* Inital 1.20.3 update, bring in minecraft-data with 1.20.3 support and add it to the versions
* Add data for packetTest for explosion packet.
* Add 1.20.4 to version list.
* Add fix for 1.20.3+ NBT isntead of strings for chat. Not happy with this but it does work.
* Fix linting
* Update version.js
Remove 1.20.3 since its the same as 1.20.4. (As suggested)
* Comment how handleNBTStrings works.
* Removed debug console.log
* Update README.md
* chat packet nbt handling fix, use feature
* big endian UUID, add back `text` wrapper
* use prismarine-chat in client test
* expose _handleNbtComponent
* use prismarine-chat exposed processNbtMessage
* fix pre-1.20.4
* Update package.json
* Update server.js
* Update server.js
add missing import
* update server hello world
---------
Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>
Co-authored-by: extremeheat <extreme@protonmail.ch>
* Initial 1.19.1/2 signed chat impl
* lint
* remove node 15 nullish operators
* fix undefined uuid error
* handle player left
* fix
* add some feature flags
* fix
* Fix test to use new client.chat() wrapper method
* refactoring
* corrections, working client example
* refactoring
* message expiry checking
* Fix UUID write serialization
* Remove padding from client login to match vanilla client
* Fix server verification
* update packet field terminology
* Add some tech docs
Rename `map` field in Pending to not conflict with Array.map method
* update tech doc
* lint
* Bump mcdata and pauth
* add doc on playerChat event, .chat function
* update doc
* use supportFeature, update doc
Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>