mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-12 10:51:01 -05:00
812 lines
No EOL
19 KiB
C++
812 lines
No EOL
19 KiB
C++
#include <precomp.h>
|
|
#include <api.h>
|
|
#include "skin.h"
|
|
#include <api/skin/skinbmps.h>
|
|
#include <tataki/canvas/bltcanvas.h>
|
|
#include <api/wnd/basewnd.h>
|
|
#include <tataki/bitmap/bitmap.h>
|
|
#include <bfc/parse/pathparse.h>
|
|
#include <bfc/file/readdir.h>
|
|
//#include <api/wac/main.h> // CUT!!
|
|
#include <api/skin/skinparse.h>
|
|
#include <api/wac/compon.h>
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
#include <api/wndmgr/skinembed.h>
|
|
#endif
|
|
|
|
#include <api/script/vcpu.h>
|
|
#include <api/skin/skinelem.h>
|
|
#include <api/application/wkc.h>
|
|
#include <api/skin/gammamgr.h>
|
|
#include <api/wnd/wndtrack.h>
|
|
|
|
#ifdef WASABI_COMPILE_PAINTSETS
|
|
#include <api/wnd/paintset.h>
|
|
#endif
|
|
|
|
#include <bfc/string/StringW.h>
|
|
|
|
#ifdef WIN32
|
|
#include "resource.h"
|
|
#include "../Agave/Language/api_language.h"
|
|
#endif
|
|
|
|
// Version number has now a style of x.yz (same as gen_ff version)
|
|
#define SKIN_LEGACY_VERSION 80.f // oldest supported is 0.8
|
|
#define SKIN_VERSION 136.f // current version is 1.36
|
|
|
|
Skin *tha = NULL;
|
|
|
|
|
|
static wchar_t *loadSkinList = NULL, skName[64];
|
|
|
|
Skin::Skin()
|
|
{
|
|
if (deferedskinset == NULL)
|
|
{
|
|
deferedskinset = new SkinTimer();
|
|
}
|
|
base = NULL;
|
|
scaled = NULL;
|
|
scale_x = 0;
|
|
scale_y = 0;
|
|
validRgn = NULL;
|
|
resizing = FALSE;
|
|
}
|
|
|
|
Skin::~Skin()
|
|
{
|
|
if (this == tha)
|
|
{
|
|
delete deferedskinset;
|
|
deferedskinset = NULL;
|
|
}
|
|
delete validRgn;
|
|
validRgn = NULL;
|
|
delete base;
|
|
delete scaled;
|
|
if (this == tha)
|
|
{
|
|
if (loadSkinList)
|
|
{
|
|
FREE(loadSkinList);
|
|
loadSkinList = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
Skin *Skin::getCurSkin()
|
|
{
|
|
return tha;
|
|
}
|
|
|
|
void Skin::setSkinName(const wchar_t *newskinname, const wchar_t *skinpath)
|
|
{
|
|
if (newskinname)
|
|
skinName = newskinname;
|
|
else
|
|
skinName = WASABI_API_LNGSTRINGW_BUF(IDS_NO_SKIN_LOADED_,skName,64);
|
|
|
|
if (skinpath == NULL)
|
|
{
|
|
skinPath = WASABI_API_SKIN->getSkinsPath();
|
|
skinPath.AppendFolder(newskinname);
|
|
}
|
|
else
|
|
{
|
|
skinPath = skinpath;
|
|
skinPath.AddBackslash();
|
|
}
|
|
}
|
|
|
|
const wchar_t *Skin::getSkinName()
|
|
{
|
|
return skinName.getValue();
|
|
}
|
|
|
|
const wchar_t *Skin::getSkinPath()
|
|
{
|
|
return skinPath.getValue();
|
|
}
|
|
|
|
const wchar_t *Skin::getDefaultSkinPath()
|
|
{
|
|
defSkinPath = WASABI_API_SKIN->getSkinsPath();
|
|
defSkinPath.AppendFolder(L"Default");
|
|
return defSkinPath;
|
|
}
|
|
|
|
void Skin::setBaseTexture(const wchar_t *b)
|
|
{
|
|
if (b == NULL)
|
|
{
|
|
delete base;
|
|
base = NULL;
|
|
return ;
|
|
}
|
|
base = new AutoSkinBitmap();
|
|
base->setBitmap(b);
|
|
}
|
|
|
|
void Skin::rescaleBaseTexture(int w, int h)
|
|
{
|
|
/* if (scaled != NULL && scale_x == w && scale_y == h)
|
|
return;
|
|
if ((resizing && (w > m_x || h > m_y)) || (!resizing && (w != m_x || h != m_y)))
|
|
{
|
|
delete scaled;
|
|
int lw = resizing ? maxw : w;
|
|
int lh = resizing ? maxh : h;
|
|
scaled = new BltCanvas(lw , lh);
|
|
m_x = lw; m_y = lh;
|
|
api_region *reg = new api_region(0,0,lw,lh);
|
|
scaled->selectClipRgn(reg);
|
|
delete reg;
|
|
lastw = w;
|
|
lasth = h;
|
|
}
|
|
// Empty valid region
|
|
if (validRgn)
|
|
validRgn->empty();
|
|
else
|
|
validRgn = new api_region();
|
|
scale_x = w;
|
|
scale_y = h;*/
|
|
}
|
|
|
|
void Skin::invalidateBaseTexture(Skin *s)
|
|
{ //FG
|
|
if (!s) s = tha;
|
|
if (s) s->_invalidateBaseTexture();
|
|
}
|
|
|
|
void Skin::invalidateAllBaseTextures()
|
|
{ //FG
|
|
tha->_invalidateBaseTexture();
|
|
for (int i = 0;i < skinList.getNumItems();i++)
|
|
{
|
|
Skin *s = skinList.enumItem(i);
|
|
s->_invalidateBaseTexture();
|
|
}
|
|
}
|
|
|
|
void Skin::unloadAllBaseTextures()
|
|
{
|
|
if (tha) tha->_unloadBaseTexture();
|
|
for (int i = 0;i < skinList.getNumItems();i++)
|
|
{
|
|
Skin *s = skinList.enumItem(i);
|
|
s->_unloadBaseTexture();
|
|
}
|
|
}
|
|
|
|
void Skin::reloadAllBaseTextures()
|
|
{
|
|
if (tha) tha->_reloadBaseTexture();
|
|
for (int i = 0;i < skinList.getNumItems();i++)
|
|
{
|
|
Skin *s = skinList.enumItem(i);
|
|
s->_reloadBaseTexture();
|
|
}
|
|
invalidateAllBaseTextures();
|
|
}
|
|
|
|
void Skin::_unloadBaseTexture()
|
|
{
|
|
if (base)
|
|
base->reset();
|
|
}
|
|
|
|
void Skin::_reloadBaseTexture()
|
|
{
|
|
if (!tha) return ;
|
|
|
|
if (base)
|
|
base->reload();
|
|
}
|
|
|
|
void Skin::_invalidateBaseTexture(void)
|
|
{ //FG
|
|
if (validRgn)
|
|
validRgn->empty();
|
|
}
|
|
|
|
void Skin::registerBaseSkin(Skin *s, ifc_window *b)
|
|
{
|
|
skinList.addItem(s);
|
|
baseList.addItem(b);
|
|
}
|
|
|
|
Skin *Skin::unregisterBaseSkin(ifc_window *b)
|
|
{
|
|
for (int i = 0;i < baseList.getNumItems();i++)
|
|
{
|
|
if (baseList.enumItem(i) == b)
|
|
{
|
|
Skin *s = skinList.enumItem(i);
|
|
baseList.delByPos(i);
|
|
skinList.delByPos(i);
|
|
if (baseList.getNumItems() == 0)
|
|
baseList.removeAll();
|
|
if (skinList.getNumItems() == 0)
|
|
skinList.removeAll();
|
|
return s;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Skin *Skin::baseToSkin(ifc_window *b)
|
|
{
|
|
if (b == NULL) return NULL;
|
|
for (int i = 0;i < baseList.getNumItems();i++)
|
|
if (baseList.enumItem(i) == b)
|
|
return skinList.enumItem(i);
|
|
return NULL;
|
|
}
|
|
|
|
void Skin::renderBaseTexture(ifc_window *base, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha)
|
|
{
|
|
renderBaseTexture(base, baseToSkin(base), c, r, dest, alpha);
|
|
}
|
|
|
|
void Skin::renderBaseTexture(ifc_window *base, Skin *s, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha)
|
|
{
|
|
ASSERT(tha != NULL);
|
|
if (!s)
|
|
{
|
|
DebugStringW(L"Warning, base texture from main wnd?!\n");
|
|
s = tha;
|
|
}
|
|
|
|
s->_renderBaseTexture(base, c, r, dest, alpha);
|
|
}
|
|
|
|
void Skin::validateBaseTextureRect(RECT *r)
|
|
{
|
|
/* if (!base) {
|
|
ASSERT(!(tha && this == tha));
|
|
if (origbase)
|
|
base = new SkinBitmap(origbase, origbase->getWidth(), origbase->getHeight());
|
|
else
|
|
base = new SkinBitmap(tha->base, tha->base->getWidth(), tha->base->getHeight());
|
|
if (!base) return;
|
|
}
|
|
|
|
// make a region with the rect we have to draw
|
|
api_region *newregion = new api_region(r);
|
|
|
|
// check if newregion is enclosed in validRgn, put whatever is outside back into newregion
|
|
if (newregion->enclosed(validRgn, newregion)) {
|
|
delete newregion;
|
|
return;
|
|
}
|
|
// compute projected coordinates
|
|
RECT destRect, srcRect;
|
|
newregion->getRgnBox(&destRect);
|
|
srcRect.left = (int)(((float)destRect.left / scale_x) * base->getWidth());
|
|
srcRect.right = (int)(((float)destRect.right / scale_x) * base->getWidth());
|
|
srcRect.top = (int)(((float)destRect.top / scale_y) * base->getHeight());
|
|
srcRect.bottom = (int)(((float)destRect.bottom / scale_y) * base->getHeight());
|
|
|
|
// stretch the relevant portion of the image
|
|
base->stretchRectToRect(scaled, &srcRect, &destRect);
|
|
|
|
#if 0 //FG> debug purpose
|
|
HDC dc = GetDC(NULL);
|
|
BitBlt(dc, 0, 0, scale_x, scale_y, scaled->getHDC(), 0, 0, SRCCOPY);
|
|
ReleaseDC(NULL, dc);
|
|
#endif
|
|
|
|
// add this region to the valid region
|
|
validRgn->add(newregion);
|
|
delete newregion;*/
|
|
}
|
|
|
|
#define SAFEROUND(d) ((float)(int)d == d) ? (int)d : (d - (float)(int)d > 0) ? ((int)d)+1 : ((int)d)-1
|
|
|
|
// FG> Please change this only if you REALLY know what you are doing. this needs to account for basewnd
|
|
// coordinates (start from 0,0), as well as virtualwnd (relative to parent), at any depth (group holding
|
|
// texture as 2nd group of the tree, and rendering the base texture in a basewnd in a virtual in the group),
|
|
// and should handle resized textures and scaled windows. ooch
|
|
|
|
void Skin::_renderBaseTexture(ifc_window *wndbase, ifc_canvas *c, const RECT &r, ifc_window *dest, int alpha)
|
|
{
|
|
// pick our basetexture
|
|
AutoSkinBitmap *b = base ? base : tha->base;
|
|
|
|
if (!b) return ;
|
|
|
|
// srcRect is the source rectangle in the basetexture
|
|
RECT srcRect;
|
|
// destProjectedRect is the basetexture rectangle projected to dest coordinates
|
|
RECT destProjectedRect;
|
|
|
|
ifc_window *p = dest;
|
|
POINT pt;
|
|
int sx = 0, sy = 0;
|
|
while (p && p != wndbase)
|
|
{
|
|
if (!p->isVirtual())
|
|
{
|
|
p->getPosition(&pt);
|
|
sx += pt.x;
|
|
sy += pt.y;
|
|
}
|
|
p = p->getParent();
|
|
}
|
|
ASSERT(p);
|
|
|
|
wndbase->getNonClientRect(&destProjectedRect);
|
|
destProjectedRect.left -= sx;
|
|
destProjectedRect.top -= sy;
|
|
destProjectedRect.right -= sx;
|
|
destProjectedRect.bottom -= sy;
|
|
|
|
srcRect.left = 0;
|
|
srcRect.top = 0;
|
|
srcRect.right = b->getBitmap()->getWidth();
|
|
srcRect.bottom = b->getBitmap()->getHeight();
|
|
|
|
#if 0//CUT
|
|
// NONPORTABLE
|
|
HDC hdc = c->getHDC();
|
|
HRGN oldRgn = CreateRectRgn(0, 0, 0, 0);
|
|
HRGN newRgn = CreateRectRgnIndirect(&r);
|
|
|
|
int cs = GetClipRgn(hdc, oldRgn);
|
|
|
|
ExtSelectClipRgn(hdc, newRgn, (cs != 1) ? RGN_COPY : RGN_AND);
|
|
|
|
b->getBitmap()->stretchToRectAlpha(c, &srcRect, &destProjectedRect, alpha);
|
|
|
|
SelectClipRgn(hdc, cs ? oldRgn : NULL);
|
|
|
|
DeleteObject(oldRgn);
|
|
DeleteObject(newRgn);
|
|
#endif
|
|
BaseCloneCanvas clone(c);
|
|
RegionI oldRgn, newRgn(&r);
|
|
#ifdef _WIN32
|
|
int cs = clone.getClipRgn(&oldRgn);
|
|
if (cs) newRgn.andRegion(&oldRgn);
|
|
clone.selectClipRgn(&newRgn);
|
|
b->getBitmap()->stretchToRectAlpha(&clone, &srcRect, &destProjectedRect, alpha);
|
|
clone.selectClipRgn(cs ? &oldRgn : NULL);
|
|
#else
|
|
#warning port me
|
|
b->getBitmap()->stretchToRectAlpha(&clone, &srcRect, &destProjectedRect, alpha);
|
|
#endif
|
|
}
|
|
|
|
wchar_t *Skin::enumLoadableSkins(int refresh)
|
|
{
|
|
static size_t loadSkinListSize = 1024;
|
|
|
|
if (loadSkinList)
|
|
{
|
|
if (!refresh)
|
|
return loadSkinList;
|
|
FREE(loadSkinList);
|
|
}
|
|
|
|
loadSkinList = WMALLOC(loadSkinListSize);
|
|
loadSkinList[0] = 0;
|
|
|
|
int first = 1;
|
|
ReadDir skins(L"skins");
|
|
|
|
while (skins.next())
|
|
{
|
|
const wchar_t *filename = skins.getFilename();
|
|
|
|
wchar_t *ext = const_cast<wchar_t *>(Wasabi::Std::extension(filename));
|
|
|
|
if (skins.isDir() || !WCSICMP(ext, L"wal") ||
|
|
!WCSICMP(ext, L"wsz") || !WCSICMP(ext, L"zip"))
|
|
{
|
|
if (!skins.isDotDir() && !skins.isDotDotDir())
|
|
{
|
|
if (!skins.isDir() )
|
|
{
|
|
if (ext && *ext) *(ext - 1) = 0;
|
|
}
|
|
|
|
// check loadSkinList size
|
|
if ((wcslen(loadSkinList) + wcslen(filename) + 2) > loadSkinListSize)
|
|
{
|
|
loadSkinListSize *= 2;
|
|
loadSkinList = (wchar_t *)REALLOC(loadSkinList, sizeof(wchar_t) * loadSkinListSize);
|
|
}
|
|
|
|
if (!first)
|
|
wcscat(loadSkinList, L"/");
|
|
wcscat(loadSkinList, filename);
|
|
first = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
return loadSkinList;
|
|
}
|
|
|
|
int Skin::loadSkinPart(const wchar_t *xmlfile)
|
|
{
|
|
#ifdef WASABI_COMPILE_COMPONENTS
|
|
WasabiKernelController *wkc = Main::getKernelController();
|
|
if (wkc && !wkc->testSkinFile(xmlfile)) return -1;
|
|
#endif
|
|
|
|
int id = WASABI_API_PALETTE->newSkinPart();
|
|
SkinElementsMgr::onBeforeLoadingScriptElements(xmlfile, id);
|
|
SkinParser::loadScriptXml(xmlfile, id);
|
|
SkinElementsMgr::onAfterLoadingScriptElements();
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
SkinParser::startupContainers(id);
|
|
#endif
|
|
return id;
|
|
}
|
|
|
|
void Skin::unloadSkinPart(int skinpartid)
|
|
{
|
|
SkinElementsMgr::unloadScriptElements(skinpartid);
|
|
SkinParser::cleanupScript(skinpartid);
|
|
}
|
|
|
|
int Skin::checkSkin(const wchar_t *skinname)
|
|
{
|
|
OSFILETYPE fh = WFOPEN(StringPathCombine(WASABI_API_SKIN->getSkinPath(), L"skin.xml"), WF_READONLY_BINARY);
|
|
if (fh != OPEN_FAILED)
|
|
{
|
|
FCLOSE(fh);
|
|
// ok it's a wa3 skin, now check the skin version number in the xml file
|
|
SkinVersionXmlReader r(skinname);
|
|
if (!r.getWalVersion()) return CHKSKIN_ISWA3OLD;
|
|
#ifndef LC_NUMERIC
|
|
#define LC_NUMERIC 4
|
|
#endif
|
|
float v = (float)(WTOF(r.getWalVersion()) * 100); // Since wa5.51 we will do a check for x.yz style
|
|
if (v < (SKIN_LEGACY_VERSION-0.5f)) return CHKSKIN_ISWA3OLD;
|
|
if (v > (SKIN_VERSION+0.5f)) return CHKSKIN_ISWA3FUTURE;
|
|
return CHKSKIN_ISWA3;
|
|
}
|
|
fh = WFOPEN(StringPathCombine(WASABI_API_SKIN->getSkinPath(), L"Main.bmp"), WF_READONLY_BINARY);
|
|
if (fh != OPEN_FAILED)
|
|
{
|
|
FCLOSE(fh);
|
|
return CHKSKIN_ISWA2;
|
|
}
|
|
return CHKSKIN_UNKNOWN;
|
|
}
|
|
|
|
void Skin::toggleSkin(const wchar_t *skin_name, const wchar_t *skin_path, int deferred)
|
|
{
|
|
StringW skinName = skin_name;
|
|
|
|
if (sendAbortCallback(skinName)) return ;
|
|
|
|
enable_group_reload = 0;
|
|
|
|
StringW oldSkinPath = skinPath;
|
|
char title[32] = {0};
|
|
setSkinName(skinName, skin_path);
|
|
int skinType = checkSkin(skinName);
|
|
skinPath = oldSkinPath;
|
|
|
|
#ifdef WASABI_COMPILE_COMPONENTS
|
|
WasabiKernelController *wkc = Main::getKernelController();
|
|
if (wkc && !wkc->testSkin(skinName)) skinType = CHKSKIN_DISALLOWED;
|
|
#endif
|
|
|
|
switch (skinType)
|
|
{
|
|
case CHKSKIN_ISWA3OLD:
|
|
{
|
|
#ifdef WIN32
|
|
WASABI_API_WND->appdeactivation_setbypass(1);
|
|
int ret = MessageBoxA(GetActiveWindow(), WASABI_API_LNGSTRING(IDS_SKIN_LOAD_FORMAT_OLD),
|
|
WASABI_API_LNGSTRING_BUF(IDS_SKIN_LOAD_WARNING,title,32),
|
|
MB_ICONWARNING | MB_YESNO);
|
|
WASABI_API_WND->appdeactivation_setbypass(0);
|
|
if (ret == IDNO) return ;
|
|
#else
|
|
DebugString( "The skin you are trying to load is meant for an older Winamp3 version.\n" );
|
|
#endif
|
|
break;
|
|
}
|
|
case CHKSKIN_ISWA3FUTURE:
|
|
{
|
|
#ifdef WIN32
|
|
WASABI_API_WND->appdeactivation_setbypass(1);
|
|
int ret = MessageBoxA(GetActiveWindow(), WASABI_API_LNGSTRING(IDS_SKIN_LOAD_FORMAT_TOO_RECENT),
|
|
WASABI_API_LNGSTRING_BUF(IDS_SKIN_LOAD_WARNING,title,32),
|
|
MB_ICONWARNING | MB_YESNO);
|
|
WASABI_API_WND->appdeactivation_setbypass(0);
|
|
if (ret == IDNO) return ;
|
|
#else
|
|
DebugString( "The skin you are trying to load is meant for an older Winamp3 version.\n" );
|
|
#endif
|
|
break;
|
|
}
|
|
case CHKSKIN_UNKNOWN:
|
|
#ifdef WIN32
|
|
WASABI_API_WND->appdeactivation_setbypass(1);
|
|
MessageBoxA(GetActiveWindow(), WASABI_API_LNGSTRING(IDS_SKIN_LOAD_NOT_SUPPORTED),
|
|
WASABI_API_LNGSTRING_BUF(IDS_ERROR,title,32), MB_ICONERROR);
|
|
WASABI_API_WND->appdeactivation_setbypass(0);
|
|
#else
|
|
DebugString( "The skin you are trying to load is meant for an older Winamp3 version.\n" );
|
|
#endif
|
|
return ;
|
|
|
|
case CHKSKIN_DISALLOWED:
|
|
|
|
// kernel controller should output its own error message
|
|
|
|
return ;
|
|
|
|
case CHKSKIN_ISWA2: break;
|
|
}
|
|
|
|
WASABI_API_COLORTHEMES->StartTransaction();
|
|
if (skin_loaded)
|
|
{
|
|
sendUnloadingCallback();
|
|
}
|
|
|
|
loading = 1;
|
|
|
|
if (skin_loaded)
|
|
{
|
|
//ComponentManager::detachAllTemporary();
|
|
//ComponentManager::destroyAllCompContainer();
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
#ifdef WASABI_COMPILE_CONFIG
|
|
#ifndef WASABI_WNDMGR_NORESPAWN
|
|
skinEmbedder->saveState();
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
// unload current skin
|
|
SkinParser::cleanUp();
|
|
|
|
delete(tha);
|
|
tha = NULL;
|
|
//delete(VCPU::scriptManager);
|
|
|
|
unloadResources();
|
|
|
|
// TODO: benski> unload WAC files inside skin.
|
|
// we should have saved a list of WacComponent * when loading
|
|
// add a new method ComponentManager::unload(WacComponent *);
|
|
|
|
Skin::sendResetCallback();
|
|
|
|
// VCPU::scriptManager = new ScriptObjectManager();
|
|
Skin *n = new Skin;
|
|
tha = n;
|
|
}
|
|
|
|
setSkinName(skinName, skin_path);
|
|
|
|
if (skin_loaded)
|
|
{
|
|
SkinElementsMgr::resetSkinElements();
|
|
//SkinElementsMgr::loadSkinElements(skinName); // only loads element definitions, not actual bitmaps
|
|
|
|
sendReloadCallback();
|
|
|
|
reloadResources();
|
|
}
|
|
|
|
// TODO: benski> load WAC files inside skin. save list of WacComponent * to a list to unload later
|
|
// make ComponentManager::load() return the WacComponent to allow this
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
int ncont = SkinParser::loadContainers(skinName); //sends guiloaded cb
|
|
#endif
|
|
|
|
GammaMgr::loadDefault();
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
SkinParser::startupContainers();
|
|
#ifdef WASABI_COMPILE_CONFIG
|
|
#ifndef WASABI_WNDMGR_NORESPAWN
|
|
skinEmbedder->restoreSavedState();
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
enable_group_reload = 1;
|
|
|
|
sendLoadedCallback();
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
SkinParser::centerSkin();
|
|
#endif
|
|
|
|
loading = 0;
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
#ifdef WA3COMPATIBILITY
|
|
if (ncont == 0)
|
|
SkinParser::emmergencyReloadDefaultSkin();
|
|
#endif
|
|
#endif
|
|
skin_loaded = 1;
|
|
WASABI_API_COLORTHEMES->EndTransaction();
|
|
}
|
|
|
|
void Skin::unloadSkin()
|
|
{
|
|
if (!skin_loaded) return ;
|
|
|
|
sendUnloadingCallback();
|
|
|
|
loading = -1;
|
|
|
|
#ifdef WASABI_COMPILE_WNDMGR
|
|
#ifdef WASABI_COMPILE_CONFIG
|
|
#ifndef WASABI_WNDMGR_NORESPAWN
|
|
skinEmbedder->saveState();
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
// unload current skin
|
|
SkinParser::cleanUp();
|
|
|
|
delete(tha);
|
|
tha = NULL;
|
|
//delete(VCPU::scriptManager);
|
|
|
|
unloadResources();
|
|
|
|
Skin::sendResetCallback();
|
|
|
|
// VCPU::scriptManager = new ScriptObjectManager();
|
|
Skin *n = new Skin;
|
|
tha = n;
|
|
|
|
setSkinName(WASABI_API_LNGSTRINGW_BUF(IDS_NO_SKIN_LOADED_,skName,64));
|
|
|
|
SkinElementsMgr::resetSkinElements();
|
|
//SkinElementsMgr::loadSkinElements(skinName); // only loads element definitions, not actual bitmaps
|
|
|
|
sendReloadCallback();
|
|
|
|
reloadResources();
|
|
loading = 0;
|
|
skin_loaded = 0;
|
|
}
|
|
|
|
void Skin::sendUnloadingCallback()
|
|
{
|
|
#if defined(WASABI_COMPILE_COMPONENTS) | defined(GEN_FF) // MULTIAPI-FIXME!!
|
|
ComponentManager::broadcastNotify(WAC_NOTIFY_SKINUNLOADING, WASABI_API_PALETTE->getSkinPartIterator());
|
|
#endif
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::UNLOADING);
|
|
}
|
|
|
|
int Skin::sendAbortCallback(const wchar_t *skinname)
|
|
{
|
|
int a = 0;
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::CHECKPREVENTSWITCH, (intptr_t)skinname, (intptr_t)&a);
|
|
return a;
|
|
}
|
|
|
|
void Skin::sendResetCallback()
|
|
{
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::RESET);
|
|
}
|
|
|
|
void Skin::sendReloadCallback()
|
|
{
|
|
#if defined(WASABI_COMPILE_COMPONENTS) | defined(GEN_FF) // MULTIAPI-FIXME!!
|
|
ComponentManager::broadcastNotify(WAC_NOTIFY_SWITCHINGSKIN, WASABI_API_PALETTE->getSkinPartIterator()); // this msg primilarily here to insert stuff between unloading of the old skin and reloading of the new one
|
|
#endif
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::RELOAD);
|
|
}
|
|
|
|
void Skin::sendBeforeLoadingElementsCallback()
|
|
{
|
|
#if defined(WASABI_COMPILE_COMPONENTS) | defined(GEN_FF) // MULTIAPI-FIXME!!
|
|
ComponentManager::broadcastNotify(WAC_NOTIFY_BEFORELOADINGSKINELEMENTS, WASABI_API_PALETTE->getSkinPartIterator()); // this msg primilarily here to insert stuff between unloading of the old skin and reloading of the new one
|
|
#endif
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::BEFORELOADINGELEMENTS);
|
|
}
|
|
|
|
void Skin::sendGuiLoadedCallback()
|
|
{
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::GUILOADED);
|
|
}
|
|
|
|
void Skin::sendLoadedCallback()
|
|
{
|
|
#if defined(WASABI_COMPILE_COMPONENTS) | defined(GEN_FF) // MULTIAPI-FIXME!!
|
|
ComponentManager::broadcastNotify(WAC_NOTIFY_SKINLOADED, WASABI_API_PALETTE->getSkinPartIterator());
|
|
#endif
|
|
WASABI_API_SYSCB->syscb_issueCallback(SysCallback::SKINCB, SkinCallback::LOADED);
|
|
}
|
|
|
|
void Skin::setSkinReady(int i)
|
|
{
|
|
loading = !i;
|
|
}
|
|
|
|
void Skin::main_notifySkinLoaded()
|
|
{
|
|
skin_loaded = 1;
|
|
}
|
|
|
|
int Skin::isSkinReady()
|
|
{
|
|
return !loading;
|
|
}
|
|
|
|
int Skin::unloadResources()
|
|
{
|
|
if (windowTracker)
|
|
{
|
|
for (int i = 0;i < windowTracker->getNumAllWindows();i++)
|
|
{
|
|
ifc_window *w = windowTracker->enumAllWindows(i);
|
|
#ifdef _WIN32
|
|
if (w) w->wndProc(w->gethWnd(), WM_WA_RELOAD, 0, 0);
|
|
#else
|
|
#warning port me
|
|
#endif
|
|
}
|
|
Skin::unloadAllBaseTextures();
|
|
#ifdef WASABI_COMPILE_PAINTSETS
|
|
paintset_reset();
|
|
#endif
|
|
|
|
}
|
|
|
|
sendResetCallback();
|
|
|
|
return 1;
|
|
}
|
|
|
|
int Skin::reloadResources()
|
|
{
|
|
if (windowTracker)
|
|
{
|
|
for (int i = 0;i < windowTracker->getNumAllWindows();i++)
|
|
{
|
|
ifc_window *w = windowTracker->enumAllWindows(i);
|
|
#ifdef _WIN32
|
|
if (w) w->wndProc(w->gethWnd(), WM_WA_RELOAD, 1, 0);
|
|
#else
|
|
#warning port me
|
|
#endif
|
|
}
|
|
Skin::reloadAllBaseTextures();
|
|
}
|
|
|
|
sendReloadCallback();
|
|
|
|
return 1;
|
|
}
|
|
|
|
bool Skin::isLoaded()
|
|
{
|
|
return !!skin_loaded;
|
|
}
|
|
|
|
PtrList<Skin> Skin::skinList;
|
|
PtrList<ifc_window> Skin::baseList;
|
|
StringW Skin::skinName;
|
|
StringW Skin::skinPath;
|
|
int Skin::isDefaultSkin = 0;
|
|
int Skin::loading = 0;
|
|
int Skin::highest_id = 0;
|
|
int Skin::reloadingskin = 0;
|
|
int Skin::enable_group_reload = 0;
|
|
StringW Skin::defSkinPath;
|
|
SkinTimer *Skin::deferedskinset = NULL;
|
|
int Skin::skin_loaded = 0; |