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change recipe manager inject priority for mod compatibility
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1 changed files with 2 additions and 1 deletions
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@ -13,7 +13,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Map;
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@Mixin(value = RecipeManager.class, priority = 1)
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// inject after most mods but before KubeJS
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@Mixin(value = RecipeManager.class, priority = 1_099)
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public class RecipeManagerMixin {
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@Inject(method = "apply(Ljava/util/Map;Lnet/minecraft/server/packs/resources/ResourceManager;Lnet/minecraft/util/profiling/ProfilerFiller;)V", at = @At("HEAD"))
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