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104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
/* This file was generated by Maki Compiler, do not edit manually */
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#include <precomp.h>
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#include "c_button.h"
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#include <api/script/objcontroller.h>
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C_Button::C_Button(ScriptObject *object) : C_GuiObject(object) {
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inited = 0;
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C_hook(object);
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}
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C_Button::C_Button() {
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inited = 0;
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obj = NULL;
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}
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void C_Button::C_hook(ScriptObject *object) {
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ASSERT(!inited);
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ScriptObjectController *controller = object->vcpu_getController();
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obj = controller->cast(object, buttonGuid);
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if (obj != object && obj != NULL)
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controller = obj->vcpu_getController();
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else
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obj = NULL;
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int iter = WASABI_API_APP->app_getInitCount();
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if (!loaded || loaded != iter) {
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loaded = iter;
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onactivate_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onActivate", this);
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onleftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onLeftClick", this);
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onrightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onRightClick", this);
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setactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivated", this);
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setactivatednocallback_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"setActivatedNoCallback", this);
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getactivated_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"getActivated", this);
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leftclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"leftClick", this);
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rightclick_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"rightClick", this);
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}
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inited = 1;
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}
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C_Button::~C_Button() {
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}
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ScriptObject *C_Button::getScriptObject() {
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if (obj != NULL) return obj;
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return C_BUTTON_PARENT::getScriptObject();
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}
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void C_Button::onActivate(int activated) {
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_INT(activated);
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scriptVar *params[1] = {&a};
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), onactivate_id, params);
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}
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void C_Button::onLeftClick() {
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ASSERT(inited);
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), onleftclick_id, NULL);
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}
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void C_Button::onRightClick() {
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ASSERT(inited);
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), onrightclick_id, NULL);
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}
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void C_Button::setActivated(int onoff) {
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_INT(onoff);
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scriptVar *params[1] = {&a};
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivated_id, params);
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}
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void C_Button::setActivatedNoCallback(int onoff) {
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ASSERT(inited);
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scriptVar a = MAKE_SCRIPT_INT(onoff);
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scriptVar *params[1] = {&a};
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), setactivatednocallback_id, params);
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}
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int C_Button::getActivated() {
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ASSERT(inited);
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return GET_SCRIPT_INT(WASABI_API_MAKI->maki_callFunction(getScriptObject(), getactivated_id, NULL));
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}
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void C_Button::leftClick() {
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ASSERT(inited);
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), leftclick_id, NULL);
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}
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void C_Button::rightClick() {
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ASSERT(inited);
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WASABI_API_MAKI->maki_callFunction(getScriptObject(), rightclick_id, NULL);
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}
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int C_Button::loaded=0;
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int C_Button::onactivate_id=0;
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int C_Button::onleftclick_id=0;
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int C_Button::onrightclick_id=0;
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int C_Button::setactivated_id=0;
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int C_Button::setactivatednocallback_id=0;
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int C_Button::getactivated_id=0;
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int C_Button::leftclick_id=0;
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int C_Button::rightclick_id=0;
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