node-minecraft-protocol/examples/client_echo
deathcap 1349fdfc73 Update examples to log when connection is lost
Normally, the client will send a kick packet if the client is
disconnected from the server, but if the connection is lost due to
network or lower-level protocol issues, the 'end' event will be emitted.
Log this event in the examples so it is clear why the scripts exit.
2016-01-23 18:08:18 -08:00
..
client_echo.js Update examples to log when connection is lost 2016-01-23 18:08:18 -08:00
package.json fix indentation and a few other stuff webstorm felt like fixing (for example if (condition) -> if(condition) since that was the more frequent style in node-minecraft-protocol) 2015-05-14 22:08:49 +02:00