const mc = require('minecraft-protocol') const states = mc.states function printHelpAndExit (exitCode) { console.log('usage: node proxy.js [...] ') console.log('options:') console.log(' --dump name') console.log(' print to stdout messages with the specified name.') console.log(' --dump-all') console.log(' print to stdout all messages, except those specified with -x.') console.log(' -x name') console.log(' do not print messages with this name.') console.log(' name') console.log(' a packet name as defined in protocol.json') console.log('examples:') console.log(' node proxy.js --dump-all -x keep_alive -x update_time -x entity_velocity -x rel_entity_move -x entity_look -x entity_move_look -x entity_teleport -x entity_head_rotation -x position localhost 1.8') console.log(' print all messages except for some of the most prolific.') console.log(' node examples/proxy.js --dump open_window --dump close_window --dump set_slot --dump window_items --dump craft_progress_bar --dump transaction --dump close_window --dump window_click --dump set_creative_slot --dump enchant_item localhost 1.8') console.log(' print messages relating to inventory management.') process.exit(exitCode) } if (process.argv.length < 4) { console.log('Too few arguments!') printHelpAndExit(1) } process.argv.forEach(function (val) { if (val === '-h') { printHelpAndExit(0) } }) const args = process.argv.slice(2) let host let port = 25565 let version let printAllNames = false const printNameWhitelist = {} const printNameBlacklist = {}; (function () { let i = 0 for (i = 0; i < args.length; i++) { const option = args[i] if (!/^-/.test(option)) break if (option === '--dump-all') { printAllNames = true continue } i++ const name = args[i] if (option === '--dump') { printNameWhitelist[name] = 'io' } else if (option === '-x') { printNameBlacklist[name] = 'io' } else { printHelpAndExit(1) } } if (!(i + 2 <= args.length && args.length <= i + 4)) printHelpAndExit(1) host = args[i++] version = args[i++] })() if (host.indexOf(':') !== -1) { port = host.substring(host.indexOf(':') + 1) host = host.substring(0, host.indexOf(':')) } const srv = mc.createServer({ 'online-mode': false, port: 25566, keepAlive: false, version }) srv.on('login', function (client) { const addr = client.socket.remoteAddress console.log('Incoming connection', '(' + addr + ')') let endedClient = false let endedTargetClient = false client.on('end', function () { endedClient = true console.log('Connection closed by client', '(' + addr + ')') if (!endedTargetClient) { targetClient.end('End') } }) client.on('error', function (err) { endedClient = true console.log('Connection error by client', '(' + addr + ')') console.log(err.stack) if (!endedTargetClient) { targetClient.end('Error') } }) const targetClient = mc.createClient({ host, port, username: client.username, keepAlive: false, version }) client.on('packet', function (data, meta) { if (targetClient.state === states.PLAY && meta.state === states.PLAY) { if (shouldDump(meta.name, 'o')) { console.log('client->server:', client.state + ' ' + meta.name + ' :', JSON.stringify(data)) } if (!endedTargetClient) { targetClient.write(meta.name, data) } } }) targetClient.on('packet', function (data, meta) { if (meta.state === states.PLAY && client.state === states.PLAY) { if (shouldDump(meta.name, 'i')) { console.log('client<-server:', targetClient.state + '.' + meta.name + ' :' + JSON.stringify(data)) } if (!endedClient) { client.write(meta.name, data) if (meta.name === 'set_compression') { client.compressionThreshold = data.threshold } // Set compression } } }) const bufferEqual = require('buffer-equal') targetClient.on('raw', function (buffer, meta) { if (client.state !== states.PLAY || meta.state !== states.PLAY) { return } const packetData = targetClient.deserializer.parsePacketBuffer(buffer).data.params const packetBuff = client.serializer.createPacketBuffer({ name: meta.name, params: packetData }) if (!bufferEqual(buffer, packetBuff)) { console.log('client<-server: Error in packet ' + meta.state + '.' + meta.name) console.log('received buffer', buffer.toString('hex')) console.log('produced buffer', packetBuff.toString('hex')) console.log('received length', buffer.length) console.log('produced length', packetBuff.length) } /* if (client.state === states.PLAY && brokenPackets.indexOf(packetId.value) !=== -1) { console.log(`client<-server: raw packet); console.log(packetData); if (!endedClient) client.writeRaw(buffer); } */ }) client.on('raw', function (buffer, meta) { if (meta.state !== states.PLAY || targetClient.state !== states.PLAY) { return } const packetData = client.deserializer.parsePacketBuffer(buffer).data.params const packetBuff = targetClient.serializer.createPacketBuffer({ name: meta.name, params: packetData }) if (!bufferEqual(buffer, packetBuff)) { console.log('client->server: Error in packet ' + meta.state + '.' + meta.name) console.log('received buffer', buffer.toString('hex')) console.log('produced buffer', packetBuff.toString('hex')) console.log('received length', buffer.length) console.log('produced length', packetBuff.length) } }) targetClient.on('end', function () { endedTargetClient = true console.log('Connection closed by server', '(' + addr + ')') if (!endedClient) { client.end('End') } }) targetClient.on('error', function (err) { endedTargetClient = true console.log('Connection error by server', '(' + addr + ') ', err) console.log(err.stack) if (!endedClient) { client.end('Error') } }) }) function shouldDump (name, direction) { if (matches(printNameBlacklist[name])) return false if (printAllNames) return true return matches(printNameWhitelist[name]) function matches (result) { return result !== undefined && result !== null && result.indexOf(direction) !== -1 } }