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236 lines
6.3 KiB
C++
236 lines
6.3 KiB
C++
#include "MP4AACDecoder.h"
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#include "api.h"
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#include <math.h>
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#include <bfc/platform/minmax.h>
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#include "../nsutil/pcm.h"
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// {B6CB4A7C-A8D0-4c55-8E60-9F7A7A23DA0F}
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static const GUID playbackConfigGroupGUID =
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{ 0xb6cb4a7c, 0xa8d0, 0x4c55, { 0x8e, 0x60, 0x9f, 0x7a, 0x7a, 0x23, 0xda, 0xf } };
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MP4AACDecoder::MP4AACDecoder()
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{
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preDelay = 0;
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decoder = 0;
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access_unit = 0;
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composition_unit = 0;
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isFloat = false;
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gain=1.0f;
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// get bps
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bitsPerSample = AGAVE_API_CONFIG->GetUnsigned(playbackConfigGroupGUID, L"bits", 16);
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if (bitsPerSample >= 24) bitsPerSample = 24;
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else bitsPerSample = 16;
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// get max channels
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if (AGAVE_API_CONFIG->GetBool(playbackConfigGroupGUID, L"surround", true))
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maxChannels = 6;
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else if (AGAVE_API_CONFIG->GetBool(playbackConfigGroupGUID, L"mono", false))
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maxChannels = 1;
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else
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maxChannels = 2;
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}
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int MP4AACDecoder::Open()
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{
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/* with FhG's API, we can't actually create a decoder until we have the ASC.
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best we can do right now is create the access unit object */
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access_unit = CAccessUnit_Create(0, 0);
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if (access_unit)
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return MP4_SUCCESS;
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else
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return MP4_FAILURE;
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}
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int MP4AACDecoder::OpenEx(size_t _bits, size_t _maxChannels, bool useFloat)
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{
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isFloat = useFloat;
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if (isFloat)
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{
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bitsPerSample = 32;
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}
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else
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{
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if (_bits)
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bitsPerSample = _bits;
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if (bitsPerSample >= 24) bitsPerSample = 24;
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else bitsPerSample = 16;
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}
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if (_maxChannels)
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maxChannels = _maxChannels;
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return Open();
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}
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int MP4AACDecoder::GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *_bitsPerSample)
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{
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bool dummy;
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return GetOutputPropertiesEx(sampleRate, channels, _bitsPerSample, &dummy);
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}
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int MP4AACDecoder::GetOutputPropertiesEx(unsigned int *sampleRate, unsigned int *channels, unsigned int *_bitsPerSample, bool *useFloat)
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{
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/* TODO: verify that it's safe to call these, e.g. one frame has been decoded successfully, otherwise call MKV_NEED_MORE_INPUT */
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CCompositionUnit_GetSamplingRate(composition_unit, sampleRate);
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CCompositionUnit_GetChannels(composition_unit, channels);
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*_bitsPerSample = bitsPerSample;
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*useFloat = isFloat;
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return MP4_SUCCESS;
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}
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void MP4AACDecoder::Flush()
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{
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mp4AudioDecoder_Reset(decoder, MP4AUDIODECPARAM_DEFAULT, 0);
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}
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int MP4AACDecoder::GetCurrentBitrate(unsigned int *bitrate)
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{
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int current_bitrate;
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if (CCompositionUnit_GetProperty(composition_unit, CUBUFFER_CURRENTBITRATE, ¤t_bitrate) == MP4AUDIODEC_OK)
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{
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*bitrate = current_bitrate/1000;
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return MP4_SUCCESS;
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}
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else
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return MP4_GETCURRENTBITRATE_UNKNOWN;
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}
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int MP4AACDecoder::DecodeSample(void *inputBuffer, size_t inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes)
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{
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CAccessUnit_Reset(access_unit);
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CAccessUnit_Assign(access_unit, (const unsigned char *)inputBuffer, inputBufferBytes);
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CCompositionUnit_Reset(composition_unit);
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MP4_RESULT result = mp4AudioDecoder_DecodeFrame(decoder, &access_unit, composition_unit);
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if (result == MP4AUDIODEC_OK)
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{
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unsigned int channels;
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unsigned int samples_per_channel;
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if (CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel) != MP4AUDIODEC_OK
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|| CCompositionUnit_GetChannels(composition_unit, &channels) != MP4AUDIODEC_OK)
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return MP4_FAILURE;
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const float *audio_output = 0;
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size_t num_samples = samples_per_channel * channels;
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size_t output_size = num_samples * (bitsPerSample/8);
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if (output_size > *outputBufferBytes)
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return MP4_FAILURE;
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*outputBufferBytes = output_size;
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CCompositionUnit_GetPcmPtr(composition_unit, &audio_output);
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if (!isFloat)
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{
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nsutil_pcm_FloatToInt_Interleaved_Gain(outputBuffer, audio_output, bitsPerSample, num_samples, gain/32768.0f);
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}
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else
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{
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for (size_t i = 0;i != num_samples;i++)
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((float *)outputBuffer)[i] = audio_output[i] * gain / 32768.0f;
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}
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return MP4_SUCCESS;
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}
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else
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return MP4_FAILURE;
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}
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int MP4AACDecoder::OutputFrameSize(size_t *frameSize)
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{
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if (!decoder)
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return MP4_FAILURE;
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unsigned int samples_per_channel;
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unsigned int channels;
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if (CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel) != MP4AUDIODEC_OK
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|| CCompositionUnit_GetChannels(composition_unit, &channels) != MP4AUDIODEC_OK)
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return MP4_FAILURE;
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*frameSize = samples_per_channel*channels;
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return MP4_SUCCESS;
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}
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int MP4AACDecoder::AudioSpecificConfiguration(void *buffer, size_t buffer_size) // reads ASC block from mp4 file
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{
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// TODO: error check
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if (buffer && buffer_size)
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{
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CSAudioSpecificConfig asc;
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memset(&asc, 0, sizeof(asc));
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if (mp4AudioDecoder_ascParse((const unsigned char *)buffer, buffer_size, &asc) == MP4AUDIODEC_OK)
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{
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CSAudioSpecificConfig *asc_array = &asc;;
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decoder = mp4AudioDecoder_Create(&asc_array, 1);
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if (decoder)
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{
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mp4AudioDecoder_SetParam(decoder, TDL_MODE, SWITCH_OFF);
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mp4AudioDecoder_SetParam(decoder, CONCEALMENT_ENERGYINTERPOLATION, SWITCH_OFF);
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composition_unit = CCompositionUnit_Create(max(asc.m_channels, 8), asc.m_samplesPerFrame * 2, asc.m_samplingFrequency, 6144, CUBUFFER_PCMTYPE_FLOAT);
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return MP4_SUCCESS;
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}
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}
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}
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return MP4_FAILURE;
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}
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void MP4AACDecoder::Close()
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{
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mp4AudioDecoder_Destroy(&decoder);
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CAccessUnit_Destroy(&access_unit);
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CCompositionUnit_Destroy(&composition_unit);
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}
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int MP4AACDecoder::CanHandleCodec(const char *codecName)
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{
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return !strcmp(codecName, "mp4a");
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}
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int MP4AACDecoder::CanHandleType(uint8_t type)
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{
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switch (type)
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{
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case MP4_TYPE_MPEG4_AUDIO:
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return 1;
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case MP4_TYPE_MPEG2_AAC_LC_AUDIO:
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return 1;
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default:
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return 0;
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}
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}
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int MP4AACDecoder::CanHandleMPEG4Type(uint8_t type)
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{
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switch (type)
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{
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case MP4_MPEG4_TYPE_AAC_LC_AUDIO:
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case MP4_MPEG4_TYPE_AAC_HE_AUDIO:
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case MP4_MPEG4_TYPE_PARAMETRIC_STEREO:
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return 1;
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default:
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return 0;
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}
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}
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#ifdef CBCLASS
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#undef CBCLASS
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#endif
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#define CBCLASS MP4AACDecoder
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START_DISPATCH;
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CB(MPEG4_AUDIO_OPEN, Open)
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CB(MPEG4_AUDIO_OPEN_EX, OpenEx)
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CB(MPEG4_AUDIO_ASC, AudioSpecificConfiguration)
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CB(MPEG4_AUDIO_BITRATE, GetCurrentBitrate)
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CB(MPEG4_AUDIO_FRAMESIZE, OutputFrameSize)
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CB(MPEG4_AUDIO_OUTPUTINFO, GetOutputProperties)
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CB(MPEG4_AUDIO_OUTPUTINFO_EX, GetOutputPropertiesEx)
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CB(MPEG4_AUDIO_DECODE, DecodeSample)
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VCB(MPEG4_AUDIO_FLUSH, Flush)
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VCB(MPEG4_AUDIO_CLOSE, Close)
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CB(MPEG4_AUDIO_HANDLES_CODEC, CanHandleCodec)
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CB(MPEG4_AUDIO_HANDLES_TYPE, CanHandleType)
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CB(MPEG4_AUDIO_HANDLES_MPEG4_TYPE, CanHandleMPEG4Type)
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CB(MPEG4_AUDIO_SET_GAIN, SetGain)
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END_DISPATCH;
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