Romain Beaumont
0bd2e559bd
run standard 1.12 --fix
2018-09-24 22:08:11 +02:00
Romain Beaumont
e3e0a26dfe
change codestyle to standard + enforce it with circle ci
2018-05-13 22:50:16 +02:00
Lane Kolbly
c7aaee6dbc
Changed let scope, added undefined check.
2017-08-10 16:50:12 -05:00
Romain Beaumont
79f82afb91
var -> const/let in examples and tests
2017-07-13 14:03:52 +02:00
Romain Beaumont
d9d29bf17d
Merge pull request #392 from vimes1984/patch-2
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Update proxy.js
2016-03-21 15:56:21 +01:00
christopher james churchill
25750ddf2d
Update proxy.js
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ups != was right in one of those cases....
ummm using typeof may be better?
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/typeof
2016-03-21 14:51:26 +00:00
christopher james churchill
bc94bc1fe0
Update proxy.js
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changing == to === and != to !== becuase js is a bitch see:
http://www.impressivewebs.com/why-use-triple-equals-javascipt/
2016-03-21 14:46:06 +00:00
christopher james churchill
d9782d6d9f
Update proxy.js
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fixing type in example code :D
2016-03-21 14:40:53 +00:00
Romain Beaumont
440a190780
update to 1.9-pre4, improve the proxy errors a bit
2016-02-27 18:10:11 +01:00
Romain Beaumont
a698749387
fix state displaying in proxy
2016-02-15 23:18:57 +01:00
Romain Beaumont
86397e7d06
display error in proxy
2016-02-15 20:50:42 +01:00
Romain Beaumont
43d56de2f6
fix cli options doc proxy example, fix #313
2016-01-07 01:55:28 +01:00
Romain Beaumont
b2b53c9343
a few small changes to make the code better
2015-11-30 22:19:56 +01:00
Romain Beaumont
57d9c05941
use require-self to be able to use require('minecraft-protocol') in examples
2015-11-30 13:23:38 +01:00
Romain Beaumont
787f8d3423
fix gamemode3 in proxy : fix #146
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* correctly generate the same uuidv3 than the vanilla server does in offline mode : fix #282
* remove "one player online mode" in the proxy : it doesn't make sense to identify all players as the user/passwd given in the cli. Now both servers in offline mode.
2015-11-08 23:34:15 +01:00
Romain Beaumont
23b077b76f
fix compression in proxy, fix #292
2015-11-08 23:34:15 +01:00
Romain Beaumont
f45c6dff49
use protodef:
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* move general datatypes to protodef along with their tests
* move states to states.js file
* use one protodef serializer by state and direction instead of one big serializer for everything (same thing for the deserializer)
* define a packet as a protodef type using a switch and a container, and adding each minecraft packet as a type (packet_ + name)
* use mapper type from protodef to convert id to name in packet definition
* use general string type : pstring
* divide by 10 the number of iteration in the benchmark to get back to a reasonable test execution time
2015-11-08 23:29:51 +01:00
Romain Beaumont
30fd138ae9
use bufferEqual instead of buffertools
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native modules are annoying
2015-10-13 17:11:51 +02:00
Romain Beaumont
3f50a6f19a
add an optional argument to the proxy example to specify the version
2015-09-30 00:17:44 +02:00
Romain Beaumont
7871ac446a
fix proxy relatively to the unexposing of createPacketBuffer
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also fix a small bug in serializer.js
2015-09-30 00:03:42 +02:00
roblabla
cf1503f9de
Fix proxy.js
2015-09-23 15:22:02 +02:00
Romain Beaumont
0ce00f2cc7
put keepAlive: false in proxy.js : fix connecting to a proxy with some lag (ie not with both proxy and vanilla client in localhost)
2015-08-08 17:29:54 +02:00
Romain Beaumont
145c6b4840
add a little info in the proxy example
2015-08-06 00:04:53 +02:00
Romain Beaumont
5743cd8b64
Revert "Add some debug information (useful to update to an updated protocol)"
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This reverts commit d2435c8dcd
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2015-08-05 23:30:04 +02:00
Romain Beaumont
d2435c8dcd
Add some debug information (useful to update to an updated protocol)
2015-08-02 18:14:58 +02:00
Romain Beaumont
a3c65de9a4
Display more information in proxy.js
2015-08-02 18:14:52 +02:00
Romain Beaumont
1a9e08cbd8
move createPacketBuffer and parsePacketData functions to serializer, also move protocol's exports to serializer
2015-05-23 03:31:47 +02:00
radare-travis
ad2ad01787
Quickfix for proxy example to properly handle compression changes
2015-05-16 01:08:41 +00:00
Romain Beaumont
1dec8ccffd
fix indentation and a few other stuff webstorm felt like fixing (for example if (condition) -> if(condition) since that was the more frequent style in node-minecraft-protocol)
2015-05-14 22:08:49 +02:00
Will Franzen
879d525fc5
Update proxy.js
2015-03-26 10:26:01 -05:00
Will Franzen
c6404f0274
Merge branch 'master' of https://github.com/PrismarineJS/node-minecraft-protocol into fix-122
2015-03-25 14:08:33 -05:00
Will Franzen
f9b3359577
Give each example its own package.json to resolve #122
2015-03-25 14:07:29 -05:00