/* eslint-env mocha */ const mc = require('../') const os = require('os') const path = require('path') const assert = require('power-assert') const SURVIVE_TIME = 10000 const MC_SERVER_PATH = path.join(__dirname, 'server') const Wrap = require('minecraft-wrap').Wrap const { firstVersion, lastVersion } = require('./common/parallel') const download = require('minecraft-wrap').download mc.supportedVersions.forEach(function (supportedVersion, i) { if (!(i >= firstVersion && i <= lastVersion)) { return } const PORT = Math.round(30000 + Math.random() * 20000) const mcData = require('minecraft-data')(supportedVersion) const version = mcData.version const MC_SERVER_JAR_DIR = process.env.MC_SERVER_JAR_DIR || os.tmpdir() const MC_SERVER_JAR = MC_SERVER_JAR_DIR + '/minecraft_server.' + version.minecraftVersion + '.jar' const wrap = new Wrap(MC_SERVER_JAR, MC_SERVER_PATH + '_' + supportedVersion, { minMem: 1024, maxMem: 1024 }) wrap.on('line', function (line) { console.log(line) }) describe('client ' + version.minecraftVersion, function () { this.timeout(10 * 60 * 1000) before(download.bind(null, version.minecraftVersion, MC_SERVER_JAR)) after(function (done) { wrap.deleteServerData(function (err) { if (err) { console.log(err) } done(err) }) }) describe('offline', function () { before(function (done) { console.log(new Date() + 'starting server ' + version.minecraftVersion) wrap.startServer({ 'online-mode': 'false', 'server-port': PORT, motd: 'test1234', 'max-players': 120 }, function (err) { if (err) { console.log(err) } console.log(new Date() + 'started server ' + version.minecraftVersion) done(err) }) }) after(function (done) { console.log(new Date() + 'stopping server' + version.minecraftVersion) wrap.stopServer(function (err) { if (err) { console.log(err) } console.log(new Date() + 'stopped server ' + version.minecraftVersion) done(err) }) }) it('pings the server', function (done) { mc.ping({ version: version.minecraftVersion, port: PORT }, function (err, results) { if (err) return done(err) assert.ok(results.latency >= 0) assert.ok(results.latency <= 1000) delete results.latency delete results.favicon // too lazy to figure it out /* assert.deepEqual(results, { version: { name: '1.7.4', protocol: 4 }, description: { text: "test1234" } }); */ done() }) }) it('connects successfully - offline mode', function (done) { const client = mc.createClient({ username: 'Player', version: version.minecraftVersion, port: PORT }) client.on('error', err => done(err)) const lineListener = function (line) { const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/) if (!match) return assert.strictEqual(match[1], 'Player') assert.strictEqual(match[2], 'hello everyone; I have logged in.') wrap.writeServer('say hello\n') } wrap.on('line', lineListener) let chatCount = 0 client.on('login', function (packet) { assert.strictEqual(packet.levelType, 'default') assert.strictEqual(packet.dimension, 0) assert.strictEqual(packet.gameMode, 0) client.write('chat', { message: 'hello everyone; I have logged in.' }) }) client.on('chat', function (packet) { chatCount += 1 assert.ok(chatCount <= 2) const message = JSON.parse(packet.message) if (chatCount === 1) { assert.strictEqual(message.translate, 'chat.type.text') assert.deepEqual(message.with[0].clickEvent, { action: 'suggest_command', value: mcData.version.version > 340 ? '/tell Player ' : '/msg Player ' }) assert.deepEqual(message.with[0].text, 'Player') assert.strictEqual(message.with[1], 'hello everyone; I have logged in.') } else if (chatCount === 2) { assert.strictEqual(message.translate, 'chat.type.announcement') assert.strictEqual(message.with[0].text ? message.with[0].text : message.with[0], 'Server') assert.deepEqual(message.with[1].extra ? (message.with[1].extra[0].text ? message.with[1].extra[0].text : message.with[1].extra[0]) : message.with[1].text, 'hello') wrap.removeListener('line', lineListener) client.end() done() } }) }) it('does not crash for ' + SURVIVE_TIME + 'ms', function (done) { const client = mc.createClient({ username: 'Player', version: version.minecraftVersion, port: PORT }) client.on('error', err => done(err)) client.on('login', function () { client.write('chat', { message: 'hello everyone; I have logged in.' }) setTimeout(function () { client.end() done() }, SURVIVE_TIME) }) }) it('produce a decent error when connecting with the wrong version', function (done) { const client = mc.createClient({ username: 'Player', version: version.minecraftVersion === '1.8.8' ? '1.11.2' : '1.8.8', port: PORT }) client.once('error', function (err) { if (err.message.startsWith('This server is version')) { console.log(new Date() + 'Correctly got an error for wrong version : ' + err.message) client.end() done() } else { client.end() done(err) } client.on('error', err => { if (err.message.indexOf('ECONNRESET') === -1) { done(err) } }) }) }) }) describe('online', function () { before(function (done) { console.log(new Date() + 'starting server ' + version.minecraftVersion) wrap.startServer({ 'online-mode': 'true', 'server-port': PORT }, function (err) { if (err) { console.log(err) } console.log(new Date() + 'started server ' + version.minecraftVersion) done(err) }) }) after(function (done) { console.log(new Date() + 'stopping server ' + version.minecraftVersion) wrap.stopServer(function (err) { if (err) { console.log(err) } console.log(new Date() + 'stopped server ' + version.minecraftVersion) done(err) }) }) it.skip('connects successfully - online mode', function (done) { const client = mc.createClient({ username: process.env.MC_USERNAME, password: process.env.MC_PASSWORD, version: version.minecraftVersion, port: PORT }) client.on('error', err => done(err)) const lineListener = function (line) { const match = line.match(/\[Server thread\/INFO\]: <(.+?)> (.+)/) if (!match) return assert.strictEqual(match[1], client.username) assert.strictEqual(match[2], 'hello everyone; I have logged in.') wrap.writeServer('say hello\n') } wrap.on('line', lineListener) client.on('login', function (packet) { assert.strictEqual(packet.levelType, 'default') assert.strictEqual(packet.difficulty, 1) assert.strictEqual(packet.dimension, 0) assert.strictEqual(packet.gameMode, 0) client.write('chat', { message: 'hello everyone; I have logged in.' }) }) let chatCount = 0 client.on('chat', function (packet) { chatCount += 1 assert.ok(chatCount <= 2) if (chatCount === 2) { client.removeAllListeners('chat') wrap.removeListener('line', lineListener) client.end() done() } }) }) it('gets kicked when no credentials supplied in online mode', function (done) { const client = mc.createClient({ username: 'Player', version: version.minecraftVersion, port: PORT }) client.on('error', err => done(err)) let gotKicked = false client.on('disconnect', function (packet) { assert.ok(packet.reason.indexOf('"Failed to verify username!"') !== -1 || packet.reason.indexOf('multiplayer.disconnect.unverified_username') !== -1) gotKicked = true }) client.on('end', function () { assert.ok(gotKicked) client.end() done() }) }) }) }) })