146 lines
3.9 KiB
YAML
146 lines
3.9 KiB
YAML
name: stable-windows
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on:
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workflow_dispatch:
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inputs:
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force_version:
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type: boolean
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description: Force update version
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generate_assets:
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type: boolean
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description: Generate assets
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checkout_pr:
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type: string
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description: Checkout PR
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repository_dispatch:
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types: [stable]
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push:
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branches: [ master ]
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paths-ignore:
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- '**/*.md'
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pull_request:
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branches: [ master ]
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paths-ignore:
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- '**/*.md'
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env:
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APP_NAME: VSCodium
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ASSETS_REPOSITORY: ${{ github.repository }}
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OS_NAME: windows
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VERSIONS_REPOSITORY: ${{ github.repository_owner }}/versions
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VSCODE_QUALITY: stable
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jobs:
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build:
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runs-on: windows-2019
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defaults:
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run:
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shell: bash
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env:
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VSCODE_ARCH: ${{ matrix.vscode_arch }}
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strategy:
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fail-fast: false
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matrix:
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vscode_arch:
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- x64
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# - ia32
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- arm64
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outputs:
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RELEASE_VERSION: ${{ env.RELEASE_VERSION }}
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SHOULD_DEPLOY: ${{ env.SHOULD_DEPLOY }}
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steps:
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- uses: actions/checkout@v4
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- name: Setup Node.js environment
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uses: actions/setup-node@v4
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with:
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node-version: '20.12'
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- name: Install Yarn
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run: npm install -g yarn
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- name: Setup Python 3
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uses: actions/setup-python@v5
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with:
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python-version: '3.11'
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- name: Clone VSCode repo
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env:
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PULL_REQUEST_ID: ${{ github.event.inputs.checkout_pr }}
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run: ./get_repo.sh
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- name: Check PR or cron
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env:
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GENERATE_ASSETS: ${{ github.event.inputs.generate_assets }}
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run: ./check_cron_or_pr.sh
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- name: Check existing VSCodium tags/releases
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: ./check_tags.sh
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if: env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true'
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- name: Build
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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GITHUB_USERNAME: ${{ github.repository_owner }}
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npm_config_arch: ${{ matrix.vscode_arch }}
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npm_config_target_arch: ${{ matrix.vscode_arch }}
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run: ./build.sh
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if: env.SHOULD_BUILD == 'yes'
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- name: Prepare assets
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run: ./prepare_assets.sh
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if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
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- name: Release
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: ./release.sh
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if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
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- name: Update versions repo
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env:
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FORCE_UPDATE: ${{ github.event.inputs.force_version }}
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GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
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GITHUB_USERNAME: ${{ github.repository_owner }}
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run: ./update_version.sh
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if: env.SHOULD_DEPLOY == 'yes'
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- name: Upload assets
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uses: actions/upload-artifact@v4
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with:
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name: bin-${{ matrix.vscode_arch }}
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path: assets/
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retention-days: 3
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if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'no' && github.event.inputs.generate_assets == 'true'
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winget:
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needs: build
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runs-on: windows-latest
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defaults:
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run:
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shell: bash
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env:
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APP_IDENTIFIER: VSCodium.VSCodium
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if: needs.build.outputs.SHOULD_DEPLOY == 'yes'
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steps:
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- uses: actions/checkout@v4
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- name: Check version
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run: ./stores/winget/check_version.sh
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env:
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RELEASE_VERSION: ${{ needs.build.outputs.RELEASE_VERSION }}
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- name: Release to WinGet
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uses: vedantmgoyal2009/winget-releaser@v2
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with:
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identifier: ${{ env.APP_IDENTIFIER }}
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version: ${{ env.RELEASE_VERSION }}
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release-tag: ${{ env.RELEASE_VERSION }}
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installers-regex: '\.exe$' # only .exe files
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token: ${{ secrets.STRONGER_GITHUB_TOKEN }}
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if: env.SHOULD_DEPLOY == 'yes'
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