mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
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294e20b54a
* Initial commit * require minecraft-data * use buffer.compare instead of === * use .equals * Fix flipped serializer
20 lines
757 B
JavaScript
20 lines
757 B
JavaScript
const { createSerializer, createDeserializer, states } = require('minecraft-protocol')
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const mcPackets = require('minecraft-packets')
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const serializer = createSerializer({ state: states.PLAY, version: '1.16.5', isServer: true })
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const deserializer = createDeserializer({ state: states.PLAY, version: '1.16.5' })
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function convertBufferToObject (buffer) {
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return deserializer.parsePacketBuffer(buffer)
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}
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function convertObjectToBuffer (object) {
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return serializer.createPacketBuffer(object)
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}
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const buffer = mcPackets.pc['1.16.5']['from-server'].abilities[0].raw
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const parsed = convertBufferToObject(buffer).data
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const parsedBuffer = convertObjectToBuffer(parsed)
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console.log(buffer)
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console.log(parsedBuffer)
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console.log(buffer.equals(parsedBuffer))
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