node-minecraft-protocol/examples/client_chat/client_chat.js
2019-08-20 22:14:37 +00:00

180 lines
4.5 KiB
JavaScript

const readline = require('readline')
const color = require('ansi-color').set
const mc = require('minecraft-protocol')
const states = mc.states
const util = require('util')
const colors = {
black: 'black+white_bg',
dark_blue: 'blue',
dark_green: 'green',
dark_aqua: 'cyan',
dark_red: 'red',
dark_purple: 'magenta',
gold: 'yellow',
gray: 'black+white_bg',
dark_gray: 'black+white_bg',
blue: 'blue',
green: 'green',
aqua: 'cyan',
red: 'red',
light_purple: 'magenta',
yellow: 'yellow',
white: 'white',
obfuscated: 'blink',
bold: 'bold',
strikethrough: '',
underlined: 'underlined',
italic: '',
reset: 'white+black_bg'
}
const dictionary = {
'chat.stream.emote': '(%s) * %s %s',
'chat.stream.text': '(%s) <%s> %s',
'chat.type.achievement': '%s has just earned the achievement %s',
'chat.type.admin': '[%s: %s]',
'chat.type.announcement': '[%s] %s',
'chat.type.emote': '* %s %s',
'chat.type.text': '<%s> %s'
}
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false
})
function printHelp () {
console.log('usage: node client_chat.js <hostname> <port> <user> [<password>]')
}
if (process.argv.length < 5) {
console.log('Too few arguments!')
printHelp()
process.exit(1)
}
process.argv.forEach(function (val) {
if (val === '-h') {
printHelp()
process.exit(0)
}
})
let host = process.argv[2]
let port = parseInt(process.argv[3])
const user = process.argv[4]
const passwd = process.argv[5]
if (host.indexOf(':') !== -1) {
port = host.substring(host.indexOf(':') + 1)
host = host.substring(0, host.indexOf(':'))
}
console.log('connecting to ' + host + ':' + port)
console.log('user: ' + user)
const client = mc.createClient({
host: host,
port: port,
username: user,
password: passwd
})
client.on('kick_disconnect', function (packet) {
console.info(color('Kicked for ' + packet.reason, 'blink+red'))
process.exit(1)
})
const chats = []
client.on('connect', function () {
console.info(color('Successfully connected to ' + host + ':' + port, 'blink+green'))
})
client.on('disconnect', function (packet) {
console.log('disconnected: ' + packet.reason)
})
client.on('end', function () {
console.log('Connection lost')
process.exit()
})
client.on('error', function (err) {
console.log('Error occured')
console.log(err)
process.exit(1)
})
client.on('state', function (newState) {
if (newState === states.PLAY) {
chats.forEach(function (chat) {
client.write('chat', { message: chat })
})
}
})
rl.on('line', function (line) {
if (line === '') {
return
} else if (line === '/quit') {
console.info('Disconnected from ' + host + ':' + port)
client.end()
return
} else if (line === '/end') {
console.info('Forcibly ended client')
process.exit(0)
}
if (!client.write('chat', { message: line })) {
chats.push(line)
}
})
client.on('chat', function (packet) {
const j = JSON.parse(packet.message)
const chat = parseChat(j, {})
console.info(chat)
})
function parseChat (chatObj, parentState) {
function getColorize (parentState) {
let myColor = ''
if ('color' in parentState) myColor += colors[parentState.color] + '+'
if (parentState.bold) myColor += 'bold+'
if (parentState.underlined) myColor += 'underline+'
if (parentState.obfuscated) myColor += 'obfuscated+'
if (myColor.length > 0) myColor = myColor.slice(0, -1)
return myColor
}
if (typeof chatObj === 'string') {
return color(chatObj, getColorize(parentState))
} else {
let chat = ''
if ('color' in chatObj) parentState.color = chatObj.color
if ('bold' in chatObj) parentState.bold = chatObj.bold
if ('italic' in chatObj) parentState.italic = chatObj.italic
if ('underlined' in chatObj) parentState.underlined = chatObj.underlined
if ('strikethrough' in chatObj) parentState.strikethrough = chatObj.strikethrough
if ('obfuscated' in chatObj) parentState.obfuscated = chatObj.obfuscated
if ('text' in chatObj) {
chat += color(chatObj.text, getColorize(parentState))
} else if ('translate' in chatObj && dictionary[chatObj.translate] !== undefined) {
const args = [dictionary[chatObj.translate]]
chatObj.with.forEach(function (s) {
args.push(parseChat(s, parentState))
})
chat += color(util.format.apply(this, args), getColorize(parentState))
}
if (chatObj.extra) {
chatObj.extra.forEach(function (item) {
chat += parseChat(item, parentState)
})
}
return chat
}
}