Commit graph

4 commits

Author SHA1 Message Date
Romain Beaumont
061176d377 run standard 2022-11-11 22:24:15 +00:00
extremeheat
2a2cc1ee92
Update prismarine-auth usage (#923)
* Update prismarine-auth usage

add new `deviceType` parameter

* remove whitespace

* use nintendo switch title id

* update examples
2021-11-12 02:08:18 +01:00
extremeheat
8f2a027812
Msa device code auth (#806)
* initial msa work

* rm debug code

* Update package.json

* lint, seperate constants, create missing msa cache

* support multiple profiles

* lint

* use shared constants

* fix path issues

* fix token variable

* fix caching msa profile data

* switch clientId to one from microsoft

* store caches in .minecraft, fallback to dev code auth when user+pass fails

* update electron demo, fix error handling, add docs

* fix caching dir

* fix lint

* move to class scope, token fixes

* retry on fail, terminology fixes

* fix promise bug

* cleanup
2021-01-30 01:21:03 +01:00
Jordan Jones
5d723e9a04
Integrate Authentication for Microsoft Accounts (#788)
* add node-fetch and @xboxreplay/xboxlive-auth for microsoft/xbox auth

* decide which authentication to use based on options;

if options.auth === 'microsoft' then use microsoft/xbox auth, else use Yggdrasil until they kill that.

* push working auth

* commentary

* eslint does not like me :(

* User-Agent works just fine without version

* linting = 95% of development

* revert changes to encrypt.js

* set haveCredentials to whether or not we have a token.

Technically this will always be true so...?

* eslint

* mod+create: api + example

* mod: readme.md
2020-12-11 21:30:48 +01:00