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https://github.com/WinampDesktop/winamp.git
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164 lines
7.5 KiB
C
164 lines
7.5 KiB
C
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/*
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LICENSE
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-------
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Copyright 2005-2013 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __NULLSOFT_DX9_PLUGIN_SHELL_UTILITY_H__
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#define __NULLSOFT_DX9_PLUGIN_SHELL_UTILITY_H__ 1
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#include <windows.h>
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#include <crtdefs.h>
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#include <d3d9.h>
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#include <d3dx9.h>
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#define SafeRelease(x) { if (x) {x->Release(); x=NULL;} }
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#define SafeDelete(x) { if (x) {delete x; x=NULL;} }
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#define IsNullGuid(lpGUID) ( ((int*)lpGUID)[0]==0 && ((int*)lpGUID)[1]==0 && ((int*)lpGUID)[2]==0 && ((int*)lpGUID)[3]==0 )
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#define DlgItemIsChecked(hDlg, nIDDlgItem) ((SendDlgItemMessage(hDlg, nIDDlgItem, BM_GETCHECK, (WPARAM) 0, (LPARAM) 0) == BST_CHECKED) ? true : false)
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#define CosineInterp(x) (0.5f - 0.5f*cosf((x) * 3.1415926535898f))
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#define InvCosineInterp(x) (acosf(1.0f - 2.0f*(x))/3.1415926535898f)
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float PowCosineInterp(float x, float pow);
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float AdjustRateToFPS(float per_frame_decay_rate_at_fps1, float fps1, float actual_fps);
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//int GetPrivateProfileInt - part of Win32 API
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#define GetPrivateProfileBoolW(w,x,y,z) ((bool)(GetPrivateProfileIntW(w,x,y,z) != 0))
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#define GetPrivateProfileBOOLW(w,x,y,z) ((BOOL)(GetPrivateProfileIntW(w,x,y,z) != 0))
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float GetPrivateProfileFloatW(wchar_t *szSectionName, wchar_t *szKeyName, float fDefault, wchar_t *szIniFile);
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bool WritePrivateProfileIntW(int d, wchar_t *szKeyName, wchar_t *szIniFile, wchar_t *szSectionName);
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bool WritePrivateProfileFloatW(float f, wchar_t *szKeyName, wchar_t *szIniFile, wchar_t *szSectionName);
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extern _locale_t g_use_C_locale;
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extern char keyMappings[8];
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void SetScrollLock(int bNewState, bool bPreventHandling);
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void RemoveExtension(wchar_t *str);
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void RemoveSingleAmpersands(wchar_t *str);
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void TextToGuid(char *str, GUID *pGUID);
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void GuidToText(GUID *pGUID, char *str, int nStrLen);
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//int GetPentiumTimeRaw(unsigned __int64 *cpu_timestamp);
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//double GetPentiumTimeAsDouble(unsigned __int64 frequency);
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#ifdef _DEBUG
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void OutputDebugMessage(char *szStartText, HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam); // only available in RELEASE builds!
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#endif
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void MissingDirectX(HWND hwnd);
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bool CheckForMMX();
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bool CheckForSSE();
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void GetDesktopFolder(char *szDesktopFolder); // should be MAX_PATH len.
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#include "icon_t.h"
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#include <shlobj.h>
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#include <list>
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BOOL DoExplorerMenu (HWND hwnd, LPCTSTR pszPath, POINT point);
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BOOL DoExplorerMenu (HWND hwnd, LPITEMIDLIST pidl, POINT point);
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UINT GetItemCount (LPITEMIDLIST pidl);
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LPITEMIDLIST GetNextItem (LPITEMIDLIST pidl);
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LPITEMIDLIST DuplicateItem (LPMALLOC pMalloc, LPITEMIDLIST pidl);
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void FindDesktopWindows(HWND *desktop_progman, HWND *desktopview_wnd, HWND *listview_wnd);
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void ExecutePidl(LPITEMIDLIST pidl, char *szPathAndFile, char *szWorkingDirectory, HWND hWnd);
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int GetDesktopIconSize();
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// handy functions for populating Combo Boxes:
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inline void AddItem(HWND ctrl, const wchar_t* text, DWORD itemdata) {
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LRESULT nPos = SendMessageW( ctrl, CB_ADDSTRING, 0, (LPARAM)text);
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SendMessage( ctrl, CB_SETITEMDATA, nPos, itemdata);
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}
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inline void SelectItemByPos(HWND ctrl, int pos) {
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SendMessage(ctrl, CB_SETCURSEL, pos, 0);
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}
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int SelectItemByValue(HWND ctrl, DWORD value);
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bool ReadCBValue(HWND hwnd, DWORD ctrl_id, int* pRetValue);
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LRESULT GetWinampVersion(HWND winamp);
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void* GetTextResource(UINT id, int no_fallback);
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HMODULE FindD3DX9(HWND winamp);
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intptr_t myOpenURL(HWND hwnd, wchar_t *loc);
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typedef HRESULT (WINAPI *D3DXCREATEFONTW)(LPDIRECT3DDEVICE9, INT, UINT, UINT, UINT, BOOL, DWORD, DWORD, DWORD, DWORD, LPCWSTR, LPD3DXFONT *);
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extern D3DXCREATEFONTW pCreateFontW;
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typedef D3DXMATRIX *(WINAPI *D3DXMATRIXMULTIPLY)(D3DXMATRIX *pOut, CONST D3DXMATRIX *pM1, CONST D3DXMATRIX *pM2);
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extern D3DXMATRIXMULTIPLY pMatrixMultiply;
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typedef D3DXMATRIX* (WINAPI *D3DXMATRIXTRANSLATION)( D3DXMATRIX *pOut, FLOAT x, FLOAT y, FLOAT z );
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extern D3DXMATRIXTRANSLATION pMatrixTranslation;
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typedef D3DXMATRIX* (WINAPI *D3DXMATRIXSCALING)( D3DXMATRIX *pOut, FLOAT sx, FLOAT sy, FLOAT sz );
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extern D3DXMATRIXSCALING pMatrixScaling;
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typedef D3DXMATRIX* (WINAPI *D3DXMATRIXROTATION)( D3DXMATRIX *pOut, FLOAT Angle );
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extern D3DXMATRIXROTATION pMatrixRotationX, pMatrixRotationY, pMatrixRotationZ;
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typedef HRESULT (WINAPI *D3DXCREATETEXTUREFROMFILEEXW)(
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LPDIRECT3DDEVICE9 pDevice,
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LPCWSTR pSrcFile,
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UINT Width,
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UINT Height,
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UINT MipLevels,
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DWORD Usage,
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D3DFORMAT Format,
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D3DPOOL Pool,
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DWORD Filter,
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DWORD MipFilter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo,
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PALETTEENTRY* pPalette,
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LPDIRECT3DTEXTURE9* ppTexture);
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extern D3DXCREATETEXTUREFROMFILEEXW pCreateTextureFromFileExW;
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typedef D3DXMATRIX* (WINAPI *D3DXMATRIXORTHOLH)(D3DXMATRIX *pOut, FLOAT w, FLOAT h, FLOAT zn, FLOAT zf);
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extern D3DXMATRIXORTHOLH pMatrixOrthoLH;
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typedef HRESULT (WINAPI *D3DXCOMPILESHADER)(
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LPCSTR pSrcData,
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UINT SrcDataLen,
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CONST D3DXMACRO* pDefines,
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LPD3DXINCLUDE pInclude,
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LPCSTR pFunctionName,
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LPCSTR pProfile,
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DWORD Flags,
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LPD3DXBUFFER* ppShader,
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LPD3DXBUFFER* ppErrorMsgs,
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LPD3DXCONSTANTTABLE* ppConstantTable);
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extern D3DXCOMPILESHADER pCompileShader;
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typedef D3DXMATRIX* (WINAPI *D3DXMATRIXLOOKATLH)( D3DXMATRIX *pOut, CONST D3DXVECTOR3 *pEye, CONST D3DXVECTOR3 *pAt, CONST D3DXVECTOR3 *pUp );
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extern D3DXMATRIXLOOKATLH pMatrixLookAtLH;
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typedef HRESULT (WINAPI *D3DXCREATETEXTURE)(
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LPDIRECT3DDEVICE9 pDevice,
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UINT Width,
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UINT Height,
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UINT MipLevels,
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DWORD Usage,
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D3DFORMAT Format,
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D3DPOOL Pool,
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LPDIRECT3DTEXTURE9* ppTexture);
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extern D3DXCREATETEXTURE pCreateTexture;
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#endif
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