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https://github.com/PrismarineJS/node-minecraft-protocol.git
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d7c5053a13
* Bump mcdata for 1.19 * 1.19 in version.js * 1.19.0 in ci yml * Update ci.yml * Update version.js * Update package.json * No fail fast * Update mcdata * Update package.json * Update ci.yml * [1.19] fix tests and library session code (#1020) * make tests work, add todo's * clean up, varlong test, additional todo * removed log statements, fix for older versions * Update mcdata * Update ci.yml * Update ci.yml * remove excessive version comments near supportFeature checks Co-authored-by: Romain Beaumont <romain.rom1@gmail.com> * chat signing implementation * Update ci.yml * move some boilerplate to pauth * update tests * update chat example * bump pauth, update doc * modify test nextMessage func * lint * update default version * add server player verifyMessage * update doc Co-authored-by: Romain Beaumont <romain.rom1@gmail.com> Co-authored-by: Rob9315 <dev.robk@gmail.com>
289 lines
10 KiB
JavaScript
289 lines
10 KiB
JavaScript
/* eslint-env mocha */
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const mc = require('../')
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const os = require('os')
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const path = require('path')
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const assert = require('power-assert')
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const util = require('util')
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const applyClientHelpers = require('./common/clientHelpers')
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const download = util.promisify(require('minecraft-wrap').download)
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const { getPort } = require('./common/util')
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const SURVIVE_TIME = 10000
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const MC_SERVER_PATH = path.join(__dirname, 'server')
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const Wrap = require('minecraft-wrap').Wrap
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for (const supportedVersion of mc.supportedVersions) {
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let PORT = null
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const mcData = require('minecraft-data')(supportedVersion)
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const version = mcData.version
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const MC_SERVER_JAR_DIR = process.env.MC_SERVER_JAR_DIR || os.tmpdir()
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const MC_SERVER_JAR = MC_SERVER_JAR_DIR + '/minecraft_server.' + version.minecraftVersion + '.jar'
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const wrap = new Wrap(MC_SERVER_JAR, MC_SERVER_PATH + '_' + supportedVersion, {
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minMem: 1024,
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maxMem: 1024
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})
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wrap.on('line', function (line) {
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console.log(line)
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})
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describe('client ' + version.minecraftVersion, function () {
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this.timeout(10 * 60 * 1000)
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before(async function () {
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this.timeout(30 * 1000)
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await download(version.minecraftVersion, MC_SERVER_JAR)
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PORT = await getPort()
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console.log(`Port chosen: ${PORT}`)
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})
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after(async () => {
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await new Promise((resolve, reject) => {
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wrap.deleteServerData(err => {
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if (err) reject(err)
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resolve()
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})
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})
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})
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describe('offline', function () {
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this.timeout(240 * 1000)
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before(async () => {
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console.log(new Date() + 'starting server ' + version.minecraftVersion)
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await new Promise((resolve, reject) => {
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wrap.startServer({
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'online-mode': 'false',
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'server-port': PORT,
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motd: 'test1234',
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'max-players': 120,
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'use-native-transport': 'false' // java 16 throws errors without this, https://www.spigotmc.org/threads/unable-to-access-address-of-buffer.311602
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}, (err) => {
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if (err) reject(err)
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resolve()
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})
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})
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console.log(new Date() + 'started server ' + version.minecraftVersion)
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})
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after(function (done) {
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console.log(new Date() + 'stopping server' + version.minecraftVersion)
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wrap.stopServer(function (err) {
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if (err) { console.log(err) }
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console.log(new Date() + 'stopped server ' + version.minecraftVersion)
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done(err)
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})
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})
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it('pings the server', function (done) {
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mc.ping({
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version: version.minecraftVersion,
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port: PORT
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}, function (err, results) {
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if (err) return done(err)
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assert.ok(results.latency >= 0)
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assert.ok(results.latency <= 1000)
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delete results.latency
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delete results.favicon // too lazy to figure it out
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/* assert.deepEqual(results, {
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version: {
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name: '1.7.4',
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protocol: 4
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},
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description: { text: "test1234" }
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}); */
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done()
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})
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})
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it('connects successfully - offline mode', function (done) {
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const client = applyClientHelpers(mc.createClient({
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username: 'Player',
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version: version.minecraftVersion,
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port: PORT,
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auth: 'offline'
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}))
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client.on('error', err => done(err))
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const lineListener = function (line) {
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const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/)
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if (!match) return
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assert.strictEqual(match[1], 'Player')
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assert.strictEqual(match[2], 'hello everyone; I have logged in.')
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wrap.writeServer('say hello\n')
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wrap.off('line', lineListener)
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}
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wrap.on('line', lineListener)
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let chatCount = 0
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client.on('login', function (packet) {
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assert.strictEqual(packet.gameMode, 0)
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client.chat('hello everyone; I have logged in.')
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})
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// 1.18 and below
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client.on('chat', function (packet) {
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chatCount += 1
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assert.ok(chatCount <= 2)
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const message = JSON.parse(packet.message)
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if (chatCount === 1) {
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assert.strictEqual(message.translate, 'chat.type.text')
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assert.deepEqual(message.with[0].clickEvent, {
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action: 'suggest_command',
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value: mcData.version.version > 340 ? '/tell Player ' : '/msg Player '
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})
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assert.deepEqual(message.with[0].text, 'Player')
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assert.strictEqual(message.with[1], 'hello everyone; I have logged in.')
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} else if (chatCount === 2) {
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assert.strictEqual(message.translate, 'chat.type.announcement')
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assert.strictEqual(message.with[0].text ? message.with[0].text : message.with[0], 'Server')
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assert.deepEqual(message.with[1].extra
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? (message.with[1].extra[0].text
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? message.with[1].extra[0].text
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: message.with[1].extra[0])
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: message.with[1].text, 'hello')
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wrap.removeListener('line', lineListener)
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client.end()
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done()
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}
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})
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// 1.19 and above
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let gotClientMessage, gotServerMessage
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client.on('player_chat', (packet) => {
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const message = JSON.parse(packet.unsignedChatContent || packet.signedChatContent)
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// const sender = JSON.parse(packet.senderName)
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if (message.text === 'hello everyone; I have logged in.') gotClientMessage = true
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if (message.text === 'hello') gotServerMessage = true
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if (gotClientMessage && gotServerMessage) {
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wrap.removeListener('line', lineListener)
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client.end()
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done()
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}
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})
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})
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it('does not crash for ' + SURVIVE_TIME + 'ms', function (done) {
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const client = applyClientHelpers(mc.createClient({
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username: 'Player',
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version: version.minecraftVersion,
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port: PORT,
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auth: 'offline'
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}))
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client.on('error', err => done(err))
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client.on('login', function () {
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client.chat('hello everyone; I have logged in.')
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setTimeout(function () {
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client.end()
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done()
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}, SURVIVE_TIME)
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})
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})
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it('produce a decent error when connecting with the wrong version', function (done) {
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if (process.platform === 'win32') return done()
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const client = mc.createClient({
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username: 'Player',
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version: version.minecraftVersion === '1.8.8' ? '1.11.2' : '1.8.8',
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port: PORT,
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auth: 'offline'
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})
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client.once('error', function (err) {
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if (err.message.startsWith('This server is version')) {
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console.log(new Date() + 'Correctly got an error for wrong version : ' + err.message)
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client.end()
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done()
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} else {
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client.end()
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done(err)
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}
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client.on('error', err => {
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if (err.message.indexOf('ECONNRESET') === -1) {
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done(err)
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}
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})
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})
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})
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})
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describe.skip('online', function () {
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before(function (done) {
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console.log(new Date() + 'starting server ' + version.minecraftVersion)
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wrap.startServer({
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'online-mode': 'true',
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'server-port': PORT,
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'use-native-transport': 'false' // java 16 throws errors without this, https://www.spigotmc.org/threads/unable-to-access-address-of-buffer.311602
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}, function (err) {
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if (err) { console.log(err) }
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console.log(new Date() + 'started server ' + version.minecraftVersion)
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done(err)
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})
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})
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after(function (done) {
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console.log(new Date() + 'stopping server ' + version.minecraftVersion)
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wrap.stopServer(function (err) {
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if (err) { console.log(err) }
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console.log(new Date() + 'stopped server ' + version.minecraftVersion)
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done(err)
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})
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})
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it('connects successfully - online mode', function (done) {
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const client = applyClientHelpers(mc.createClient({
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username: process.env.MC_USERNAME,
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password: process.env.MC_PASSWORD,
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version: version.minecraftVersion,
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port: PORT
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}))
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client.on('error', err => done(err))
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const lineListener = function (line) {
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const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/)
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if (!match) return
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assert.strictEqual(match[1], client.username)
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assert.strictEqual(match[2], 'hello everyone; I have logged in.')
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wrap.writeServer('say hello\n')
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}
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wrap.on('line', lineListener)
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client.on('login', function (packet) {
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assert.strictEqual(packet.levelType, 'default')
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assert.strictEqual(packet.difficulty, 1)
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assert.strictEqual(packet.dimension, 0)
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assert.strictEqual(packet.gameMode, 0)
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client.chat('hello everyone; I have logged in.')
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})
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let chatCount = 0
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client.on('chat', function (packet) {
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chatCount += 1
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assert.ok(chatCount <= 2)
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if (chatCount === 2) {
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client.removeAllListeners('chat')
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wrap.removeListener('line', lineListener)
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client.end()
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done()
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}
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})
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})
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it('gets kicked when no credentials supplied in online mode', function (done) {
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const client = mc.createClient({
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username: 'Player',
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version: version.minecraftVersion,
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port: PORT,
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auth: 'offline'
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})
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client.on('error', err => done(err))
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let gotKicked = false
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client.on('disconnect', function (packet) {
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assert.ok(packet.reason.indexOf('"Failed to verify username!"') !== -1 || packet.reason.indexOf('multiplayer.disconnect.unverified_username') !== -1)
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gotKicked = true
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})
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client.on('end', function () {
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assert.ok(gotKicked)
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client.end()
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done()
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})
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})
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})
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})
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}
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