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https://github.com/PrismarineJS/node-minecraft-protocol.git
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46 lines
1.7 KiB
JavaScript
46 lines
1.7 KiB
JavaScript
var ITERATIONS = 10000;
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var mc = require("../");
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var util = require('util');
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var states = mc.states;
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var testDataWrite = [
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{name: 'keep_alive', params: {keepAliveId: 957759560}},
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{name: 'chat', params: {message: '<Bob> Hello World!'}},
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{name: 'position_look', params: {x: 6.5, y: 65.62, stance: 67.24, z: 7.5, yaw: 0, pitch: 0, onGround: true}}
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// TODO: add more packets for better quality data
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];
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mc.supportedVersions.forEach(function(supportedVersion){
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var mcData=require("minecraft-data")(supportedVersion);
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var version=mcData.version;
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describe("benchmark "+version.minecraftVersion,function(){
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this.timeout(60 * 1000);
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var inputData = [];
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it("bench serializing",function(done){
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var serializer=new mc.createSerializer({state:states.PLAY,isServer:false,version:version.minecraftVersion});
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var start, i, j;
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console.log('Beginning write test');
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start = Date.now();
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for(i = 0; i < ITERATIONS; i++) {
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for(j = 0; j < testDataWrite.length; j++) {
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inputData.push(serializer.createPacketBuffer(testDataWrite[j]));
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}
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}
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var result=(Date.now() - start) / 1000;
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console.log('Finished write test in ' + result + ' seconds');
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done();
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});
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it("bench parsing",function(done){
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var deserializer=new mc.createDeserializer({state:states.PLAY,isServer:true,version:version.minecraftVersion});
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console.log('Beginning read test');
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start = Date.now();
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for (var j = 0; j < inputData.length; j++) {
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deserializer.parsePacketBuffer(inputData[j]);
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}
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console.log('Finished read test in ' + (Date.now() - start) / 1000 + ' seconds');
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done();
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});
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});
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});
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