mirror of
https://github.com/PrismarineJS/node-minecraft-protocol.git
synced 2024-11-14 19:04:59 -05:00
179 lines
6.3 KiB
JavaScript
179 lines
6.3 KiB
JavaScript
const mc = require('minecraft-protocol')
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const states = mc.states
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function printHelpAndExit (exitCode) {
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console.log('usage: node proxy.js [<options>...] <target_srv> <version>')
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console.log('options:')
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console.log(' --dump name')
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console.log(' print to stdout messages with the specified name.')
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console.log(' --dump-all')
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console.log(' print to stdout all messages, except those specified with -x.')
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console.log(' -x name')
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console.log(' do not print messages with this name.')
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console.log(' name')
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console.log(' a packet name as defined in protocol.json')
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console.log('examples:')
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console.log(' node proxy.js --dump-all -x keep_alive -x update_time -x entity_velocity -x rel_entity_move -x entity_look -x entity_move_look -x entity_teleport -x entity_head_rotation -x position localhost 1.8')
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console.log(' print all messages except for some of the most prolific.')
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console.log(' node examples/proxy.js --dump open_window --dump close_window --dump set_slot --dump window_items --dump craft_progress_bar --dump transaction --dump close_window --dump window_click --dump set_creative_slot --dump enchant_item localhost 1.8')
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console.log(' print messages relating to inventory management.')
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process.exit(exitCode)
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}
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if (process.argv.length < 4) {
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console.log('Too few arguments!')
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printHelpAndExit(1)
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}
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process.argv.forEach(function (val) {
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if (val === '-h') {
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printHelpAndExit(0)
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}
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})
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const args = process.argv.slice(2)
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let host
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let port = 25565
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let version
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let printAllNames = false
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const printNameWhitelist = {}
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const printNameBlacklist = {};
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(function () {
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let i = 0
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for (i = 0; i < args.length; i++) {
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const option = args[i]
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if (!/^-/.test(option)) break
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if (option === '--dump-all') {
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printAllNames = true
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continue
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}
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i++
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const name = args[i]
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if (option === '--dump') {
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printNameWhitelist[name] = 'io'
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} else if (option === '-x') {
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printNameBlacklist[name] = 'io'
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} else {
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printHelpAndExit(1)
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}
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}
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if (!(i + 2 <= args.length && args.length <= i + 4)) printHelpAndExit(1)
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host = args[i++]
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version = args[i++]
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})()
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if (host.indexOf(':') !== -1) {
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port = host.substring(host.indexOf(':') + 1)
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host = host.substring(0, host.indexOf(':'))
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}
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const srv = mc.createServer({
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'online-mode': false,
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port: 25566,
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keepAlive: false,
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version: version
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})
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srv.on('login', function (client) {
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const addr = client.socket.remoteAddress
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console.log('Incoming connection', '(' + addr + ')')
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let endedClient = false
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let endedTargetClient = false
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client.on('end', function () {
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endedClient = true
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console.log('Connection closed by client', '(' + addr + ')')
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if (!endedTargetClient) { targetClient.end('End') }
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})
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client.on('error', function (err) {
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endedClient = true
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console.log('Connection error by client', '(' + addr + ')')
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console.log(err.stack)
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if (!endedTargetClient) { targetClient.end('Error') }
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})
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const targetClient = mc.createClient({
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host: host,
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port: port,
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username: client.username,
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keepAlive: false,
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version: version
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})
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client.on('packet', function (data, meta) {
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if (targetClient.state === states.PLAY && meta.state === states.PLAY) {
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if (shouldDump(meta.name, 'o')) {
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console.log('client->server:',
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client.state + ' ' + meta.name + ' :',
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JSON.stringify(data))
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}
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if (!endedTargetClient) { targetClient.write(meta.name, data) }
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}
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})
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targetClient.on('packet', function (data, meta) {
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if (meta.state === states.PLAY && client.state === states.PLAY) {
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if (shouldDump(meta.name, 'i')) {
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console.log('client<-server:',
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targetClient.state + '.' + meta.name + ' :' +
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JSON.stringify(data))
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}
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if (!endedClient) {
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client.write(meta.name, data)
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if (meta.name === 'set_compression') {
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client.compressionThreshold = data.threshold
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} // Set compression
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}
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}
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})
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const bufferEqual = require('buffer-equal')
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targetClient.on('raw', function (buffer, meta) {
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if (client.state !== states.PLAY || meta.state !== states.PLAY) { return }
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const packetData = targetClient.deserializer.parsePacketBuffer(buffer).data.params
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const packetBuff = client.serializer.createPacketBuffer({ name: meta.name, params: packetData })
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if (!bufferEqual(buffer, packetBuff)) {
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console.log('client<-server: Error in packet ' + meta.state + '.' + meta.name)
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console.log('received buffer', buffer.toString('hex'))
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console.log('produced buffer', packetBuff.toString('hex'))
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console.log('received length', buffer.length)
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console.log('produced length', packetBuff.length)
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}
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/* if (client.state === states.PLAY && brokenPackets.indexOf(packetId.value) !=== -1)
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{
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console.log(`client<-server: raw packet);
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console.log(packetData);
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if (!endedClient)
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client.writeRaw(buffer);
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} */
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})
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client.on('raw', function (buffer, meta) {
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if (meta.state !== states.PLAY || targetClient.state !== states.PLAY) { return }
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const packetData = client.deserializer.parsePacketBuffer(buffer).data.params
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const packetBuff = targetClient.serializer.createPacketBuffer({ name: meta.name, params: packetData })
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if (!bufferEqual(buffer, packetBuff)) {
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console.log('client->server: Error in packet ' + meta.state + '.' + meta.name)
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console.log('received buffer', buffer.toString('hex'))
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console.log('produced buffer', packetBuff.toString('hex'))
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console.log('received length', buffer.length)
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console.log('produced length', packetBuff.length)
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}
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})
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targetClient.on('end', function () {
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endedTargetClient = true
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console.log('Connection closed by server', '(' + addr + ')')
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if (!endedClient) { client.end('End') }
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})
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targetClient.on('error', function (err) {
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endedTargetClient = true
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console.log('Connection error by server', '(' + addr + ') ', err)
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console.log(err.stack)
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if (!endedClient) { client.end('Error') }
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})
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})
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function shouldDump (name, direction) {
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if (matches(printNameBlacklist[name])) return false
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if (printAllNames) return true
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return matches(printNameWhitelist[name])
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function matches (result) {
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return result !== undefined && result !== null && result.indexOf(direction) !== -1
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}
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}
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