var mc = require('minecraft-protocol'); var states = mc.states; function printHelpAndExit(exitCode) { console.log("usage: node proxy.js [...] "); console.log("options:"); console.log(" --dump name"); console.log(" print to stdout messages with the specified name."); console.log(" --dump-all"); console.log(" print to stdout all messages, except those specified with -x."); console.log(" -x name"); console.log(" do not print messages with this name."); console.log(" name"); console.log(" a packet name as defined in protocol.json"); console.log("examples:"); console.log(" node proxy.js --dump-all -x keep_alive -x update_time -x entity_velocity -x rel_entity_move -x entity_look -x entity_move_look -x entity_teleport -x entity_head_rotation -x position -x localhost 1.8"); console.log(" print all messages except for some of the most prolific."); console.log(" node examples/proxy.js --dump open_window --dump close_window --dump set_slot --dump window_items --dump craft_progress_bar --dump transaction --dump close_window --dump window_click --dump set_creative_slot --dump enchant_item localhost 1.8"); console.log(" print messages relating to inventory management."); process.exit(exitCode); } if(process.argv.length < 4) { console.log("Too few arguments!"); printHelpAndExit(1); } process.argv.forEach(function(val) { if(val == "-h") { printHelpAndExit(0); } }); var args = process.argv.slice(2); var host; var port = 25565; var version; var printAllNames = false; var printNameWhitelist = {}; var printNameBlacklist = {}; (function() { for(var i = 0; i < args.length; i++) { var option = args[i]; if(!/^-/.test(option)) break; if(option == "--dump-all") { printAllNames = true; continue; } i++; var name = args[i]; if(option == "--dump") { printNameWhitelist[name] = "io"; } else if(option == "-x") { printNameBlacklist[name] = "io"; } else { printHelpAndExit(1); } } if(!(i + 2 <= args.length && args.length <= i + 4)) printHelpAndExit(1); host = args[i++]; version = args[i++]; })(); if(host.indexOf(':') != -1) { port = host.substring(host.indexOf(':') + 1); host = host.substring(0, host.indexOf(':')); } var srv = mc.createServer({ 'online-mode': false, port: 25566, keepAlive: false, version:version }); srv.on('login', function(client) { var addr = client.socket.remoteAddress; console.log('Incoming connection', '(' + addr + ')'); var endedClient = false; var endedTargetClient = false; client.on('end', function() { endedClient = true; console.log('Connection closed by client', '(' + addr + ')'); if(!endedTargetClient) targetClient.end("End"); }); client.on('error', function() { endedClient = true; console.log('Connection error by client', '(' + addr + ')'); if(!endedTargetClient) targetClient.end("Error"); }); var targetClient = mc.createClient({ host: host, port: port, username: client.username, keepAlive:false, version:version }); client.on('packet', function(data, meta) { if(targetClient.state == states.PLAY && meta.state == states.PLAY) { if(shouldDump(meta.name, "o")) { console.log("client->server:", client.state + " "+ meta.name + " :", JSON.stringify(data)); } if(!endedTargetClient) targetClient.write(meta.name, data); } }); targetClient.on('packet', function(data, meta) { if(meta.state == states.PLAY && client.state == states.PLAY) { if(shouldDump(meta.name, "i")) { console.log("client<-server:", targetClient.state + "." + meta.name + " :" + JSON.stringify(data)); } if(!endedClient) { client.write(meta.name, data); if (meta.name === 'set_compression') // Set compression client.compressionThreshold = data.threshold; } } }); var bufferEqual = require('buffer-equal'); targetClient.on('raw', function(buffer, meta) { if(client.state != states.PLAY || meta.state != states.PLAY) return; var packetData = targetClient.deserializer.parsePacketBuffer(buffer).data.params; var packetBuff = client.serializer.createPacketBuffer({name:meta.name, params:packetData}); if(!bufferEqual(buffer, packetBuff)) { console.log("client<-server: Error in packet " + state + "." + meta.name); console.log(buffer.toString('hex')); console.log(packetBuff.toString('hex')); console.log(buffer.length); console.log(packetBuff.length); } /*if (client.state == states.PLAY && brokenPackets.indexOf(packetId.value) !== -1) { console.log(`client<-server: raw packet); console.log(packetData); if (!endedClient) client.writeRaw(buffer); }*/ }); client.on('raw', function(buffer, meta) { if(meta.state != states.PLAY || targetClient.state != states.PLAY) return; var packetData = client.deserializer.parsePacketBuffer(buffer).data.params; var packetBuff = targetClient.serializer.createPacketBuffer({name:meta.name, params:packetData}); if(!bufferEqual(buffer, packetBuff)) { console.log("client->server: Error in packet " + state + "." + meta.name); console.log(buffer.toString('hex')); console.log(packetBuff.toString('hex')); console.log(buffer.length); console.log(packetBuff.length); } }); targetClient.on('end', function() { endedTargetClient = true; console.log('Connection closed by server', '(' + addr + ')'); if(!endedClient) client.end("End"); }); targetClient.on('error', function(err) { endedTargetClient = true; console.log('Connection error by server', '(' + addr + ') ',err); console.log(err.stack); if(!endedClient) client.end("Error"); }); }); function shouldDump(name, direction) { if(matches(printNameBlacklist[name])) return false; if(printAllNames) return true; return matches(printNameWhitelist[name]); function matches(result) { return result != null && result.indexOf(direction) !== -1; } }