#!/usr/bin/env bash # shellcheck disable=SC1091 set -ex . version.sh if [[ "${SHOULD_BUILD}" == "yes" ]]; then echo "MS_COMMIT=\"${MS_COMMIT}\"" . prepare_vscode.sh cd vscode || { echo "'vscode' dir not found"; exit 1; } yarn monaco-compile-check yarn valid-layers-check yarn gulp compile-build yarn gulp compile-extension-media yarn gulp compile-extensions-build yarn gulp minify-vscode if [[ "${OS_NAME}" == "osx" ]]; then yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci" find "../VSCode-darwin-${VSCODE_ARCH}" -print0 | xargs -0 touch -c VSCODE_PLATFORM="darwin" elif [[ "${OS_NAME}" == "windows" ]]; then . ../build/windows/rtf/make.sh yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci" if [[ "${VSCODE_ARCH}" != "ia32" && "${VSCODE_ARCH}" != "x64" ]]; then SHOULD_BUILD_REH="no" fi VSCODE_PLATFORM="win32" else # linux # in CI, packaging will be done by a different job if [[ "${CI_BUILD}" != "no" ]]; then yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci" find "../VSCode-linux-${VSCODE_ARCH}" -print0 | xargs -0 touch -c SHOULD_BUILD_REH="no" fi VSCODE_PLATFORM="linux" fi if [[ "${SHOULD_BUILD_REH}" != "no" ]]; then if [[ "${OS_NAME}" == "linux" ]]; then export VSCODE_NODE_GLIBC='-glibc-2.17' fi yarn gulp minify-vscode-reh yarn gulp "vscode-reh-${VSCODE_PLATFORM}-${VSCODE_ARCH}-min-ci" fi cd .. fi