node-minecraft-protocol/examples/client_custom_packets/client_custom_packets.js

54 lines
1.1 KiB
JavaScript

var mc = require('minecraft-protocol');
if(process.argv.length < 4 || process.argv.length > 6) {
console.log("Usage : node echo.js <host> <port> [<name>] [<password>]");
process.exit(1);
}
var customPackets={
"play":{
"toClient":{
"my_custom_packet": {
"id": "0x7A",
"fields": [
{
"name": "age",
"type": "i64"
},
{
"name": "time",
"type": "i64"
}
]
}
}
}
};
var client = mc.createClient({
host: process.argv[2],
port: parseInt(process.argv[3]),
username: process.argv[4] ? process.argv[4] : "echo",
password: process.argv[5],
customPackets:customPackets
});
client.on('connect', function() {
console.info('connected');
});
client.on('disconnect', function(packet) {
console.log('disconnected: '+ packet.reason);
});
client.on('end', function(err) {
console.log('Connection lost');
});
client.on('login',function(){
client.deserializer.write(new Buffer("7A0000000000909327fffffffffffffc18","hex"));
console.log('login');
});
client.on('my_custom_packet',function(packet){
console.log(packet);
});