mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-12-04 21:11:04 -05:00
37 lines
810 B
JavaScript
37 lines
810 B
JavaScript
const ProtoDef = require('protodef').ProtoDef;
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var mc = require('minecraft-protocol');
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var proto = new ProtoDef();
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var server = mc.createServer({
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'online-mode': false, // optional
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encryption: false, // optional
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host: '0.0.0.0', // optional
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port: 25565, // optional
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version: '1.10'
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});
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server.on('login', function(client) {
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client.registerChannel('MC|Brand',['string',[]]);
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client.on('MC|Brand',console.log);
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client.write('login', {
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entityId: client.id,
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levelType: 'default',
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gameMode: 0,
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dimension: 0,
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difficulty: 2,
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maxPlayers: server.maxPlayers,
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reducedDebugInfo: false
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});
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client.write('position', {
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x: 0,
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y: 1.62,
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z: 0,
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yaw: 0,
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pitch: 0,
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flags: 0x00
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});
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client.writeChannel('MC|Brand', "vanilla");
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});
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