var readline = require('readline'); var color = require("ansi-color").set; var mc = require('../../'); var states = mc.protocol.states; var util = require('util'); var colors = new Array(); colors["black"] = 'black+white_bg'; colors["dark_blue"] = 'blue'; colors["dark_green"] = 'green'; colors["dark_aqua"] = 'cyan' colors["dark_red"] = 'red' colors["dark_purple"] = 'magenta' colors["gold"] = 'yellow' colors["gray"] = 'black+white_bg' colors["dark_gray"] = 'black+white_bg' colors["blue"] = 'blue' colors["green"] = 'green' colors["aqua"] = 'cyan' colors["red"] = 'red' colors["light_purple"] = 'magenta' colors["yellow"] = 'yellow' colors["white"] = 'white' colors["obfuscated"] = 'blink' colors["bold"] = 'bold' colors["strikethrough"] = '' colors["underlined"] = 'underlined' colors["italic"] = '' colors["reset"] = 'white+black_bg' var dictionary = {}; dictionary["chat.stream.emote"] = "(%s) * %s %s"; dictionary["chat.stream.text"] = "(%s) <%s> %s"; dictionary["chat.type.achievement"] = "%s has just earned the achievement %s"; dictionary["chat.type.admin"] = "[%s: %s]"; dictionary["chat.type.announcement"] = "[%s] %s"; dictionary["chat.type.emote"] = "* %s %s"; dictionary["chat.type.text"] = "<%s> %s"; var rl = readline.createInterface({ input: process.stdin, output: process.stdout, terminal: false }); function print_help() { console.log("usage: node client_chat.js []"); } if (process.argv.length < 4) { console.log("Too few arguments!"); print_help(); process.exit(1); } process.argv.forEach(function(val, index, array) { if (val == "-h") { print_help(); process.exit(0); } }); var host = process.argv[2]; var port = 25565; var user = process.argv[3]; var passwd = process.argv[4]; if (host.indexOf(':') != -1) { port = host.substring(host.indexOf(':')+1); host = host.substring(0, host.indexOf(':')); } console.log("connecting to " + host + ":" + port); console.log("user: " + user); var client = mc.createClient({ host: host, port: port, username: user, password: passwd }); client.on([states.PLAY, 0x40], function(packet) { // you can listen for packets by [state, id], too console.info(color('Kicked for ' + packet.reason, "blink+red")); process.exit(1); }); var chats = []; client.on('connect', function() { console.info(color('Successfully connected to ' + host + ':' + port, "blink+green")); }); client.on('end', function() { console.log("Connection lost"); process.exit(); }); client.on('error', function(err) { console.log("Error occured"); console.log(err); process.exit(1); }); client.on('state', function(newState) { if (newState === states.PLAY) { chats.forEach(function(chat) { client.write('chat', {message: chat}); }); } }) rl.on('line', function(line) { if(line == '') { return; } else if(line == '/quit') { var reason = 'disconnect.quitting'; console.info('Disconnected from ' + host + ':' + port); client.write([states.PLAY, 0x40], { reason: reason }); return; } else if(line == '/end') { console.info('Forcibly ended client'); process.exit(0); return; } if (!client.write([states.PLAY, 0x01], { message: line })) { chats.push(line); } }); client.on('chat', function(packet) { var j = JSON.parse(packet.message); var chat = parseChat(j, {}); console.info(chat); }); function parseChat(chatObj, parentState) { function getColorize(parentState) { var myColor = ""; if ('color' in parentState) myColor += colors[parentState.color] + "+"; if (parentState.bold) myColor += "bold+"; if (parentState.underlined) myColor += "underline+"; if (parentState.obfuscated) myColor += "obfuscated+"; if (myColor.length > 0) myColor = myColor.slice(0,-1); return myColor; } if (typeof chatObj === "string") { return color(chatObj, getColorize(parentState)); } else { var chat = ""; if ('color' in chatObj) parentState.color = chatObj['color']; if ('bold' in chatObj) parentState.bold = chatObj['bold']; if ('italic' in chatObj) parentState.italic = chatObj['italic']; if ('underlined' in chatObj) parentState.underlined = chatObj['underlined']; if ('strikethrough' in chatObj) parentState.strikethrough = chatObj['strikethrough']; if ('obfuscated' in chatObj) parentState.obfuscated = chatObj['obfuscated']; if ('text' in chatObj) { chat += color(chatObj.text, getColorize(parentState)); } else if ('translate' in chatObj && dictionary.hasOwnProperty(chatObj.translate)) { var args = [dictionary[chatObj.translate]]; chatObj['with'].forEach(function(s) { args.push(parseChat(s, parentState)); }); chat += color(util.format.apply(this, args), getColorize(parentState)); } for (var i in chatObj.extra) { chat += parseChat(chatObj.extra[i], parentState); } return chat; } }