mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-11 16:21:26 -05:00
490 lines
9.8 KiB
C++
490 lines
9.8 KiB
C++
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#include "PlaybackBase2.h"
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PlaybackImpl::PlaybackImpl()
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{
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playback=0;
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playback_parameters=0;
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}
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PlaybackImpl::~PlaybackImpl()
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{
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// TODO: decide if we need playback->Release() or not
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if (playback_parameters)
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playback_parameters->Release();
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}
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void PlaybackImpl::Connect(PlaybackBase2 *playback, ifc_playback_parameters *playback_parameters)
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{
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this->playback = playback;
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// TODO: decide if we need playback->Retain() or not
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this->playback_parameters = playback_parameters;
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if (playback_parameters)
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playback_parameters->Retain();
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}
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/* ---------- */
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PlaybackBase2::PlaybackBase2()
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{
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out=0;
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implementation=0;
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filelocker=0;
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paused=false;
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last_position=0;
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output_pointers=0;
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exact_length=false;
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memset(¶meters, 0, sizeof(parameters));
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}
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PlaybackBase2::~PlaybackBase2()
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{
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/* out should have hopefully been close already. just in case */
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if (out)
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out->Release();
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out=0;
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if (filelocker)
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filelocker->Release();
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delete implementation;
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free(output_pointers);
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}
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ns_error_t PlaybackBase2::Initialize(api_service *service_manager, PlaybackImpl *implementation, nx_uri_t filename, ifc_player *player)
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{
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service_manager->GetService(&filelocker);
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this->implementation = implementation;
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ns_error_t ret = PlaybackBase::Initialize(filename, player);
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if (ret != NErr_Success)
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return ret;
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implementation->Connect(this, secondary_parameters);
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this->ifc_playback::Retain(); /* the thread needs to hold a reference to this object so that it doesn't disappear out from under us */
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NXThreadCreate(&playback_thread, PlayerThreadFunction, this);
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return NErr_Success;
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}
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nx_thread_return_t PlaybackBase2::PlayerThreadFunction(nx_thread_parameter_t param)
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{
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PlaybackBase2 *playback = (PlaybackBase2 *)param;
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NXThreadCurrentSetPriority(NX_THREAD_PRIORITY_PLAYBACK);
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nx_thread_return_t ret = playback->DecodeLoop();
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playback->ifc_playback::Release(); /* give up the reference that was acquired before spawning the thread */
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return ret;
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}
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int PlaybackBase2::Init()
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{
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if (filelocker)
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filelocker->WaitForReadInterruptable(filename, this);
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ns_error_t ret = implementation->Open(filename);
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if (ret != NErr_Success)
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return ret;
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ifc_metadata *metadata;
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if (implementation->GetMetadata(&metadata) == NErr_Success)
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{
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player->SetMetadata(metadata);
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metadata->Release();
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}
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else
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player->SetMetadata(0);
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player->SetSeekable(implementation->IsSeekable()?1:0);
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double length;
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ret = implementation->GetLength(&length, &exact_length);
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if (ret == NErr_Success)
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player->SetLength(length);
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return NErr_Success;
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}
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nx_thread_return_t PlaybackBase2::DecodeLoop()
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{
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player->OnLoaded(filename);
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int ret = Init();
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if (ret != NErr_Success)
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{
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implementation->Close();
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if (filelocker)
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filelocker->UnlockFile(filename);
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player->OnError(ret);
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return 0;
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}
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player->OnReady();
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/* wait for Play (or Stop to abort) */
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for (;;)
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{
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ns_error_t ret = Wake(WAKE_PLAY|WAKE_STOP|WAKE_INTERRUPT);
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if (ret == WAKE_PLAY)
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{
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break;
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}
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else if (ret == WAKE_STOP)
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{
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player->OnStopped();
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goto cleanup;
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}
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else if (ret == WAKE_INTERRUPT)
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{
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ns_error_t ret = Internal_Interrupt();
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if (ret != NErr_Success)
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{
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implementation->Close();
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player->OnError(ret);
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goto cleanup;
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}
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}
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}
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/* at this point, we know that PLAY is on */
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for (;;)
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{
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int ret = Check(WAKE_STOP|WAKE_PAUSE|WAKE_INTERRUPT);
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if (ret == WAKE_PAUSE)
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{
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if (out)
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out->Pause(1);
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paused=true;
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continue; /* continue in case there's another wake reason */
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}
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else if (ret== WAKE_UNPAUSE)
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{
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if (out)
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out->Pause(0);
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paused=false;
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continue; /* continue in case there's another wake reason */
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}
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else if (ret == WAKE_STOP)
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{
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if (out)
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{
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out->Stop();
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out->Release();
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out=0;
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}
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player->OnStopped();
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goto cleanup;
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}
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else if (ret == WAKE_INTERRUPT)
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{
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ns_error_t ret = Internal_Interrupt();
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if (ret != NErr_Success)
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{
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implementation->Close();
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player->OnError(ret);
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goto cleanup;
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}
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continue;
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}
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Agave_Seek *seek = PlaybackBase::GetSeek();
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if (seek)
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{
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ns_error_t seek_error;
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double new_position;
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ns_error_t ret = implementation->Seek(seek, &seek_error, &new_position);
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if (ret != NErr_Success)
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{
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player->OnError(ret);
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goto cleanup;
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}
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if (out)
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out->Flush(new_position);
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player->OnSeekComplete(seek_error, new_position);
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PlaybackBase::FreeSeek(seek);
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}
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ret = implementation->DecodeStep();
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if (ret == NErr_EndOfFile)
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{
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if (out)
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out->Done();
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PlaybackBase::OnStopPlaying();
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player->OnEndOfFile();
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ret = WaitForClose();
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if (out)
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out->Release();
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out=0;
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if (ret != NErr_True)
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goto cleanup;
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}
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else if (ret != NErr_Success)
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{
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if (out)
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{
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out->Done();
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out->Release();
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out=0;
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}
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if (ret != NErr_False)
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player->OnError(NErr_Error); // TODO: find better error code
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goto cleanup;
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}
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else
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{
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if (!exact_length)
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{
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double length;
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ret = implementation->GetLength(&length, &exact_length);
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if (ret == NErr_Success)
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player->SetLength(length);
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}
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}
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}
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cleanup:
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implementation->Close();
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if (filelocker)
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filelocker->UnlockFile(filename);
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return 0;
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}
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ns_error_t PlaybackBase2::WaitForClose()
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{
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if (!out)
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{
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player->OnClosed();
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return NErr_False;
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}
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else for (;;)
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{
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int ret = Wait(10, WAKE_PLAY|WAKE_KILL|WAKE_STOP);
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if (ret == WAKE_KILL)
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{
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player->OnClosed();
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return NErr_False;
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}
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else if (ret == WAKE_PLAY)
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{
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return NErr_True;
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}
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else if (ret == WAKE_STOP)
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{
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player->OnStopped();
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return NErr_False;
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}
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else
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{
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if (out->Playing() == NErr_True)
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player->SetPosition(last_position - out->Latency());
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else
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{
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player->SetPosition(last_position);
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player->OnClosed();
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return NErr_False;
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}
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}
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}
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}
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ns_error_t PlaybackBase2::OpenOutput(const ifc_audioout::Parameters *_parameters)
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{
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// if out is already set, it means that there was a change in parameters, so we'll start a new stream
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if (out)
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{
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// check to see that the parameters actually changed
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if (!memcmp(¶meters, _parameters, sizeof(parameters)))
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return NErr_Success;
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out->Done();
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out=0;
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}
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parameters = *_parameters;
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free(output_pointers);
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output_pointers = (const uint8_t **)malloc(parameters.audio.number_of_channels * sizeof(const uint8_t *));
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if (!output_pointers)
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return NErr_OutOfMemory;
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ns_error_t ret = output_service->AudioOpen(¶meters, player, secondary_parameters, &out);
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if (ret != NErr_Success)
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{
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player->OnError(ret);
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return ret;
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}
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if (paused)
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out->Pause(1);
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else
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out->Pause(0);
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return NErr_True;
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}
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int PlaybackBase2::OutputNonInterleaved(const void *decode_buffer, size_t decoded, double start_position)
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{
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int ret;
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size_t frames_written=0;
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const uint8_t **buffer = (const uint8_t **)decode_buffer;
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for (size_t c=0;c<parameters.audio.number_of_channels;c++)
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{
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output_pointers[c] = buffer[c];
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}
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while (decoded)
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{
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size_t to_write = out->CanWrite();
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if (to_write)
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{
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if (decoded < to_write)
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to_write = decoded;
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ret = out->Output(output_pointers, to_write);
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if (ret != NErr_Success)
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{
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out->Release();
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out=0;
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return ret;
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}
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decoded -= to_write;
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for (size_t c=0;c<parameters.audio.number_of_channels;c++)
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{
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output_pointers[c] += to_write/parameters.audio.number_of_channels;
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}
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frames_written += to_write/parameters.audio.number_of_channels;
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player->SetPosition(start_position + (double)frames_written/parameters.audio.sample_rate - out->Latency());
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}
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else
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{
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ns_error_t ret = OutputWait();
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if (ret != NErr_Success)
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return ret;
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}
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}
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return NErr_True;
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}
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int PlaybackBase2::Output(const void *decode_buffer, size_t decoded, double start_position)
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{
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int ret;
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size_t frames_written=0;
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const uint8_t *decode8 = (const uint8_t *)decode_buffer;
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size_t buffer_position=0;
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while (decoded)
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{
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size_t to_write = out->CanWrite();
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if (to_write)
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{
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if (decoded < to_write)
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to_write = decoded;
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ret = out->Output(&decode8[buffer_position], to_write);
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if (ret != NErr_Success)
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{
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out->Release();
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out=0;
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return ret;
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}
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decoded -= to_write;
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buffer_position += to_write;
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frames_written += to_write/parameters.audio.number_of_channels;
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player->SetPosition(start_position + (double)frames_written/parameters.audio.sample_rate - out->Latency());
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}
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else
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{
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ns_error_t ret = OutputWait();
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if (ret != NErr_Success)
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return ret;
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}
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}
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return NErr_True;
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}
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ns_error_t PlaybackBase2::OutputWait()
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{
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if (paused)
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{
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/* if we're paused, we need to sit and wait until we're eiter unpaused or stopped */
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for (;;)
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{
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int ret = Wake(WAKE_STOP|WAKE_PAUSE|WAKE_INTERRUPT);
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if (ret == WAKE_STOP)
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{
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out->Stop();
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out->Release();
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out=0;
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player->OnStopped();
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return NErr_False;
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}
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else if (ret == WAKE_UNPAUSE)
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{
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out->Pause(0);
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paused=false;
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break;
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}
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else if (ret == WAKE_PAUSE)
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{
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out->Pause(1);
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paused=true;
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}
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else if (PlaybackBase::PendingSeek())
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{
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return NErr_True;
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}
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else if (ret == WAKE_INTERRUPT)
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{
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ns_error_t ret = Internal_Interrupt();
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if (ret != NErr_Success)
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return ret;
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}
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}
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}
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else
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{
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int ret = Wait(10, WAKE_STOP);
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if (ret == WAKE_STOP)
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{
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out->Stop();
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out->Release();
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out=0;
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player->OnStopped();
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return NErr_False;
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}
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}
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return NErr_Success;
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}
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ns_error_t PlaybackBase2::Internal_Interrupt()
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{
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Agave_Seek resume_information;
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implementation->Interrupt(&resume_information);
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ns_error_t ret = filelocker->UnlockFile(filename);
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if (ret != NErr_Success)
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{
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implementation->Close();
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return ret;
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}
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PlaybackBase::OnInterrupted();
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if (filelocker)
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filelocker->WaitForReadInterruptable(filename, this);
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ret = implementation->Resume(&resume_information);
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if (ret != NErr_Success)
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return ret;
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ifc_metadata *metadata;
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if (implementation->GetMetadata(&metadata) == NErr_Success)
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{
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player->SetMetadata(metadata);
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metadata->Release();
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}
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return NErr_Success;
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}
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