const mc = require('minecraft-protocol') const server = mc.createServer({ 'online-mode': false, // optional encryption: false, // optional host: '0.0.0.0', // optional port: 25565, // optional version: '1.16-rc1' }) server.on('login', function (client) { const w = { piglin_safe: { type: 'byte', value: 0 }, natural: { type: 'byte', value: 1 }, ambient_light: { type: 'float', value: 0 }, infiniburn: { type: 'string', value: 'minecraft:infiniburn_overworld' }, respawn_anchor_works: { type: 'byte', value: 0 }, has_skylight: { type: 'byte', value: 1 }, bed_works: { type: 'byte', value: 1 }, has_raids: { type: 'byte', value: 1 }, name: { type: 'string', value: 'minecraft:overworld' }, logical_height: { type: 'int', value: 256 }, shrunk: { type: 'byte', value: 0 }, ultrawarm: { type: 'byte', value: 0 }, has_ceiling: { type: 'byte', value: 0 } } client.write('login', { entityId: client.id, levelType: 'default', gameMode: 0, previousGameMode: 255, worldNames: ['minecraft:overworld'], dimensionCodec: { name: '', type: 'compound', value: { dimension: { type: 'list', value: { type: 'compound', value: [w] } } } }, dimension: 'minecraft:overworld', worldName: 'minecraft:overworld', difficulty: 2, maxPlayers: server.maxPlayers, reducedDebugInfo: false, enableRespawnScreen: true, hashedSeed: [0, 0] }) client.registerChannel('CUSTOM|ChannelOne', ['i32', []], true) client.registerChannel('CUSTOM|ChannelTwo', ['i32', []], true) client.write('position', { x: 0, y: 1.62, z: 0, yaw: 0, pitch: 0, flags: 0x00 }) client.writeChannel('CUSTOM|ChannelTwo', 10) client.on('CUSTOM|ChannelOne', console.log) })