mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-11-15 02:34:55 -05:00
239 lines
4.6 KiB
C++
239 lines
4.6 KiB
C++
// The authors have released ID3Lib as Public Domain (PD) and claim no copyright,
|
|
// patent or other intellectual property protection in this work. This means that
|
|
// it may be modified, redistributed and used in commercial and non-commercial
|
|
// software and hardware without restrictions. ID3Lib is distributed on an "AS IS"
|
|
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.
|
|
//
|
|
// The ID3Lib authors encourage improvements and optimisations to be sent to the
|
|
// ID3Lib coordinator, currently Dirk Mahoney (dirk@id3.org). Approved
|
|
// submissions may be altered, and will be included and released under these terms.
|
|
//
|
|
// Mon Nov 23 18:34:01 1998
|
|
|
|
// improved/optimized/whatever 10/30/00 JF
|
|
// improved/optimized/whatEVER jan-08-2006 benski
|
|
|
|
#include <stdlib.h>
|
|
#include "id3_field.h"
|
|
#include "id3_misc_support.h"
|
|
#include "../nu/AutoWide.h"
|
|
#include "../Plugins/Input/in_mp3/config.h" // TODO: cut
|
|
|
|
|
|
// the ::Set() function for ASCII
|
|
|
|
void ID3_Field::SetLocal(const char *newString)
|
|
{
|
|
if (newString)
|
|
{
|
|
Clear();
|
|
AutoWide temp(newString);
|
|
SetUnicode(temp);
|
|
if (!(flags & ID3FF_ADJUSTENC))
|
|
type = ID3FTY_ASCIISTRING;
|
|
}
|
|
}
|
|
|
|
void ID3_Field::SetLatin(const char *newString)
|
|
{
|
|
if (newString)
|
|
{
|
|
Clear();
|
|
AutoWide temp(newString, 28591); // ISO-8859-1 code page
|
|
SetUnicode(temp);
|
|
type = ID3FTY_ASCIISTRING;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void ID3_Field::SetUTF8(const char *newString)
|
|
{
|
|
if (newString)
|
|
{
|
|
Clear();
|
|
AutoWide temp(newString, CP_UTF8);
|
|
SetUnicode(temp);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// the ::Get() function for ASCII
|
|
|
|
luint ID3_Field::GetLocal(char *buffer, luint maxLength, luint itemNum)
|
|
{
|
|
luint bytesUsed = 0;
|
|
wchar_t *temp;
|
|
|
|
if (temp = (wchar_t*)calloc(maxLength, sizeof(wchar_t)))
|
|
{
|
|
if (GetUnicode(temp, maxLength, itemNum))
|
|
{
|
|
bytesUsed = ID3_UnicodeToLocal(buffer, temp, maxLength);
|
|
}
|
|
|
|
free(temp);
|
|
}
|
|
else
|
|
ID3_THROW (ID3E_NoMemory);
|
|
|
|
return bytesUsed;
|
|
}
|
|
|
|
|
|
void ID3_Field::AddLocal(const char *newString)
|
|
{
|
|
if (newString)
|
|
{
|
|
AutoWide temp(newString);
|
|
AddUnicode(temp);
|
|
}
|
|
|
|
}
|
|
|
|
void ID3_Field::AddLatin(const char *newString)
|
|
{
|
|
if (newString)
|
|
{
|
|
AutoWide temp(newString, 28591);
|
|
AddUnicode(temp);
|
|
|
|
type = ID3FTY_ASCIISTRING;
|
|
}
|
|
}
|
|
|
|
luint ID3_Field::ParseASCIIString(uchar *buffer, luint posn, luint buffSize)
|
|
{
|
|
luint bytesUsed = 0;
|
|
|
|
if (fixedLength != -1)
|
|
bytesUsed = fixedLength;
|
|
else
|
|
{
|
|
if (flags & ID3FF_NULL)
|
|
while ((posn + bytesUsed) < buffSize && buffer[posn + bytesUsed] != 0)
|
|
bytesUsed++;
|
|
else
|
|
bytesUsed = buffSize - posn;
|
|
}
|
|
|
|
if (bytesUsed > 0xffff) // keep it sane, yo (64kb string max should be good)
|
|
{
|
|
hasChanged=false;
|
|
return 0;
|
|
}
|
|
if (bytesUsed)
|
|
{
|
|
char *temp = NULL;
|
|
if (temp = (char*)calloc(bytesUsed + 1, sizeof(char)))
|
|
{
|
|
memcpy(temp, &buffer[posn], bytesUsed);
|
|
temp[bytesUsed] = 0;
|
|
|
|
if (config_read_mode == READ_LOCAL) // benski> I added a config option to deal with old tags
|
|
SetLocal(temp);
|
|
else
|
|
SetLatin(temp);
|
|
|
|
if (!(flags & ID3FF_ADJUSTENC))
|
|
type = ID3FTY_ASCIISTRING;
|
|
free(temp);
|
|
}
|
|
else
|
|
ID3_THROW (ID3E_NoMemory);
|
|
}
|
|
|
|
if (flags & ID3FF_NULL)
|
|
bytesUsed++;
|
|
|
|
hasChanged = false;
|
|
|
|
return bytesUsed;
|
|
}
|
|
|
|
luint ID3_Field::ParseUTF8String(uchar *buffer, luint posn, luint buffSize)
|
|
{
|
|
luint bytesUsed = 0;
|
|
|
|
if (fixedLength != -1)
|
|
bytesUsed = fixedLength;
|
|
else
|
|
{
|
|
if (flags & ID3FF_NULL)
|
|
while ((posn + bytesUsed) < buffSize && buffer[posn + bytesUsed] != 0)
|
|
bytesUsed++;
|
|
else
|
|
bytesUsed = buffSize - posn;
|
|
}
|
|
|
|
if (bytesUsed > 0xffff) // keep it sane, yo (64kb string max should be good)
|
|
{
|
|
hasChanged=false;
|
|
return 0;
|
|
}
|
|
if (bytesUsed)
|
|
{
|
|
char *temp = NULL;
|
|
if (temp = (char*)calloc(bytesUsed + 1, sizeof(char)))
|
|
{
|
|
memcpy (temp, &buffer[posn], bytesUsed);
|
|
temp[bytesUsed] = 0;
|
|
|
|
SetUTF8(temp);
|
|
|
|
free(temp);
|
|
}
|
|
else
|
|
ID3_THROW (ID3E_NoMemory);
|
|
}
|
|
|
|
if (flags & ID3FF_NULL)
|
|
bytesUsed++;
|
|
|
|
hasChanged = false;
|
|
|
|
return bytesUsed;
|
|
}
|
|
|
|
|
|
luint ID3_Field::RenderLatinString(uchar *buffer)
|
|
{
|
|
luint bytesUsed = 0;
|
|
|
|
buffer[0] = 0;
|
|
bytesUsed = BinSize();
|
|
|
|
if (data && size)
|
|
{
|
|
luint i;
|
|
|
|
// benski> I added a config option for whether to use "broken" local system encoding mode
|
|
if (config_write_mode == WRITE_LATIN)
|
|
ID3_UnicodeToLatin( (char*)buffer, (const wchar_t *) data, bytesUsed, (int)bytesUsed);
|
|
else
|
|
ID3_UnicodeToLocal( (char*)buffer, (const wchar_t *) data, bytesUsed, bytesUsed);
|
|
|
|
for (i = 0;i < bytesUsed; i++)
|
|
{
|
|
if (buffer[i] == 1)
|
|
{
|
|
char sub = '/';
|
|
|
|
if (flags & ID3FF_NULLDIVIDE)
|
|
sub = '\0';
|
|
|
|
buffer[i] = sub;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bytesUsed == 1 && flags & ID3FF_NULL)
|
|
buffer[0] = 0;
|
|
|
|
hasChanged = false;
|
|
|
|
return bytesUsed;
|
|
}
|
|
|
|
|