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85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
#ifndef _ATTRSTR_H
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#define _ATTRSTR_H
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#include "attribute.h"
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#include <bfc/string/bfcstring.h>
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#include <bfc/common.h>
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/**
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String configuration attributes, can have any string value
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of any length. They can be used like any other config item.
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@short String configuration attribute.
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@ver 1.0
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@author Nullsoft
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@see _int
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@see _bool
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@see _float
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*/
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class _string : public Attribute {
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public:
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/**
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Optionally set the name and default value of
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your configuration attribute during construction.
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@param name
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@param default_val
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*/
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_string(const wchar_t *name=NULL, const wchar_t *default_val=NULL)
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: Attribute(name) {
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setData(default_val, true);
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}
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/**
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Get the attribute type. This will return
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a constant representing the attribute type.
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These constants can be: BOOL, FLOAT, STRING and INT.
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@see AttributeType
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@ret The attribute type.
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*/
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virtual int getAttributeType() { return AttributeType::STRING; }
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/**
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Get the configuration group to be used to represent
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this attribute in the registry.
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@ret Config group to be used.
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*/
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virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.string"; }
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//CUT virtual int getPermissions() { return ATTR_PERM_ALL; }
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/**
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Get the value of the attribute.
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@ret The value of the attribute
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*/
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const wchar_t *getValue();
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/**
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Set the value of the attribute.
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@param val The value you want to set.
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@ret 1, success; 0, failure;
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*/
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int setValue(const wchar_t *val) { return setData(val); }
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// convenience operators
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/**
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Get the value of the attribute.
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*/
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operator const wchar_t *() { return getValue(); }
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/**
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Set the value of the attribute.
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*/
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const wchar_t *operator =(const wchar_t *newval) { return setValue(newval) ? newval : getValue(); }
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private:
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StringW returnval;
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};
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#endif
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