Merge branch 'server'

This commit is contained in:
Andrew Kelley 2013-01-04 01:46:15 -05:00
commit d6bd6feb9a
9 changed files with 1379 additions and 1885 deletions

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@ -8,8 +8,8 @@ Parse and serialize minecraft packets, plus authentication and encryption.
objects.
* Send a packet by supplying fields as a JavaScript object.
* Supports authenticating and logging in.
- Supports encryption
- Supports online mode
- Supports encryption (client only)
- Supports online mode (client only)
- Supports offline mode
* Respond to keep-alive packets.
* Test coverage
@ -45,6 +45,38 @@ client.on(0x03, function(packet) {
});
```
### Hello World server example
```js
var mc = require('minecraft-protocol');
var server = mc.createServer({
'online-mode': true, // optional
encryption: true, // optional
host: '0.0.0.0', // optional
port: 25565, // optional
});
server.on('login', function(client) {
client.write(0x01, {
entityId: 0,
levelType: 'default',
gameMode: 0,
dimension: 0,
difficulty: 2,
maxPlayers: server.maxPlayers
});
client.write(0x0d, {
x: 0,
y: 1.62,
stance: 0,
z: 0,
yaw: 0,
pitch: 0,
onGround: true
});
client.write(0x03, { message: 'Hello, ' + client.username });
});
```
## Testing
* Ensure your system has the `java` executable in `PATH`.

76
examples/server.js Normal file
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@ -0,0 +1,76 @@
var mc = require('../');
var yellow = '§e';
var players = [];
var options = {
'online-mode': false,
motd: 'Vox Industries',
'max-players': 127,
port: 25565,
};
var server = mc.createServer(options);
server.on('login', function(client) {
var player = {
client: client,
username: client.username,
index: players.length
};
players.push(player);
server.players = players.length;
broadcast(yellow + player.username+' joined the game.');
var addr = client.socket.remoteAddress + ':' + client.socket.remotePort;
console.log(player.username+' connected', '('+addr+')');
client.on('end', function() {
players.splice(player.index, 1);
server.players = players.length;
broadcast(yellow + player.username+' left the game.', player);
console.log(player.username+' disconnected', '('+addr+')');
});
// send init data so client will start rendering world
client.write(0x01, {
entityId: 0,
levelType: 'default',
gameMode: 1,
dimension: 0,
difficulty: 2,
maxPlayers: server.maxPlayers
});
client.write(0x0d, {
x: 0,
y: 256,
stance: 255,
z: 0,
yaw: 0,
pitch: 0,
onGround: true
});
client.on(0x03, function(data) {
var message = '<'+player.username+'>' + ' ' + data.message;
broadcast(message);
console.log(message);
});
});
server.on('error', function(error) {
console.log('Error:', error);
});
server.on('listening', function() {
console.log('Server listening on port', server.socket.address().port);
});
function broadcast(message, exclude) {
for(var i = 0; i < players.length; i++) {
if(players[i].username !== exclude && i !== exclude && players[i] !== exclude) {
players[i].client.write(0x03, { message: message });
}
}
}

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@ -0,0 +1,45 @@
var mc = require('../');
var options = {
'online-mode': false, // optional
};
var server = mc.createServer(options);
server.on('login', function(client) {
var addr = client.socket.remoteAddress;
console.log('Incoming connection', '('+addr+')');
client.on('end', function() {
console.log('Connection closed', '('+addr+')');
});
// send init data so client will start rendering world
client.write(0x01, {
entityId: 0,
levelType: 'default',
gameMode: 0,
dimension: 0,
difficulty: 2,
maxPlayers: server.maxPlayers
});
client.write(0x0d, {
x: 0,
y: 1.62,
stance: 0,
z: 0,
yaw: 0,
pitch: 0,
onGround: true
});
client.write(0x03, { message: 'Hello, world!' });
});
server.on('error', function(error) {
console.log('Error:', error);
});
server.on('listening', function() {
console.log('Server listening on port', server.socket.address().port);
});

726
index.js
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@ -1,19 +1,97 @@
var net = require('net')
, EventEmitter = require('events').EventEmitter
var EventEmitter = require('events').EventEmitter
, util = require('util')
, assert = require('assert')
, Iconv = require('iconv').Iconv
, ursa = require('ursa')
, crypto = require('crypto')
, superagent = require('superagent')
, Batch = require('batch')
, packets = require('./packets')
, toUcs2 = new Iconv('UTF-8', 'utf16be')
, fromUcs2 = new Iconv('utf16be', 'UTF-8')
require('buffer-more-ints');
, protocol = require('./lib/protocol')
, Client = require('./lib/client')
, Server = require('./lib/server')
exports.createClient = createClient;
exports.createServer = createServer;
function createServer(options) {
var port = options.port != null ?
options.port :
options['server-port'] != null ?
options['server-port'] :
25565 ;
var host = options.host || '0.0.0.0';
var timeout = options.timeout || 10 * 1000;
var keepAliveInterval = options.keepAliveInterval || 4 * 1000;
var motd = options.motd || "A Minecraft server";
var onlineMode = options['online-mode'] == null ? true : options['online-mode'];
assert.ok(! onlineMode, "online mode for servers is not yet supported");
var server = new Server(options);
server.on("connection", function(client) {
client.once(0xfe, onPing);
client.on(0x02, onHandshake);
client.on(0x00, onKeepAlive);
client.on('end', onEnd);
var keepAlive = false;
var loggedIn = false;
var lastKeepAlive = null;
var keepAliveTimer = setInterval(keepAliveLoop, keepAliveInterval);
function keepAliveLoop() {
if (keepAlive) {
// check if the last keepAlive was too long ago (timeout)
if (lastKeepAlive) {
var elapsed = new Date() - lastKeepAlive;
if (elapsed > timeout) {
client.end();
return;
}
}
client.write(0x00, {
keepAliveId: Math.floor(Math.random() * 2147483648)
});
}
}
function onEnd() {
clearInterval(keepAliveTimer);
}
function onKeepAlive(packet) {
if (keepAlive) {
lastKeepAlive = new Date();
} else {
lastKeepAlive = null;
}
}
function onPing(packet) {
if (loggedIn) return;
client.write(0xff, {
reason: [
'§1',
protocol.version,
protocol.minecraftVersion,
motd,
server.playerCount,
server.maxPlayers,
].join('\u0000')
});
}
function onHandshake(packet) {
assert.ok(! onlineMode);
loggedIn = true;
keepAlive = true;
client.username = packet.username;
server.emit('login', client);
}
});
server.listen(port, host);
return server;
}
function createClient(options) {
// defaults
@ -23,16 +101,21 @@ function createClient(options) {
assert.ok(options.username, "username is required");
var haveCredentials = options.email && options.password;
var client = new Client();
var client = new Client({
isServer: false
});
client.username = options.username;
client.on('connect', function() {
client.write(0x02, {
protocolVersion: packets.meta.protocolVersion,
protocolVersion: protocol.version,
username: options.username,
serverHost: host,
serverPort: port,
});
});
client.on('packet', function(packet) {
console.log(packet.id, packet);
});
client.on(0x00, onKeepAlive);
client.once(0xFC, onEncryptionKeyResponse);
client.once(0xFD, onEncryptionKeyRequest);
@ -136,617 +219,7 @@ function createClient(options) {
}
}
function Client(options) {
EventEmitter.call(this);
this.socket = null;
this.encryptionEnabled = false;
this.cipher = null;
this.decipher = null;
}
util.inherits(Client, EventEmitter);
Client.prototype.connect = function(port, host) {
var self = this;
self.socket = net.connect(port, host, function() {
self.emit('connect');
});
var incomingBuffer = new Buffer(0);
self.socket.on('data', function(data) {
if (self.encryptionEnabled) data = new Buffer(self.decipher.update(data), 'binary');
incomingBuffer = Buffer.concat([incomingBuffer, data]);
var parsed, packet;
while (true) {
parsed = parsePacket(incomingBuffer);
if (! parsed) break;
packet = parsed.results;
hax(packet); // fuck you, notch
incomingBuffer = incomingBuffer.slice(parsed.size);
self.emit(packet.id, packet);
}
});
self.socket.on('error', function(err) {
self.emit('error', err);
});
self.socket.on('close', function() {
self.emit('end');
});
};
Client.prototype.end = function() {
this.socket.end();
};
Client.prototype.write = function(packetId, params) {
var buffer = createPacketBuffer(packetId, params);
var out = this.encryptionEnabled ? new Buffer(this.cipher.update(buffer), 'binary') : buffer;
this.socket.write(out);
};
var writers = {
'int': IntWriter,
'short': ShortWriter,
'byte': ByteWriter,
'ubyte': UByteWriter,
'string': StringWriter,
'byteArray16': ByteArray16Writer,
'bool': BoolWriter,
'double': DoubleWriter,
'float': FloatWriter,
'slot': SlotWriter,
};
var readers = {
'string': readString,
'ascii': readAscii,
'byteArray16': readByteArray16,
'byteArray32': readByteArray32,
'short': readShort,
'ushort': readUShort,
'int': readInt,
'byte': readByte,
'ubyte': readUByte,
'long': readLong,
'slot': readSlot,
'bool': readBool,
'double': readDouble,
'float': readFloat,
'slotArray': readSlotArray,
'mapChunkBulk': readMapChunkBulk,
'entityMetadata': readEntityMetadata,
'objectData': readObjectData,
'intArray': readIntArray,
'intVector': readIntVector,
'byteVector': readByteVector,
'byteVectorArray': readByteVectorArray,
};
function readIntArray(buffer, offset) {
var results = readByte(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var cursorEnd = cursor + 4 * count;
if (cursorEnd > buffer.length) return null;
var array = [];
for (var i = 0; i < count; ++i) {
array.push(buffer.readInt32BE(cursor));
cursor += 4;
}
return {
value: array,
size: cursorEnd - offset,
};
}
var entityMetadataReaders = {
0: readByte,
1: readShort,
2: readInt,
3: readFloat,
4: readString,
5: readSlot,
6: readIntVector,
};
function readByteVectorArray(buffer, offset) {
var results = readInt(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var cursorEnd = cursor + 3 * count;
if (cursorEnd > buffer.length) return null;
var array = [];
for (var i = 0; i < count; ++i) {
array.push({
x: buffer.readInt8(cursor),
y: buffer.readInt8(cursor + 1),
z: buffer.readInt8(cursor + 2),
});
cursor += 3;
}
return {
value: array,
size: cursorEnd - offset,
};
}
function readByteVector(buffer, offset) {
if (offset + 3 > buffer.length) return null;
return {
value: {
x: buffer.readInt8(offset),
y: buffer.readInt8(offset + 1),
z: buffer.readInt8(offset + 2),
},
size: 3,
};
}
function readIntVector(buffer, offset) {
if (offset + 12 > buffer.length) return null;
return {
value: {
x: buffer.readInt32BE(offset),
y: buffer.readInt32BE(offset + 4),
z: buffer.readInt32BE(offset + 8),
},
size: 12,
};
}
function readEntityMetadata(buffer, offset) {
var cursor = offset;
var metadata = {};
var item, key, type, results, reader;
while (true) {
if (cursor + 1 > buffer.length) return null;
item = buffer.readUInt8(cursor);
cursor += 1;
if (item === 0x7f) break;
key = item & 0x1f;
type = item >> 5;
reader = entityMetadataReaders[type];
assert.ok(reader, "missing reader for entity metadata type " + type);
results = reader(buffer, cursor);
if (! results) return null;
metadata[key] = results.value;
cursor += results.size;
}
return {
value: metadata,
size: cursor - offset,
};
}
function readObjectData(buffer, offset) {
var cursor = offset + 4;
if (cursor > buffer.length) return null;
var intField = buffer.readInt32BE(offset);
if (intField === 0) {
return {
value: {
intField: intField,
},
size: cursor - offset,
};
}
if (cursor + 6 > buffer.length) return null;
var velocityX = buffer.readInt16BE(cursor);
cursor += 2;
var velocityY = buffer.readInt16BE(cursor);
cursor += 2;
var velocityZ = buffer.readInt16BE(cursor);
cursor += 2;
return {
value: {
intField: intField,
velocityX: velocityX,
velocityY: velocityY,
velocityZ: velocityZ,
},
size: cursor - offset,
};
}
function readMapChunkBulk (buffer, offset) {
var cursor = offset + 7;
if (cursor > buffer.length) return null;
var chunkCount = buffer.readInt16BE(offset);
var dataSize = buffer.readInt32BE(offset + 2);
var skyLightSent = !!buffer.readInt8(offset + 6);
var cursorEnd = cursor + dataSize + 12 * chunkCount;
if (cursorEnd > buffer.length) return null;
var compressedChunkDataEnd = cursor + dataSize;
var compressedChunkData = buffer.slice(cursor, compressedChunkDataEnd);
cursor = compressedChunkDataEnd;
var meta = [];
var i, chunkX, chunkZ, primaryBitMap, addBitMap;
for (i = 0; i < chunkCount; ++i) {
chunkX = buffer.readInt32BE(cursor);
cursor += 4;
chunkZ = buffer.readInt32BE(cursor);
cursor += 4;
primaryBitMap = buffer.readUInt16BE(cursor);
cursor += 2;
addBitMap = buffer.readUInt16BE(cursor);
cursor += 2;
meta.push({
chunkX: chunkX,
chunkZ: chunkZ,
primaryBitMap: primaryBitMap,
addBitMap: addBitMap,
});
}
return {
value: {
skyLightSent: skyLightSent,
compressedChunkData: compressedChunkData,
meta: meta,
},
size: cursorEnd - offset,
};
}
function readAscii (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var strBegin = offset + results.size;
var strLen = results.value;
var strEnd = strBegin + strLen;
if (strEnd > buffer.length) return null;
var str = buffer.slice(strBegin, strEnd).toString('ascii');
return {
value: str,
size: strEnd - offset,
};
}
function readString (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var strBegin = offset + results.size;
var strLen = results.value;
var strEnd = strBegin + strLen * 2;
if (strEnd > buffer.length) return null;
var str = fromUcs2.convert(buffer.slice(strBegin, strEnd)).toString('utf8');
return {
value: str,
size: strEnd - offset,
};
}
function readByteArray16 (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var bytesBegin = offset + results.size;
var bytesSize = results.value;
var bytesEnd = bytesBegin + bytesSize;
if (bytesEnd > buffer.length) return null;
var bytes = buffer.slice(bytesBegin, bytesEnd);
return {
value: bytes,
size: bytesEnd - offset,
};
}
function readByteArray32(buffer, offset) {
var results = readInt(buffer, offset);
if (! results) return null;
var bytesBegin = offset + results.size;
var bytesSize = results.value;
var bytesEnd = bytesBegin + bytesSize;
if (bytesEnd > buffer.length) return null;
var bytes = buffer.slice(bytesBegin, bytesEnd);
return {
value: bytes,
size: bytesEnd - offset,
};
}
function readSlotArray (buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var count = results.value;
var cursor = offset + results.size;
var slotArray = [];
for (var i = 0; i < count; ++i) {
results = readSlot(buffer, cursor);
if (! results) return null;
slotArray.push(results.value);
cursor += results.size;
}
return {
value: slotArray,
size: cursor - offset,
};
}
function readShort(buffer, offset) {
if (offset + 2 > buffer.length) return null;
var value = buffer.readInt16BE(offset);
return {
value: value,
size: 2,
};
}
function readUShort(buffer, offset) {
if (offset + 2 > buffer.length) return null;
var value = buffer.readUInt16BE(offset);
return {
value: value,
size: 2,
};
}
function readInt(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readInt32BE(offset);
return {
value: value,
size: 4,
};
}
function readFloat(buffer, offset) {
if (offset + 4 > buffer.length) return null;
var value = buffer.readFloatBE(offset);
return {
value: value,
size: 4,
};
}
function readDouble(buffer, offset) {
if (offset + 8 > buffer.length) return null;
var value = buffer.readDoubleBE(offset);
return {
value: value,
size: 8,
};
}
function readLong(buffer, offset) {
if (offset + 8 > buffer.length) return null;
var value = buffer.readInt64BE(offset);
return {
value: value,
size: 8,
};
}
function readByte(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: value,
size: 1,
};
}
function readUByte(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readUInt8(offset);
return {
value: value,
size: 1,
};
}
function readBool(buffer, offset) {
if (offset + 1 > buffer.length) return null;
var value = buffer.readInt8(offset);
return {
value: !!value,
size: 1,
};
}
function readSlot(buffer, offset) {
var results = readShort(buffer, offset);
if (! results) return null;
var blockId = results.value;
var cursor = offset + results.size;
if (blockId === -1) {
return {
value: { id: blockId },
size: cursor - offset,
};
}
var cursorEnd = cursor + 5;
if (cursorEnd > buffer.length) return null;
var itemCount = buffer.readInt8(cursor);
var itemDamage = buffer.readInt16BE(cursor + 1);
var nbtDataSize = buffer.readInt16BE(cursor + 3);
if (nbtDataSize === -1) nbtDataSize = 0;
var nbtDataEnd = cursorEnd + nbtDataSize;
var nbtData = buffer.slice(cursorEnd, nbtDataEnd);
return {
value: {
id: blockId,
itemCount: itemCount,
itemDamage: itemDamage,
nbtData: nbtData,
},
size: nbtDataEnd - offset,
};
}
function SlotWriter(value) {
this.value = value;
this.size = value.id === -1 ? 2 : 7 + this.value.nbtData.length;
}
SlotWriter.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value.id, offset);
if (this.value.id === -1) return;
buffer.writeInt8(this.value.itemCount, offset + 2);
buffer.writeInt16BE(this.value.itemDamage, offset + 3);
var nbtDataSize = this.value.nbtData.length;
if (nbtDataSize === 0) nbtDataSize = -1; // I don't know wtf mojang smokes
buffer.writeInt16BE(nbtDataSize, offset + 5);
this.value.nbtData.copy(buffer, offset + 7);
};
function StringWriter(value) {
this.value = value;
this.encoded = toUcs2.convert(value);
this.size = 2 + this.encoded.length;
}
StringWriter.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value.length, offset);
this.encoded.copy(buffer, offset + 2);
};
function ByteArray16Writer(value) {
assert.ok(Buffer.isBuffer(value), "non buffer passed to ByteArray16Writer");
this.value = value;
this.size = 2 + value.length;
}
ByteArray16Writer.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value.length, offset);
this.value.copy(buffer, offset + 2);
};
function ByteWriter(value) {
this.value = value;
this.size = 1;
}
ByteWriter.prototype.write = function(buffer, offset) {
buffer.writeInt8(this.value, offset);
}
function BoolWriter(value) {
this.value = value;
this.size = 1;
}
BoolWriter.prototype.write = function(buffer, offset) {
buffer.writeInt8(this.value ? 1 : 0, offset);
}
function UByteWriter(value) {
this.value = value;
this.size = 1;
}
UByteWriter.prototype.write = function(buffer, offset) {
buffer.writeUInt8(this.value, offset);
};
function FloatWriter(value) {
this.value = value;
this.size = 4;
}
FloatWriter.prototype.write = function(buffer, offset) {
buffer.writeFloatBE(this.value, offset);
}
function DoubleWriter(value) {
this.value = value;
this.size = 8;
}
DoubleWriter.prototype.write = function(buffer, offset) {
buffer.writeDoubleBE(this.value, offset);
}
function ShortWriter(value) {
this.value = value;
this.size = 2;
}
ShortWriter.prototype.write = function(buffer, offset) {
buffer.writeInt16BE(this.value, offset);
}
function IntWriter(value) {
this.value = value;
this.size = 4;
}
IntWriter.prototype.write = function(buffer, offset) {
buffer.writeInt32BE(this.value, offset);
}
function createPacketBuffer(packetId, params) {
var size = 1;
var fields = [ new UByteWriter(packetId) ];
var packet = packets[packetId];
packet.forEach(function(fieldInfo) {
var value = params[fieldInfo.name];
var Writer = writers[fieldInfo.type];
assert.ok(Writer, "missing writer for data type: " + fieldInfo.type);
var field = new Writer(value);
size += field.size;
fields.push(field);
});
var buffer = new Buffer(size);
var cursor = 0;
fields.forEach(function(field) {
field.write(buffer, cursor);
cursor += field.size;
});
return buffer;
}
function parsePacket(buffer) {
if (buffer.length < 1) return null;
var packetId = buffer.readUInt8(0);
var size = 1;
var results = { id: packetId };
var packetInfo = packets[packetId];
assert.ok(packetInfo, "Unrecognized packetId: " + packetId);
var i, fieldInfo, read, readResults;
for (i = 0; i < packetInfo.length; ++i) {
fieldInfo = packetInfo[i];
read = readers[fieldInfo.type];
assert.ok(read, "missing reader for data type: " + fieldInfo.type);
readResults = read(buffer, size);
if (readResults) {
results[fieldInfo.name] = readResults.value;
size += readResults.size;
} else {
// buffer needs to be more full
return null;
}
}
return {
size: size,
results: results,
};
}
function mcPubKeyToURsa(mcPubKeyBuffer) {
var pem = "-----BEGIN PUBLIC KEY-----\n";
@ -793,7 +266,7 @@ function getLoginSession(email, password, cb) {
req.send({
user: email,
password: password,
version: packets.meta.sessionVersion,
version: protocol.sessionVersion,
});
req.end(function(err, resp) {
var myErr;
@ -825,14 +298,3 @@ function getLoginSession(email, password, cb) {
}
});
}
function hax(packet) {
// bullshit post-parsing hax that we have to do due to mojang incompetence
var tmp;
if (packet.id === 0x0d) {
// when 0x0d is sent from the server, the Y and the Stance fields are swapped.
tmp = packet.y;
packet.y = packet.stance;
packet.stance = tmp;
}
}

62
lib/client.js Normal file
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@ -0,0 +1,62 @@
var net = require('net')
, EventEmitter = require('events').EventEmitter
, util = require('util')
, protocol = require('./protocol')
, createPacketBuffer = protocol.createPacketBuffer
, parsePacket = protocol.parsePacket
module.exports = Client;
function Client(options) {
EventEmitter.call(this);
this.isServer = options.isServer;
this.socket = null;
this.encryptionEnabled = false;
this.cipher = null;
this.decipher = null;
}
util.inherits(Client, EventEmitter);
Client.prototype.setSocket = function(socket) {
var self = this;
self.socket = socket;
var incomingBuffer = new Buffer(0);
self.socket.on('data', function(data) {
if (self.encryptionEnabled) data = new Buffer(self.decipher.update(data), 'binary');
incomingBuffer = Buffer.concat([incomingBuffer, data]);
var parsed, packet;
while (true) {
parsed = parsePacket(incomingBuffer, self.isServer);
if (! parsed) break;
packet = parsed.results;
incomingBuffer = incomingBuffer.slice(parsed.size);
self.emit(packet.id, packet);
}
});
self.socket.on('error', function(err) {
self.emit('error', err);
});
self.socket.on('close', function() {
self.emit('end');
});
};
Client.prototype.connect = function(port, host) {
var self = this;
self.setSocket(net.connect(port, host, function() {
self.emit('connect');
}));
};
Client.prototype.end = function() {
this.socket.end();
};
Client.prototype.write = function(packetId, params) {
var buffer = createPacketBuffer(packetId, params, this.isServer);
var out = this.encryptionEnabled ? new Buffer(this.cipher.update(buffer), 'binary') : buffer;
this.socket.write(out);
};

1020
lib/protocol.js Normal file

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48
lib/server.js Normal file
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@ -0,0 +1,48 @@
var net = require('net')
, EventEmitter = require('events').EventEmitter
, util = require('util')
, assert = require('assert')
, Client = require('./client')
module.exports = Server;
function Server(options) {
EventEmitter.call(this);
this.maxPlayers = options['max-players'] || 20;
this.playerCount = 0
this.socket = null;
this.cipher = null;
this.decipher = null;
}
util.inherits(Server, EventEmitter);
Server.prototype.listen = function(port, host) {
var self = this;
self.socket = net.createServer();
self.socket.on('connection', function(socket) {
var client = new Client({
isServer: true,
});
client.on('error', function(err) {
self.emit('error', err);
});
client.setSocket(socket);
self.emit('connection', client);
client.on('end', function() {
this.playerCount -= 1;
});
this.playerCount += 1;
});
self.socket.on('error', function(err) {
self.emit('error', err);
});
self.socket.on('close', function() {
self.emit('end');
});
self.socket.on('listening', function() {
self.emit('listening');
});
self.socket.listen(port, host);
};

View file

@ -32,7 +32,6 @@
},
"dependencies": {
"ursa": "~0.8.0",
"buffer-more-ints": "~0.0.1",
"superagent": "~0.10.0",
"iconv": "~1.2.4",
"batch": "~0.2.1"

1250
packets.js

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