node-minecraft-protocol/examples/server_world/mc.js
extremeheat 112926da0c
Pc1.20.2 (#1265)
* Initial changes for 1.20.2

* add NBT serialize tag type handling

* update tests

* Update pnbt and mcdata for nbt change

* lint

* fix wrong param to sizeOfNbt

* fix dupe NBT types

* move nbt logic to prismarine-nbt

* update tests

* update tests

* disable protodef validator in pluginChannel

* Fix state desync

* dump loginPacket.json in test output

* enable validation

* remove testing line in ci.yml

* update pnbt to 2.5.0

* update doc for `playerJoin`

* Update serializer.js

* update examples

* lint

* disable client bundle handling if bundle becomes too big

* Update client.js

* bump mcdata

* add soundSource and packedChunkPos example test values

---------

Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>
2023-12-28 00:48:10 +01:00

63 lines
1.5 KiB
JavaScript

const mc = require('minecraft-protocol')
const Chunk = require('prismarine-chunk')('1.16.3')
const Vec3 = require('vec3')
const server = mc.createServer({
'online-mode': true,
encryption: true,
host: '0.0.0.0',
port: 25565,
version: '1.16'
})
const mcData = require('minecraft-data')(server.version)
const loginPacket = mcData.loginPacket
const chunk = new Chunk()
for (let x = 0; x < 16; x++) {
for (let z = 0; z < 16; z++) {
chunk.setBlockType(new Vec3(x, 100, z), mcData.blocksByName.grass_block.id)
chunk.setBlockData(new Vec3(x, 100, z), 1)
for (let y = 0; y < 256; y++) {
chunk.setSkyLight(new Vec3(x, y, z), 15)
}
}
}
server.on('playerJoin', function (client) {
client.write('login', {
...loginPacket,
entityId: client.id,
isHardcore: false,
gameMode: 0,
previousGameMode: 1,
worldName: 'minecraft:overworld',
hashedSeed: [0, 0],
maxPlayers: server.maxPlayers,
viewDistance: 10,
reducedDebugInfo: false,
enableRespawnScreen: true,
isDebug: false,
isFlat: false
})
client.write('map_chunk', {
x: 0,
z: 0,
groundUp: true,
biomes: chunk.dumpBiomes !== undefined ? chunk.dumpBiomes() : undefined,
heightmaps: {
type: 'compound',
name: '',
value: {} // Client will accept fake heightmap
},
bitMap: chunk.getMask(),
chunkData: chunk.dump(),
blockEntities: []
})
client.write('position', {
x: 15,
y: 101,
z: 15,
yaw: 137,
pitch: 0,
flags: 0x00
})
})