const mc = require('minecraft-protocol') const Chunk = require('prismarine-chunk')('1.16.3') const Vec3 = require('vec3') const server = mc.createServer({ 'online-mode': true, encryption: true, host: '0.0.0.0', port: 25565, version: '1.16' }) const mcData = require('minecraft-data')(server.version) const loginPacket = mcData.loginPacket const chunk = new Chunk() for (let x = 0; x < 16; x++) { for (let z = 0; z < 16; z++) { chunk.setBlockType(new Vec3(x, 100, z), mcData.blocksByName.grass_block.id) chunk.setBlockData(new Vec3(x, 100, z), 1) for (let y = 0; y < 256; y++) { chunk.setSkyLight(new Vec3(x, y, z), 15) } } } server.on('playerJoin', function (client) { client.write('login', { ...loginPacket, entityId: client.id, isHardcore: false, gameMode: 0, previousGameMode: 1, worldName: 'minecraft:overworld', hashedSeed: [0, 0], maxPlayers: server.maxPlayers, viewDistance: 10, reducedDebugInfo: false, enableRespawnScreen: true, isDebug: false, isFlat: false }) client.write('map_chunk', { x: 0, z: 0, groundUp: true, biomes: chunk.dumpBiomes !== undefined ? chunk.dumpBiomes() : undefined, heightmaps: { type: 'compound', name: '', value: {} // Client will accept fake heightmap }, bitMap: chunk.getMask(), chunkData: chunk.dump(), blockEntities: [] }) client.write('position', { x: 15, y: 101, z: 15, yaw: 137, pitch: 0, flags: 0x00 }) })