var mc = require('minecraft-protocol'); if(process.argv.length < 4 || process.argv.length > 6) { console.log("Usage : node client_channel.js [] []"); process.exit(1); } var client = mc.createClient({ host: process.argv[2], port: parseInt(process.argv[3]), username: process.argv[4] ? process.argv[4] : "test", password: process.argv[5], version: '1.10' }); client.on('login', onlogin); client.on('error', console.log); function onlogin() { client.registerChannel('CUSTOM|ChannelOne',['i32',[]],true); client.registerChannel('CUSTOM|ChannelTwo',['i32',[]],true); client.writeChannel('CUSTOM|ChannelOne', 4); client.on('CUSTOM|ChannelTwo',console.log); }