they made it ARR and it's kinda scary
Find a file
2022-06-22 19:15:54 +02:00
Common Implement RecipeTransformations 2022-06-22 19:15:54 +02:00
Fabric Implement IE recipe handler 2022-06-21 20:08:45 +02:00
Forge Implement RecipeTransformations 2022-06-22 19:15:54 +02:00
gradle/wrapper Initial commit 2022-05-31 18:29:30 +02:00
.editorconfig Initial commit 2022-05-31 18:29:30 +02:00
.gitattributes Initial commit 2022-05-31 18:29:30 +02:00
.gitignore Initial commit 2022-05-31 18:29:30 +02:00
build.gradle.kts Setup 2022-06-15 15:44:33 +02:00
gradle.properties Rename to AlmostUnified and update README 2022-06-15 17:02:38 +02:00
gradlew Initial commit 2022-05-31 18:29:30 +02:00
gradlew.bat Initial commit 2022-05-31 18:29:30 +02:00
LICENSE Rename to AlmostUnified and update README 2022-06-15 17:02:38 +02:00
README.md Rename to AlmostUnified and update README 2022-06-15 17:02:38 +02:00
settings.gradle.kts Rename to AlmostUnified and update README 2022-06-15 17:02:38 +02:00

Almost Unified

A Minecraft mod which aims to unify materials.

Version Total Downloads Workflow Status License

Discord | CurseForge

🔧 Manually Installation

  1. Download the latest mod jar from CurseForge or the latest releases.
  2. Install Minecraft Forge or Fabric.
  3. Drop the mod jar into your mods folder.

🖥️ Setup dev environment

  • Clone the repository
  • Import into Intellij (VSCode and Eclipse are not tested, we recommend using Intellij)
  • Run
    • gradle -> common -> Tasks -> genSources
    • gradle -> fabric -> Tasks -> genSources
    • gradle -> forge -> Tasks -> forgegradle runs -> genIntellijRuns
  • Have fun!

The common module uses fabric-loom, this makes it possible to use parchment. Please do not use fabric related features in the common module.

💚 Credits

This project is using the MultiLoader Template from Jared.

🎓 License

This project is licensed under the GNU Lesser General Public License v3.0.