mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-29 02:35:44 -05:00
206 lines
7 KiB
JavaScript
206 lines
7 KiB
JavaScript
var mc = require('../');
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var Server = mc.Server;
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var path = require('path');
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var assert = require('power-assert');
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var SURVIVE_TIME = 10000;
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var MC_SERVER_PATH = path.join(__dirname, 'server');
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var Wrap = require('minecraft-wrap').Wrap;
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var download = require('minecraft-wrap').download;
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mc.supportedVersions.forEach(function(supportedVersion) {
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var mcData = require("minecraft-data")(supportedVersion);
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var version = mcData.version;
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var MC_SERVER_JAR_DIR = process.env.MC_SERVER_JAR_DIR;
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var MC_SERVER_JAR = MC_SERVER_JAR_DIR + "/minecraft_server." + version.minecraftVersion + ".jar";
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var wrap = new Wrap(MC_SERVER_JAR, MC_SERVER_PATH);
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describe("client " + version.minecraftVersion, function() {
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this.timeout(10 * 60 * 1000);
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before(download.bind(null, version.minecraftVersion, MC_SERVER_JAR));
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afterEach(function(done) {
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wrap.stopServer(function(err) {
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if(err)
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console.log(err);
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done(err);
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});
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});
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after(function(done) {
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wrap.deleteServerData(function(err) {
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if(err)
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console.log(err);
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done(err);
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});
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});
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it("pings the server", function(done) {
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wrap.on('line', function(line) {
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console.log(line);
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});
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wrap.startServer({
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motd: 'test1234',
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'max-players': 120
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}, function(err) {
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if(err)
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return done(err);
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mc.ping({
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version: version.majorVersion
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}, function(err, results) {
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if(err) return done(err);
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assert.ok(results.latency >= 0);
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assert.ok(results.latency <= 1000);
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delete results.latency;
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delete results.favicon; // too lazy to figure it out
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/* assert.deepEqual(results, {
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version: {
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name: '1.7.4',
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protocol: 4
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},
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description: { text: "test1234" }
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});*/
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done();
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});
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});
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});
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it("connects successfully - online mode", function(done) {
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wrap.startServer({'online-mode': 'true'}, function(err) {
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if(err)
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return done(err);
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var client = mc.createClient({
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username: process.env.MC_USERNAME,
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password: process.env.MC_PASSWORD,
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version: version.majorVersion
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});
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var lineListener = function(line) {
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var match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/);
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if(!match) return;
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assert.strictEqual(match[1], client.username);
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assert.strictEqual(match[2], "hello everyone; I have logged in.");
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wrap.writeServer("say hello\n");
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};
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wrap.on('line', lineListener);
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client.on('login', function(packet) {
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assert.strictEqual(packet.levelType, 'default');
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assert.strictEqual(packet.difficulty, 1);
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assert.strictEqual(packet.dimension, 0);
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assert.strictEqual(packet.gameMode, 0);
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client.write('chat', {
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message: "hello everyone; I have logged in."
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});
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});
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var chatCount = 0;
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client.on('chat', function(packet) {
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chatCount += 1;
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assert.ok(chatCount <= 2);
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if(chatCount == 2) {
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client.removeAllListeners('chat');
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wrap.removeListener('line', lineListener);
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done();
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}
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});
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});
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});
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it("connects successfully - offline mode", function(done) {
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wrap.startServer({'online-mode': 'false'}, function(err) {
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if(err)
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return done(err);
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var client = mc.createClient({
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username: 'Player',
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version: version.majorVersion
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});
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var lineListener = function(line) {
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var match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/);
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if(!match) return;
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assert.strictEqual(match[1], 'Player');
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assert.strictEqual(match[2], "hello everyone; I have logged in.");
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wrap.writeServer("say hello\n");
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};
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wrap.on('line', lineListener);
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var chatCount = 0;
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client.on('login', function(packet) {
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assert.strictEqual(packet.levelType, 'default');
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assert.strictEqual(packet.difficulty, 1);
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assert.strictEqual(packet.dimension, 0);
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assert.strictEqual(packet.gameMode, 0);
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client.write('chat', {
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message: "hello everyone; I have logged in."
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});
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});
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client.on('chat', function(packet) {
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chatCount += 1;
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assert.ok(chatCount <= 2);
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var message = JSON.parse(packet.message);
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if(chatCount === 1) {
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assert.strictEqual(message.translate, "chat.type.text");
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assert.deepEqual(message["with"][0].clickEvent, {
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action: "suggest_command",
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value: "/msg Player "
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});
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assert.deepEqual(message["with"][0].text, "Player");
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assert.strictEqual(message["with"][1], "hello everyone; I have logged in.");
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} else if(chatCount === 2) {
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assert.strictEqual(message.translate, "chat.type.announcement");
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assert.strictEqual(message["with"][0].text ? message["with"][0].text : message["with"][0], "Server");
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assert.deepEqual(message["with"][1].extra[0].text ?
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message["with"][1].extra[0].text : message["with"][1].extra[0], "hello");
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wrap.removeListener('line', lineListener);
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done();
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}
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});
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});
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});
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it("gets kicked when no credentials supplied in online mode", function(done) {
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wrap.startServer({'online-mode': 'true'}, function(err) {
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if(err)
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return done(err);
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var client = mc.createClient({
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username: 'Player',
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version: version.majorVersion
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});
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var gotKicked = false;
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client.on('disconnect', function(packet) {
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assert.ok(packet.reason.indexOf('"Failed to verify username!"') != -1);
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gotKicked = true;
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});
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client.on('end', function() {
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assert.ok(gotKicked);
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done();
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});
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});
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});
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it("does not crash for " + SURVIVE_TIME + "ms", function(done) {
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wrap.startServer({'online-mode': 'false'}, function(err) {
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if(err)
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return done(err);
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var client = mc.createClient({
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username: 'Player',
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version: version.majorVersion
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});
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client.on("login", function(packet) {
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client.write("chat", {
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message: "hello everyone; I have logged in."
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});
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});
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client.on("chat", function(packet) {
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var message = JSON.parse(packet.message);
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assert.strictEqual(message.translate, "chat.type.text");
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/*assert.deepEqual(message["with"][0], {
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clickEvent: {
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action: "suggest_command",
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value: "/msg Player "
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},
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text: "Player"
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});*/
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assert.strictEqual(message["with"][1], "hello everyone; I have logged in.");
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setTimeout(function() {
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done();
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}, SURVIVE_TIME);
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});
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});
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});
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});
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});
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