const mc = require('minecraft-protocol') const server = mc.createServer({ 'online-mode': false, // optional encryption: false, // optional version: '1.18.2' }) const mcData = require('minecraft-data')(server.version) const loginPacket = mcData.loginPacket server.on('playerJoin', function (client) { client.write('login', { ...loginPacket, enforceSecureChat: false, entityId: client.id, isHardcore: false, gameMode: 0, previousGameMode: 1, worldName: 'minecraft:overworld', hashedSeed: [0, 0], maxPlayers: server.maxPlayers, viewDistance: 10, reducedDebugInfo: false, enableRespawnScreen: true, isDebug: false, isFlat: false }) client.registerChannel('node-minecraft-protocol:custom_channel_one', ['string', []], true) client.registerChannel('node-minecraft-protocol:custom_channel_two', ['string', []], true) client.write('position', { x: 0, y: 1.62, z: 0, yaw: 0, pitch: 0, flags: 0x00 }) client.writeChannel('node-minecraft-protocol:custom_channel_two', 'hello from the server') client.on('node-minecraft-protocol:custom_channel_one', console.log) })