffle_ps(vTemp,vValue,_MM_SHUFFLE(0,3,0,0)); // Copy W to the Z position
|
|
vTemp = _mm_add_ps(vTemp,vValue); // Add Z and W together
|
|
vTemp = _mm_shuffle_ps(vTemp,vTemp,_MM_SHUFFLE(2,2,2,2)); // Splat Z and return
|
|
#if defined(_MSC_VER) && (_MSC_VER>=1500)
|
|
return _mm_cvtss_f32(vTemp);
|
|
#else
|
|
return vTemp.m128_f32[0];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE VOID XMScalarSinCosEst
|
|
(
|
|
FLOAT* pSin,
|
|
FLOAT* pCos,
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
FLOAT ValueSq;
|
|
XMVECTOR V, Sin, Cos;
|
|
XMVECTOR Y;
|
|
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
|
|
// sin(V) ~= V - V^3 / 3! + V^5 / 5! - V^7 / 7! (for -PI <= V < PI)
|
|
// cos(V) ~= 1 - V^2 / 2! + V^4 / 4! - V^6 / 6! (for -PI <= V < PI)
|
|
|
|
ValueSq = Value * Value;
|
|
V = XMVectorSet(1.0f, Value, ValueSq, Value * ValueSq);
|
|
Y = XMVectorSplatY(V);
|
|
Cos = XMVectorMultiply(V, V);
|
|
Sin = XMVectorMultiply(Cos, Y);
|
|
|
|
Cos = XMVector4Dot(Cos, g_XMCosEstCoefficients.v);
|
|
Sin = XMVector4Dot(Sin, g_XMSinEstCoefficients.v);
|
|
|
|
*pCos = Cos.vector4_f32[0];
|
|
*pSin = Sin.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMASSERT(pSin);
|
|
XMASSERT(pCos);
|
|
XMASSERT(Value >= -XM_PI);
|
|
XMASSERT(Value < XM_PI);
|
|
float ValueSq = Value * Value;
|
|
XMVECTOR Cos = _mm_set_ps(Value * ValueSq,ValueSq,Value,1.0f);
|
|
XMVECTOR Sin = _mm_set_ps1(Value);
|
|
Cos = _mm_mul_ps(Cos,Cos);
|
|
Sin = _mm_mul_ps(Sin,Cos);
|
|
// Cos = 1.0f,Value^2,Value^4,Value^6
|
|
Cos = XMVector4Dot(Cos,g_XMCosEstCoefficients);
|
|
_mm_store_ss(pCos,Cos);
|
|
// Sin = Value,Value^3,Value^5,Value^7
|
|
Sin = XMVector4Dot(Sin, g_XMSinEstCoefficients);
|
|
_mm_store_ss(pSin,Sin);
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE FLOAT XMScalarASinEst
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR VR, CR, CS;
|
|
XMVECTOR Result;
|
|
FLOAT AbsV, V2, D;
|
|
CONST FLOAT OnePlusEps = 1.00000011921f;
|
|
|
|
*(UINT*)&AbsV = *(UINT*)&Value & 0x7FFFFFFF;
|
|
V2 = Value * AbsV;
|
|
D = OnePlusEps - AbsV;
|
|
|
|
CS = XMVectorSet(Value, 1.0f, 1.0f, V2);
|
|
VR = XMVectorSet(sqrtf(D), Value, V2, D * AbsV);
|
|
CR = XMVectorMultiply(CS, g_XMASinEstCoefficients.v);
|
|
|
|
Result = XMVector4Dot(VR, CR);
|
|
|
|
return Result.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
CONST FLOAT OnePlusEps = 1.00000011921f;
|
|
FLOAT AbsV = fabsf(Value);
|
|
FLOAT V2 = Value * AbsV; // Square with sign retained
|
|
FLOAT D = OnePlusEps - AbsV;
|
|
|
|
XMVECTOR Result = _mm_set_ps(V2,1.0f,1.0f,Value);
|
|
XMVECTOR VR = _mm_set_ps(D * AbsV,V2,Value,sqrtf(D));
|
|
Result = _mm_mul_ps(Result, g_XMASinEstCoefficients);
|
|
Result = XMVector4Dot(VR,Result);
|
|
#if defined(_MSC_VER) && (_MSC_VER>=1500)
|
|
return _mm_cvtss_f32(Result);
|
|
#else
|
|
return Result.m128_f32[0];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
XMFINLINE FLOAT XMScalarACosEst
|
|
(
|
|
FLOAT Value
|
|
)
|
|
{
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR VR, CR, CS;
|
|
XMVECTOR Result;
|
|
FLOAT AbsV, V2, D;
|
|
CONST FLOAT OnePlusEps = 1.00000011921f;
|
|
|
|
// return XM_PIDIV2 - XMScalarASin(Value);
|
|
|
|
*(UINT*)&AbsV = *(UINT*)&Value & 0x7FFFFFFF;
|
|
V2 = Value * AbsV;
|
|
D = OnePlusEps - AbsV;
|
|
|
|
CS = XMVectorSet(Value, 1.0f, 1.0f, V2);
|
|
VR = XMVectorSet(sqrtf(D), Value, V2, D * AbsV);
|
|
CR = XMVectorMultiply(CS, g_XMASinEstCoefficients.v);
|
|
|
|
Result = XMVector4Dot(VR, CR);
|
|
|
|
return XM_PIDIV2 - Result.vector4_f32[0];
|
|
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
CONST FLOAT OnePlusEps = 1.00000011921f;
|
|
FLOAT AbsV = fabsf(Value);
|
|
FLOAT V2 = Value * AbsV; // Value^2 retaining sign
|
|
FLOAT D = OnePlusEps - AbsV;
|
|
XMVECTOR Result = _mm_set_ps(V2,1.0f,1.0f,Value);
|
|
XMVECTOR VR = _mm_set_ps(D * AbsV,V2,Value,sqrtf(D));
|
|
Result = _mm_mul_ps(Result,g_XMASinEstCoefficients);
|
|
Result = XMVector4Dot(VR,Result);
|
|
#if defined(_MSC_VER) && (_MSC_VER>=1500)
|
|
return XM_PIDIV2 - _mm_cvtss_f32(Result);
|
|
#else
|
|
return XM_PIDIV2 - Result.m128_f32[0];
|
|
#endif
|
|
#else // _XM_VMX128_INTRINSICS_
|
|
#endif // _XM_VMX128_INTRINSICS_
|
|
}
|
|
|
|
#endif // __XNAMATHMISC_INL__
|
|
|