#!/bin/bash ### Windows # to run with Bash: "C:\Program Files\Git\bin\bash.exe" ./build/build.sh ### export CI_BUILD="no" export SHOULD_BUILD="yes" export SKIP_PACKAGES="yes" export VSCODE_LATEST="no" export VSCODE_QUALITY="stable" while getopts ":ilp" opt; do case "$opt" in i) export VSCODE_QUALITY="insider" ;; l) export VSCODE_LATEST="yes" ;; p) export SKIP_PACKAGES="no" ;; esac done case "${OSTYPE}" in darwin*) export OS_NAME="osx" ;; msys* | cygwin*) export OS_NAME="windows" ;; *) export OS_NAME="linux" ;; esac UNAME_ARCH=$( uname -m ) if [[ "${UNAME_ARCH}" == "arm64" ]]; then export VSCODE_ARCH="arm64" else export VSCODE_ARCH="x64" fi echo "OS_NAME=\"${OS_NAME}\"" echo "SKIP_PACKAGES=\"${SKIP_PACKAGES}\"" echo "VSCODE_ARCH=\"${VSCODE_ARCH}\"" echo "VSCODE_LATEST=\"${VSCODE_LATEST}\"" echo "VSCODE_QUALITY=\"${VSCODE_QUALITY}\"" rm -rf vscode* VSCode* . get_repo.sh . build.sh if [[ "${SKIP_PACKAGES}" == "no" ]]; then if [[ "${OS_NAME}" == "windows" ]]; then rm -rf build/windows/msi/releasedir fi . prepare_artifacts.sh fi