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https://github.com/PrismarineJS/node-minecraft-protocol.git
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1740124c47
* Improve CI setup: move lint out of per version * fix * Simplify go back to all per version. * refactor cycle test to use supported versions * fix cycle packet test * Add v to version to avoid 1.19 running every 1.19 minor. * Add quotes. * Use versions from js file in ci.yml * Fix ci.yml syntax. * Fix matrix read. * fix * fix * fix gitignore
48 lines
1.7 KiB
JavaScript
48 lines
1.7 KiB
JavaScript
/* eslint-env mocha */
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const ITERATIONS = 10000
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const mc = require('../')
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const states = mc.states
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const testDataWrite = [
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{ name: 'keep_alive', params: { keepAliveId: 957759560 } },
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// TODO: 1.19+ `chat` -> `player_chat` feature toggle
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// { name: 'chat', params: { message: '<Bob> Hello World!' } },
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{ name: 'position_look', params: { x: 6.5, y: 65.62, stance: 67.24, z: 7.5, yaw: 0, pitch: 0, onGround: true } }
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// TODO: add more packets for better quality data
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]
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for (const supportedVersion of mc.supportedVersions) {
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const mcData = require('minecraft-data')(supportedVersion)
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const version = mcData.version
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describe('benchmark ' + supportedVersion + 'v', function () {
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this.timeout(60 * 1000)
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const inputData = []
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it('bench serializing', function (done) {
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const serializer = mc.createSerializer({ state: states.PLAY, isServer: false, version: version.minecraftVersion })
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let i, j
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console.log('Beginning write test')
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const start = Date.now()
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for (i = 0; i < ITERATIONS; i++) {
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for (j = 0; j < testDataWrite.length; j++) {
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inputData.push(serializer.createPacketBuffer(testDataWrite[j]))
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}
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}
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const result = (Date.now() - start) / 1000
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console.log('Finished write test in ' + result + ' seconds')
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done()
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})
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it('bench parsing', function (done) {
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const deserializer = mc.createDeserializer({ state: states.PLAY, isServer: true, version: version.minecraftVersion })
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console.log('Beginning read test')
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const start = Date.now()
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for (let j = 0; j < inputData.length; j++) {
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deserializer.parsePacketBuffer(inputData[j])
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}
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console.log('Finished read test in ' + (Date.now() - start) / 1000 + ' seconds')
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done()
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})
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})
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}
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