#!/bin/bash ### Windows # to run with Bash: "C:\Program Files\Git\bin\bash.exe" ./build/build.sh ### export CI_BUILD=no export SHOULD_BUILD=yes export SKIP_PACKAGES="yes" export VSCODE_LATEST="no" export VSCODE_QUALITY="stable" while getopts ":ilp" opt; do case "$opt" in i) export VSCODE_QUALITY="insider" ;; l) export VSCODE_LATEST="yes" ;; p) export SKIP_PACKAGES="no" ;; esac done case "${OSTYPE}" in darwin*) export OS_NAME="osx" ;; msys* | cygwin*) export OS_NAME="windows" ;; *) export OS_NAME="linux" ;; esac UNAME_ARCH=$( uname -m ) if [[ "${UNAME_ARCH}" == "arm64" ]]; then export VSCODE_ARCH="arm64" else export VSCODE_ARCH="x64" fi echo "OS_NAME: ${OS_NAME}" echo "SKIP_PACKAGES: ${SKIP_PACKAGES}" echo "VSCODE_ARCH: ${VSCODE_ARCH}" echo "VSCODE_LATEST: ${VSCODE_LATEST}" echo "VSCODE_QUALITY: ${VSCODE_QUALITY}" rm -rf vscode* VSCode* . get_repo.sh . build.sh if [[ "${SKIP_PACKAGES}" == "no" ]]; then if [[ "${OS_NAME}" == "windows" ]]; then rm -rf build/windows/msi/releasedir fi . prepare_artifacts.sh fi