# node-minecraft-protocol proxy A proxy, create a nmp server, if you connect to that server with a client, it creates a nmp client which connect to the server you initially provided. ## Usage ``` usage: node proxy.js [...] options: --dump name print to stdout messages with the specified name. --dump-all print to stdout all messages, except those specified with -x. -x name do not print messages with this name. name a packet name as defined in protocol.json examples: node proxy.js --dump-all -x keep_alive -x update_time -x entity_velocity -x rel_entity_move -x entity_look -x entity_move_look -x entity_teleport -x entity_head_rotation -x position localhost 1.8 print all messages except for some of the most prolific. node examples/proxy.js --dump open_window --dump close_window --dump set_slot --dump window_items --dump craft_progress_bar --dump transaction --dump close_window --dump window_click --dump set_creative_slot --dump enchant_item localhost 1.8 print messages relating to inventory management. ```