const mc = require('minecraft-protocol') if (process.argv.length < 4 || process.argv.length > 6) { console.log('Usage : node echo.js []') process.exit(1) } const client = mc.createClient({ host: process.argv[2], port: parseInt(process.argv[3]), username: process.argv[4] ? process.argv[4] : 'echo' }) client.on('error', function (err) { console.error(err) }) client.on('connect', function () { console.info('connected') }) client.on('disconnect', function (packet) { console.log('disconnected: ' + packet.reason) }) client.on('end', function () { console.log('Connection lost') }) client.on('chat', function (packet) { const jsonMsg = JSON.parse(packet.message) if (jsonMsg.translate === 'chat.type.announcement' || jsonMsg.translate === 'chat.type.text') { const username = jsonMsg.with[0].text const msg = jsonMsg.with[1] if (username === client.username) return if (msg.text) client.write('chat', { message: msg.text }) else client.write('chat', { message: msg }) } })