mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-14 19:04:59 -05:00
367c01567c
* Initial 1.19.1/2 signed chat impl * lint * remove node 15 nullish operators * fix undefined uuid error * handle player left * fix * add some feature flags * fix * Fix test to use new client.chat() wrapper method * refactoring * corrections, working client example * refactoring * message expiry checking * Fix UUID write serialization * Remove padding from client login to match vanilla client * Fix server verification * update packet field terminology * Add some tech docs Rename `map` field in Pending to not conflict with Array.map method * update tech doc * lint * Bump mcdata and pauth * add doc on playerChat event, .chat function * update doc * use supportFeature, update doc Co-authored-by: Romain Beaumont <romain.rom1@gmail.com> |
||
---|---|---|
.. | ||
client_auto | ||
client_channel | ||
client_chat | ||
client_custom_auth | ||
client_custom_channel | ||
client_custom_packets | ||
client_echo | ||
client_electron | ||
client_http_proxy | ||
client_microsoft_auth | ||
client_socks_proxy | ||
compiler_parse_buffer | ||
proxy | ||
server | ||
server_channel | ||
server_custom_channel | ||
server_helloworld | ||
server_ping | ||
server_world |