mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-20 12:32:26 -05:00
109 lines
2.1 KiB
JavaScript
109 lines
2.1 KiB
JavaScript
const mc = require('minecraft-protocol')
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const Chunk = require('prismarine-chunk')('1.16')
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const Vec3 = require('vec3')
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var server = mc.createServer({
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'online-mode': true,
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encryption: true,
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host: '0.0.0.0',
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port: 25565,
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version: '1.16'
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})
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var chunk = new Chunk()
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for (var x = 0; x < 16; x++) {
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for (var z = 0; z < 16; z++) {
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chunk.setBlockType(new Vec3(x, 100, z), 2)
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for (var y = 0; y < 256; y++) {
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chunk.setSkyLight(new Vec3(x, y, z), 15)
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}
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}
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}
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server.on('login', function (client) {
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const w = {
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piglin_safe: {
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type: 'byte',
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value: 0
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},
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natural: {
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type: 'byte',
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value: 1
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},
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ambient_light: {
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type: 'float',
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value: 0
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},
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infiniburn: {
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type: 'string',
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value: 'minecraft:infiniburn_overworld'
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},
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respawn_anchor_works: {
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type: 'byte',
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value: 0
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},
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has_skylight: {
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type: 'byte',
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value: 1
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},
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bed_works: {
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type: 'byte',
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value: 1
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},
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has_raids: {
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type: 'byte',
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value: 1
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},
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name: {
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type: 'string',
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value: 'minecraft:overworld'
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},
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logical_height: {
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type: 'int',
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value: 256
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},
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shrunk: {
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type: 'byte',
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value: 0
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},
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ultrawarm: {
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type: 'byte',
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value: 0
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},
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has_ceiling: {
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type: 'byte',
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value: 0
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}
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}
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client.write('login', {
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entityId: client.id,
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levelType: 'default',
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gameMode: 0,
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previousGameMode: 255,
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worldNames: ['minecraft:overworld'],
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dimensionCodec: { name: '', type: 'compound', value: { dimension: { type: 'list', value: { type: 'compound', value: [{ name: w }] } } } },
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dimension: 'minecraft:overworld',
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worldName: 'minecraft:overworld',
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difficulty: 2,
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maxPlayers: server.maxPlayers,
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reducedDebugInfo: false,
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enableRespawnScreen: true,
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hashedSeed: [0, 0]
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})
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client.write('map_chunk', {
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x: 0,
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z: 0,
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ignoreOldData: true,
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groundUp: false,
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bitMap: 0xffff,
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chunkData: chunk.dump(),
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blockEntities: []
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})
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client.write('position', {
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x: 15,
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y: 101,
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z: 15,
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yaw: 137,
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pitch: 0,
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flags: 0x00
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})
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})
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