3.6 KiB
3.6 KiB
Build
Table of Contents
Dependencies
- node 16
- yarn
- jq
- git
Linux
- GCC
- make
- pkg-config
- libx11-dev
- libxkbfile-dev
- libsecret-1-dev
- fakeroot
- rpm
- rpmbuild
- dpkg
- python3
- imagemagick (for AppImage)
- ripgrep
MacOS
Windows
- powershell
- sed
- 7z
- WiX Toolset
- python3
- 'Tools for Native Modules' from official Node.js installer
Build Scripts
Each platform has its build helper script in the directory build
.
- Linux:
./build/build_linux.sh
- MacOS:
./build/build_macos.sh
- Windows:
powershell -ExecutionPolicy ByPass -File .\build\build_windows.ps1
Build in Docker
To build for Linux, you can alternatively build VSCodium in docker
X64
Firstly, create the container with:
docker run -ti --volume=<local vscodium source>:/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:bionic-x64 bash
like
docker run -ti --volume=$(pwd):/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:bionic-x64 bash
When inside the container, you can use the following commands to build:
curl -fsSL https://deb.nodesource.com/setup_16.x | sudo -E bash -
sudo apt-get install -y nodejs desktop-file-utils
npm install -g yarn
cd /root/vscodium
./get_repo.sh
export SHOULD_BUILD=yes
export OS_NAME=linux
export VSCODE_ARCH=x64
./build.sh
ARM 32bits
Firstly, create the container with:
docker run -ti --volume=<local vscodium source>:/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:stretch-armhf bash
like
docker run -ti --volume=$(pwd):/root/vscodium --name=vscodium-build-agent vscodium/vscodium-linux-build-agent:stretch-armhf bash
When inside the container, you can use the following commands to build:
curl -fsSL https://deb.nodesource.com/setup_16.x | sudo -E bash -
sudo apt-get install -y nodejs desktop-file-utils
cd /root/vscodium
./get_repo.sh
export SHOULD_BUILD=yes
export OS_NAME=linux
export VSCODE_ARCH=armhf
export npm_config_arch=armv7l
export npm_config_force_process_config="true"
./build.sh
Patch Update Process
Semi-Automated
- run
./build/build_<os>.sh
, if a patch is failing then, - run
./build/update_patches.sh
- when the script pause at
Press any key when the conflict have been resolved...
, openvscode
directory in VSCodium - fix all the
*.rej
files - run
yarn watch
- run
./script/code.sh
until everything ok - press any key to continue the script
update_patches.sh
Manual
- run
./build/build_<os>.sh
, if a patch is failing then, - open
vscode
directory in VSCodium - revert all changes
- run
git apply --reject ../patches/<name>.patch
- fix all the
*.rej
files - run
yarn watch
- run
./script/code.sh
until everything ok - run
git diff > ../patches/<name>.patch