mirror of
https://github.com/WinampDesktop/winamp.git
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118 lines
3.4 KiB
Objective-C
118 lines
3.4 KiB
Objective-C
//----------------------------------------------------------------------------------------
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//
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// customseek.m
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//
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//----------------------------------------------------------------------------------------
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// Use like this :
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// #define CUSTOM_SEEK_VAR MyVar
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// #include "customseek.m"
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//
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//
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// What you need :
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// _MyVarInit(Layer seeksurface, Layer seekghost, Map seekmap);
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// _MyVarShutdown();
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//
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Global Layer _##CUSTOM_SEEK_VAR##Surface;
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Global Layer _##CUSTOM_SEEK_VAR##Ghost;
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Global Map _##CUSTOM_SEEK_VAR##Map;
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Global Int _##CUSTOM_SEEK_VAR##Clicked;
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Global Timer _##CUSTOM_SEEK_VAR##Timer;
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Global Int _##CUSTOM_SEEK_VAR##CurPos;
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Function _##CUSTOM_SEEK_VAR##Init(Layer s, Layer g, Map m);
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Function _##CUSTOM_SEEK_VAR##Update(int newpos);
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Function _##CUSTOM_SEEK_VAR##UpdateXY(int x, int y);
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Function _##CUSTOM_SEEK_VAR##SeekTo(int x, int y);
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Function _##CUSTOM_SEEK_VAR##Shutdown();
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_##CUSTOM_SEEK_VAR##Init(Layer s, Layer g, Map m) {
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_##CUSTOM_SEEK_VAR##Surface = s;
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_##CUSTOM_SEEK_VAR##Ghost = g;
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_##CUSTOM_SEEK_VAR##Map = m;
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_##CUSTOM_SEEK_VAR##Update(0);
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_##CUSTOM_SEEK_VAR##Timer = new Timer;
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_##CUSTOM_SEEK_VAR##Timer.setDelay(500);
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_##CUSTOM_SEEK_VAR##Timer.start();
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}
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_##CUSTOM_SEEK_VAR##Shutdown() {
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delete _##CUSTOM_SEEK_VAR##Timer;
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}
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_##CUSTOM_SEEK_VAR##Surface.onLeftButtonDown(int x, int y) {
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if (getPlayItemLength() <= 0) return;
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if (Strleft(getPlayItemString(), 4) == "http") return;
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_##CUSTOM_SEEK_VAR##Clicked = 1;
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_##CUSTOM_SEEK_VAR##UpdateXY(x, y);
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}
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_##CUSTOM_SEEK_VAR##Surface.onMouseMove(int x, int y) {
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if (_##CUSTOM_SEEK_VAR##Clicked) {
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if (getPlayItemLength() == 0) {
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_##CUSTOM_SEEK_VAR##Clicked = 0;
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return;
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}
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_##CUSTOM_SEEK_VAR##UpdateXY(x, y);
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}
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}
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_##CUSTOM_SEEK_VAR##Surface.onLeftButtonUp(int x, int y) {
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if (!_##CUSTOM_SEEK_VAR##Clicked) return;
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_##CUSTOM_SEEK_VAR##Clicked = 0;
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_##CUSTOM_SEEK_VAR##SeekTo(x, y);
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}
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_##CUSTOM_SEEK_VAR##SeekTo(int x, int y) {
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int n = _##CUSTOM_SEEK_VAR##Map.getValue(x, y);
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seekTo(getPlayItemLength() * (n / 255));
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}
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_##CUSTOM_SEEK_VAR##UpdateXY(int x, int y) {
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int n = _##CUSTOM_SEEK_VAR##Map.getValue(x, y);
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Region r = new Region;
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r.loadFromMap(_##CUSTOM_SEEK_VAR##Map, n, 1);
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r.offset(-_##CUSTOM_SEEK_VAR##Ghost.getLeft(), -_##CUSTOM_SEEK_VAR##Ghost.getTop());
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_##CUSTOM_SEEK_VAR##Ghost.setRegion(r);
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#ifdef CUSTOM_SEEK_CALLBACK
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int n = _##CUSTOM_SEEK_VAR##Map.getValue(x, y);
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_##CUSTOM_SEEK_VAR##OnUpdate(r, getPlayItemLength() * (n / 255));
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#endif
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delete r;
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}
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_##CUSTOM_SEEK_VAR##Update(int newpos) {
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float p;
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int l = getPlayItemLength();
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if (l == 0) p = 0;
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else p = newpos / l * 255;
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Region r = new Region;
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r.loadFromMap(_##CUSTOM_SEEK_VAR##Map, p, 1);
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_##CUSTOM_SEEK_VAR##CurPos = p;
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r.offset(-_##CUSTOM_SEEK_VAR##Ghost.getLeft(), -_##CUSTOM_SEEK_VAR##Ghost.getTop());
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_##CUSTOM_SEEK_VAR##Ghost.setRegion(r);
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#ifdef CUSTOM_SEEK_CALLBACK
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_##CUSTOM_SEEK_VAR##OnUpdate(r, newpos);
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#endif
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delete r;
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}
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_##CUSTOM_SEEK_VAR##Timer.onTimer() {
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if (_##CUSTOM_SEEK_VAR##Clicked) return;
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int l = getPlayItemLength();
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if (l > 0) {
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int p = getPosition() / l * 255;
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if (p != _##CUSTOM_SEEK_VAR##CurPos) {
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_##CUSTOM_SEEK_VAR##Update(getPosition());
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}
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} else {
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if (_##CUSTOM_SEEK_VAR##CurPos != 0)
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_##CUSTOM_SEEK_VAR##Update(0);
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_##CUSTOM_SEEK_VAR##CurPos = 0;
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}
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}
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