mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
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0134f1599f
* fix custom channel registation * update channel examples * use actual protocol version * update custom channel examples * use default host & port * select channel name based on the feature set
31 lines
875 B
JavaScript
31 lines
875 B
JavaScript
const mc = require('minecraft-protocol')
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if (process.argv.length < 4 || process.argv.length > 6) {
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console.log('Usage : node client_channel.js <host> <port> [<name>] [<password>]')
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process.exit(1)
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}
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function getBrandChannelName () {
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const mcData = require('minecraft-data')(client.version)
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if (mcData.supportFeature('customChannelIdentifier')) {
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return 'minecraft:brand' // 1.13+
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}
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return 'MC|Brand'
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}
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const client = mc.createClient({
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version: false,
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host: process.argv[2],
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port: parseInt(process.argv[3]),
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username: process.argv[4] ? process.argv[4] : 'test',
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password: process.argv[5]
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})
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client.on('error', console.log)
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client.on('login', function () {
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const brandChannel = getBrandChannelName()
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client.registerChannel(brandChannel, ['string', []])
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client.on(brandChannel, console.log)
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client.writeChannel(brandChannel, 'vanilla')
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})
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