mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-04 22:11:01 -05:00
60 lines
2.6 KiB
C
60 lines
2.6 KiB
C
|
#pragma once
|
||
|
#include <bfc/dispatch.h>
|
||
|
class ifc_audioFileEncoder : public Dispatchable
|
||
|
{
|
||
|
protected:
|
||
|
ifc_audioFileEncoder() {}
|
||
|
~ifc_audioFileEncoder() {}
|
||
|
public:
|
||
|
/*
|
||
|
@param frame - frame number, optional (pass 0 every time if you don't have it).
|
||
|
it is used for special purposes and is not generally needed.
|
||
|
@param data - the input data (audio)
|
||
|
@param data_len - number of valid bytes in data
|
||
|
@param data_used - on return, set to the number of audio bytes read
|
||
|
|
||
|
note for implementors:
|
||
|
it is highly recommended that implementation use all available input data, but it is not required.
|
||
|
|
||
|
note for users:
|
||
|
if not all input data is read, you need to pass in the old data again
|
||
|
but have more available. This is likely to happen when the block size of the codec
|
||
|
does not match your buffer size
|
||
|
*/
|
||
|
int Feed(uint32_t frame, const void *data, size_t data_len, size_t *data_used);
|
||
|
|
||
|
// same as above, but used when you have no more input to pass
|
||
|
// you can pass more audio data if you like (preferred if possible)
|
||
|
// or pass 0 for data & data_len if you passed all your data to Feed()
|
||
|
// note to implementors:
|
||
|
// for many implementations: close your encoder (e.g. vorbis) but not your file writer (e.g. ogg)
|
||
|
// note to users:
|
||
|
// you still need to call Finish().
|
||
|
int Finish(uint32_t frame, const void *data, size_t data_len, size_t *data_used);
|
||
|
|
||
|
// call this to do whatever necessary
|
||
|
// this is a separate call than Finish() because of time-constraints and the killswitch
|
||
|
// for many implementations: close your file writer object here, write seek table, etc.
|
||
|
// note to users:
|
||
|
// after this function succeeds, you may use the file (write metadata, etc)
|
||
|
int Finalize(int *killswitch);
|
||
|
|
||
|
// @param block_size - on return, set to the 'natural' number of bytes that the audio encoder expects
|
||
|
// can be helpful for users of this object to do more efficient I/O
|
||
|
// optional (check the return value when you call this!)
|
||
|
// but recommended
|
||
|
int GetBlockSize(size_t *block_size);
|
||
|
|
||
|
// @param fill_size - on return, set to the number of bytes needed to fill the audio encoder's current block
|
||
|
// might be 0 for some types (WAV).
|
||
|
// can be helpful for users of this object to do more efficient I/O
|
||
|
// optional (check the return value when you call this!)
|
||
|
// don't implement unless it's easy
|
||
|
int GetFillSize(size_t *fill_size);
|
||
|
|
||
|
// @param bytes_written - on return, set to the number of encoded bytes written so far.
|
||
|
// used by the CD ripper to show a 'real time' bitrate
|
||
|
// optional (check the return value when you call this!)
|
||
|
// don't implement unless it's easy
|
||
|
int GetBytesWritten(size_t *bytes_written);
|
||
|
};
|