mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-14 19:04:59 -05:00
54380a3cb7
* initialize yggdrasil with agent option if it exists * standardjs * move require statements to the top * add agent option to docs and ts type information also removed useless typescript import and moved class fields from wrong class to the correct one * update proxy examples and add http agents for proxying yggdrasil * update to agent supporting yggdrasil version
50 lines
1.4 KiB
JavaScript
50 lines
1.4 KiB
JavaScript
const mc = require('minecraft-protocol')
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const Http = require('http')
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const ProxyAgent = require('proxy-agent')
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if (process.argv.length < 6 || process.argv.length > 8) {
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console.log('Usage : node client_http_proxy.js <host> <port> <proxyHost> <proxyPort> [<name>] [<password>]')
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process.exit(1)
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}
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const proxyHost = process.argv[4]
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const proxyPort = process.argv[5]
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const client = mc.createClient({
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connect: (client) => {
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const req = Http.request({
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host: proxyHost,
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port: proxyPort,
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method: 'CONNECT',
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path: process.argv[2] + ':' + parseInt(process.argv[3])
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})
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req.end()
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req.on('connect', (res, stream) => {
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client.setSocket(stream)
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client.emit('connect')
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})
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},
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agent: new ProxyAgent({ protocol: 'http', host: proxyHost, port: proxyPort }),
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username: process.argv[6] ? process.argv[6] : 'echo',
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password: process.argv[7]
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})
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client.on('connect', function () {
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console.info('connected')
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})
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client.on('disconnect', function (packet) {
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console.log('disconnected: ' + packet.reason)
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})
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client.on('end', function () {
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console.log('Connection lost')
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})
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client.on('chat', function (packet) {
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const jsonMsg = JSON.parse(packet.message)
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if (jsonMsg.translate === 'chat.type.announcement' || jsonMsg.translate === 'chat.type.text') {
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const username = jsonMsg.with[0].text
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const msg = jsonMsg.with[1]
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if (username === client.username) return
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client.write('chat', { message: msg })
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}
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})
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