133 lines
3.7 KiB
Bash
Executable file
133 lines
3.7 KiB
Bash
Executable file
#!/usr/bin/env bash
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# shellcheck disable=SC1091
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set -ex
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if [[ "${CI_BUILD}" == "no" ]]; then
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exit 1
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fi
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tar -xzf ./vscode.tar.gz
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cd vscode || { echo "'vscode' dir not found"; exit 1; }
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GLIBC_VERSION="2.17"
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GLIBCXX_VERSION="3.4.22"
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NODE_VERSION="16.20.2"
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if [[ "${VSCODE_ARCH}" == "ppc64le" ]]; then
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GLIBC_VERSION="2.28"
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elif [[ "${VSCODE_ARCH}" == "riscv64" ]]; then
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# Unofficial RISC-V nodejs builds doesn't provide v16.x
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NODE_VERSION="18.18.1"
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fi
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export VSCODE_PLATFORM='linux'
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export VSCODE_SKIP_NODE_VERSION_CHECK=1
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export VSCODE_SYSROOT_PREFIX="-glibc-${GLIBC_VERSION}"
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VSCODE_HOST_MOUNT="$( pwd )"
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export VSCODE_HOST_MOUNT
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if [[ "${VSCODE_ARCH}" == "x64" || "${VSCODE_ARCH}" == "arm64" ]]; then
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VSCODE_REMOTE_DEPENDENCIES_CONTAINER_NAME="vscodium/vscodium-linux-build-agent:centos7-devtoolset8-${VSCODE_ARCH}"
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elif [[ "${VSCODE_ARCH}" == "armhf" ]]; then
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VSCODE_REMOTE_DEPENDENCIES_CONTAINER_NAME="vscodium/vscodium-linux-build-agent:bionic-devtoolset-arm32v7"
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elif [[ "${VSCODE_ARCH}" == "ppc64le" ]]; then
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VSCODE_REMOTE_DEPENDENCIES_CONTAINER_NAME="vscodium/vscodium-linux-build-agent:bionic-devtoolset-ppc64le"
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export ELECTRON_SKIP_BINARY_DOWNLOAD=1
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export PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD=1
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export VSCODE_SYSROOT_REPO='VSCodium/vscode-linux-build-agent'
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export VSCODE_SYSROOT_VERSION='20240129-253798'
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elif [[ "${VSCODE_ARCH}" == "riscv64" ]]; then
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VSCODE_REMOTE_DEPENDENCIES_CONTAINER_NAME="vscodium/vscodium-linux-build-agent:focal-devtoolset-riscv64"
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export ELECTRON_SKIP_BINARY_DOWNLOAD=1
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export PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD=1
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fi
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export VSCODE_REMOTE_DEPENDENCIES_CONTAINER_NAME
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sed -i "/target/s/\"20.*\"/\"${NODE_VERSION}\"/" remote/.yarnrc
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if [[ "${NODE_VERSION}" != 16* ]]; then
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if [[ -f "../patches/linux/reh/node16.patch" ]]; then
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mv "../patches/linux/reh/node16.patch" "../patches/linux/reh/node16.patch.no"
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fi
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fi
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if [[ -d "../patches/linux/reh/" ]]; then
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for file in "../patches/linux/reh/"*.patch; do
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if [[ -f "${file}" ]]; then
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echo applying patch: "${file}";
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if ! git apply --ignore-whitespace "${file}"; then
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echo failed to apply patch "${file}" >&2
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exit 1
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fi
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fi
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done
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fi
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for i in {1..5}; do # try 5 times
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yarn --cwd build --frozen-lockfile --check-files && break
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if [[ $i == 3 ]]; then
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echo "Yarn failed too many times" >&2
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exit 1
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fi
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echo "Yarn failed $i, trying again..."
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done
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if [[ "${VSCODE_ARCH}" == "ppc64le" ]]; then
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source ./build/azure-pipelines/linux/setup-env.sh
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else
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./build/azure-pipelines/linux/setup-env.sh --only-remote
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fi
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for i in {1..5}; do # try 5 times
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yarn --frozen-lockfile --check-files && break
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if [ $i -eq 3 ]; then
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echo "Yarn failed too many times" >&2
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exit 1
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fi
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echo "Yarn failed $i, trying again..."
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done
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node build/azure-pipelines/distro/mixin-npm
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export VSCODE_NODE_GLIBC="-glibc-${GLIBC_VERSION}"
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yarn gulp minify-vscode-reh
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yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci"
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EXPECTED_GLIBC_VERSION="${GLIBC_VERSION}" EXPECTED_GLIBCXX_VERSION="${GLIBCXX_VERSION}" SEARCH_PATH="../vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}" ./build/azure-pipelines/linux/verify-glibc-requirements.sh
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cd ..
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APP_NAME_LC="$( echo "${APP_NAME}" | awk '{print tolower($0)}' )"
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mkdir -p assets
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echo "Building and moving REH"
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cd "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}"
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tar czf "../assets/${APP_NAME_LC}-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" .
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cd ..
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npm install -g checksum
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sum_file() {
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if [[ -f "${1}" ]]; then
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echo "Calculating checksum for ${1}"
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checksum -a sha256 "${1}" > "${1}".sha256
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checksum "${1}" > "${1}".sha1
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fi
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}
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cd assets
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for FILE in *; do
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if [[ -f "${FILE}" ]]; then
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sum_file "${FILE}"
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fi
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done
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cd ..
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