winamp/Src/Wasabi/api/script/debugger/vcpudebug.cpp
2024-09-24 14:54:57 +02:00

99 lines
2.2 KiB
C++

#include <precomp.h>
#include <wasabicfg.h>
#include "vcpudebug.h"
#include <api/script/debugger/jitd.h>
VCPUDebugger::VCPUDebugger() {
filter.setFilterObject(&reentryfilter);
}
VCPUDebugger::~VCPUDebugger() {
}
// ------------------------------------------------------------------------
// instruction pointer
int VCPUDebugger::getVIP() {
return WASABI_API_MAKIDEBUG->debugger_getVIP();
}
// script descriptor (vcpuid)
int VCPUDebugger::getVSD() {
return WASABI_API_MAKIDEBUG->debugger_getVSD();
}
// variables stack pointer
int VCPUDebugger::getVSP() {
return WASABI_API_MAKIDEBUG->debugger_getVSP();
}
// call stack pointer
int VCPUDebugger::getVCC() {
return WASABI_API_MAKIDEBUG->debugger_getVCC();
}
// ------------------------------------------------------------------------
void VCPUDebugger::trace() {
int i;
for (i=0;i<jitds.getNumItems();i++) {
MakiJITD *jitd = jitds.enumItem(i);
if (jitd->getVCPUId() == getVSD()) {
jitd->trace();
}
}
}
MakiJITD *VCPUDebugger::getJITD(int vcpuid) {
int i;
for (i=0;i<jitds.getNumItems();i++) {
MakiJITD *jitd = jitds.enumItem(i);
if (jitd->getVCPUId() == vcpuid)
return jitd;
}
return NULL;
}
// if this returns 1, you should not call eventComplete!
int VCPUDebugger::filterEvent(int vcpuid, int eventid) {
MakiJITD *jitd = getJITD(vcpuid);
if (!jitd || !jitd->isOnHold()) {
WASABI_API_WND->pushModalWnd();
scopestack.push(0);
return 0;
}
filter.enterScope((vcpuid<<16) + eventid); // (vcpuid<<16) + eventid
if (filter.mustLeave()) {
filter.leaveScope();
return 1;
}
WASABI_API_WND->pushModalWnd();
scopestack.push(1);
return 0;
}
void VCPUDebugger::eventComplete() {
int n;
scopestack.pop(&n);
WASABI_API_WND->popModalWnd();
if (n) {
filter.leaveScope();
}
}
int VCPUDebugger::isActive() {
foreach(jitds)
if (jitds.getfor()->isActive())
return 1;
endfor;
return 0;
}
MakiJITD *VCPUDebugger::createJITD(int vcpuid) {
MakiJITD *jitd = new MakiJITD(this, vcpuid);
jitds.addItem(jitd);
return jitd;
}
const char *VCPUDebugger::getCodeBlock(int vcpuid) {
return WASABI_API_MAKIDEBUG->debugger_getCodeBlock(vcpuid);
}