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https://github.com/PrismarineJS/node-minecraft-protocol.git
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ebbd93f2b6
* Added README and more error Handling to client_socks_proxy example. * Lint fixing
83 lines
2.2 KiB
JavaScript
83 lines
2.2 KiB
JavaScript
const mc = require('minecraft-protocol')
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const socks = require('socks').SocksClient
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const ProxyAgent = require('proxy-agent')
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if (process.argv.length < 6 || process.argv.length > 8) {
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console.log('Usage : node client_socks_proxy.js <host> <port> <proxyHost> <proxyPort> [<name>] [<password>]')
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process.exit(1)
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}
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const proxyHost = process.argv[4]
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const proxyPort = process.argv[5]
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// This part tests the proxy
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// You can comment out this part if you know what you are doing
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require('http').get({
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method: 'GET',
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host: 'ifconfig.me',
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path: '/',
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agent: new ProxyAgent({ protocol: 'socks5:', host: proxyHost, port: proxyPort })
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}, (res) => {
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if (res.statusCode === 200) {
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process.stdout.write('Proxy ok ip: ')
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res.pipe(process.stdout)
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res.on('close', () => {
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process.stdout.write('\nProxy Connection closed\n')
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})
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} else {
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throw Error('Proxy not working')
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}
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})
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const client = mc.createClient({
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connect: client => {
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socks.createConnection({
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proxy: {
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host: proxyHost,
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port: parseInt(proxyPort),
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type: 5
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},
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command: 'connect',
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destination: {
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host: process.argv[2],
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port: parseInt(process.argv[3])
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}
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}, (err, info) => {
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if (err) {
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console.log(err)
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return
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}
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client.setSocket(info.socket)
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client.emit('connect')
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})
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},
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agent: new ProxyAgent({ protocol: 'socks5:', host: proxyHost, port: proxyPort }),
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username: process.argv[6] ? process.argv[6] : 'echo',
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password: process.argv[7]
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})
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client.on('connect', function () {
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console.info('connected')
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})
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client.on('disconnect', function (packet) {
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console.log('disconnected: ' + packet.reason)
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})
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client.on('end', function () {
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console.log('Connection lost')
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})
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client.on('error', function (error) {
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console.log('Client Error', error)
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})
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client.on('kick_disconnect', (reason) => {
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console.log('Kicked for reason', reason)
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})
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client.on('chat', function (packet) {
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const jsonMsg = JSON.parse(packet.message)
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if (jsonMsg.translate === 'chat.type.announcement' || jsonMsg.translate === 'chat.type.text') {
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const username = jsonMsg.with[0].text
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const msg = jsonMsg.with[1]
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if (username === client.username) return
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client.write('chat', { message: msg })
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}
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})
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